Hello, I'm using the latest version on Spigot 1.8.3. When I first installed, it went smoothly and the weblink worked. However after my first scheduled restart, the website is no longer available and in game when I try a command it says Dynamp failed initialize and no commands are available. Can't find anything in the startup log even mentioning Dynamp.
The Meaning of Life, the Universe, and Everything.
Location:
Chiba
Join Date:
9/17/2011
Posts:
60
Location:
Japan
Minecraft:
kaizenworlds
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For some reason I can't get the dynmap-worldguard plugin loaded. I used the 0.80 and head versions but neither loads. Anyone got any idea? Towny and Griefprevention plugins work just fine.
Btw running 1.8.3 spigot, also tried 1.8.0, same result.
pictured is buildcraft, tinkers, botania, ic2 and a few dark spots left by railcraft blocks being invisible. Any fix for this? runnning latest, alpha 2.2 forge 1.7.10
Hi. Trying to get dynmap to show the map trough lighttpd on ubuntu. Everything is being shown as normal, except there is no map visible, none of the markersets ++, only a blank/black map with a globe spawn icon and default markersets.
Players also show up, on the list and on the map, but without skin/face icon, only a red border.
Can this be caused by dynmap using mysql?
The map shows up fine when going directly to the port dynmap's internal server uses.
I've set it up without the internal server and with json, but for some reason, when using MySQL, i get the 'Could not retrieve configuration'. both php and php mysql seems to be working as normal.
Got it working with Lighttpd and MySQL, but sadly cant give much help. What i did was remove/delete all traces of dynmap and it's previous renders, update to latest version found on spigot site; then configure it for external server and mysql all over again; tip given is, choose the way to go first, instead of switching midway, including tiles to markers.
I'm getting "Error 403 Forbidden" when trying to navigate to my Dynmap.
My server's hosted on a dedicated Ubuntu machine and I've attempted to configure Apache2 for "play.pandacraft.org/dynmap".
Edit: Progress - I had to add a Directory block for the dynmap directory with "require all granted" and make an alias for the location. It looks like this: http://pastebin.com/raw.php?i=sytKTKay
Really liking the mod, and so do my other server players, but I ran into some issues, and now I need dynmap to re-create its website files, how do I do that? (Not world-render, just the website that shows the rendered map).
EDIT: I just made a secondary minecraft-folder and got it to generate the dynmap files I needed, then copied those over to the server.
I can't seem to change the colorscheme to something apart from default, using 2.2-SNAPSHOT-2048
To test what different color schemes looked like I created a duplicate flat map with only thje color scheme being different, however they both render the same:
does newest version of dynmap not support use of external webserver? I set everything like in the wiki, but the web folder only has the two folders 'standalone' with the json files, and 'tiles' with the tiles. in an earlier version I used, it generated all the html files, too.
does newest version of dynmap not support use of external webserver? I set everything like in the wiki, but the web folder only has the two folders 'standalone' with the json files, and 'tiles' with the tiles. in an earlier version I used, it generated all the html files, too.
Using latest unstable build (2.2 alpha 2) made it work again. Thanks!
Hello, I'm using the latest version on Spigot 1.8.3. When I first installed, it went smoothly and the weblink worked. However after my first scheduled restart, the website is no longer available and in game when I try a command it says Dynamp failed initialize and no commands are available. Can't find anything in the startup log even mentioning Dynamp.
For some reason I can't get the dynmap-worldguard plugin loaded. I used the 0.80 and head versions but neither loads. Anyone got any idea? Towny and Griefprevention plugins work just fine.
Btw running 1.8.3 spigot, also tried 1.8.0, same result.
I can't seem to get railcraft blocks to render.
pictured is buildcraft, tinkers, botania, ic2 and a few dark spots left by railcraft blocks being invisible. Any fix for this? runnning latest, alpha 2.2 forge 1.7.10
I'm having an issue with Dynmap not auto-updating the map. I have to always manually issue a render command.
My server is running Dynmap v2.2-alpha2 and Spigot 1.8.3 build 35.
Hi. Trying to get dynmap to show the map trough lighttpd on ubuntu. Everything is being shown as normal, except there is no map visible, none of the markersets ++, only a blank/black map with a globe spawn icon and default markersets.
Players also show up, on the list and on the map, but without skin/face icon, only a red border.
Can this be caused by dynmap using mysql?
The map shows up fine when going directly to the port dynmap's internal server uses.
I've set it up without the internal server and with json, but for some reason, when using MySQL, i get the 'Could not retrieve configuration'. both php and php mysql seems to be working as normal.
Got it working with Lighttpd and MySQL, but sadly cant give much help. What i did was remove/delete all traces of dynmap and it's previous renders, update to latest version found on spigot site; then configure it for external server and mysql all over again; tip given is, choose the way to go first, instead of switching midway, including tiles to markers.
I'm getting "Error 403 Forbidden" when trying to navigate to my Dynmap.
My server's hosted on a dedicated Ubuntu machine and I've attempted to configure Apache2 for "play.pandacraft.org/dynmap".
Here's my site config: http://pastebin.com/raw.php?i=L6HYS06n
This is the error in the log: "client denied by server configuration: /srv/http/dynmap, referer: http://play.pandacraft.org/dynmap"
Any idea what I did wrong?
Edit: Progress - I had to add a Directory block for the dynmap directory with "require all granted" and make an alias for the location. It looks like this: http://pastebin.com/raw.php?i=sytKTKay
Now I have player locations but still no map. The page keeps throwing errors like "GET http://play.pandacraft.org/dynmap/tiles/Towny/flat/0_0/zzzzz_0_0.png?1430812308040 403 (Forbidden)" but I set the perms for "/var/http/dynmap/" to 755 recursively.
Edit: SOLVED - I had to set Apache2 to run as the same user/group the server was running under and then give ownership of "/var/www" to that group.
Check out my channel and become a Pandaling! http://www.youtube.com/theblackbeltpanda
Hi!
Really liking the mod, and so do my other server players, but I ran into some issues, and now I need dynmap to re-create its website files, how do I do that? (Not world-render, just the website that shows the rendered map).
EDIT: I just made a secondary minecraft-folder and got it to generate the dynmap files I needed, then copied those over to the server.
How do I get my world to show up instead of the page of blackness?
is there a way to hide things such as ocean monuments from showing on dynmap?
**** 2.2-ALPHA-2 RELEASED FOR SPIGOT, FORGE 1.6.4-1.8.0, CANARYMOD v1.2 ****
Spigot/CraftBukkit/GlowStone v1.7.10 - v1.8: Dynmap v2.2-alpha-2[/b]: [dev.bukkit.org]
Minecraft v1.8 with Forge v11.14.1: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
Minecraft v1.7.10 with Forge v10.13.2, Cauldron v1.7.10: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
Minecraft v1.7.2 with Forge v10.12.2, Cauldron v1.7.2: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
Minecraft v1.6.4 with Forge v9.11.1, Cauldron v1.6.4: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
CanaryMod v1.2.0 (MC 1.8): DynmapCanary v2.2-alpha-2[/b]: [direct]
Mike,
Does this mean better map rendering of mod-added blocks?
It filled my hard drive and corrupted my world. Only had it up for a few hours. =(
Check out my channel and become a Pandaling! http://www.youtube.com/theblackbeltpanda
I downloaded it and it works great! The only problem is that some of the spawn chunks wont load. How can I fix this?
Color Schemes
Hi,
I can't seem to change the colorscheme to something apart from default, using 2.2-SNAPSHOT-2048
To test what different color schemes looked like I created a duplicate flat map with only thje color scheme being different, however they both render the same:
This is my worlds.txt:
worlds:
- name: world
title: HUB
enabled: true
extrazoomout: 2
maps:
- class: org.dynmap.hdmap.HDMap
name: flat
title: Flat
prefix: flat
colorscheme: ovocean
perspective: iso_S_90_lowres
shader: stdtexture
lighting: shadows
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: flat_flames
title: Flat_flames
prefix: flat_flames
colorscheme: flames
perspective: iso_S_90_lowres
shader: stdtexture
lighting: shadows
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: surface
title: Surface
prefix: t
perspective: iso_SE_30_hires
shader: stdtexture
lighting: shadows
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: surface_nw
title: Surface_NW
prefix: t
perspective: iso_NW_30_hires
shader: stdtexture
lighting: shadows
icon: images/block_other.png
mapzoomin: 1
- class: org.dynmap.hdmap.HDMap
name: cave
title: Cave
prefix: ct
perspective: iso_SE_60_lowres
shader: cave
lighting: default
mapzoomin: 3
This is the output of dmap maplist world:
[13:47:41 INFO]: map flat: prefix=flat, title=Flat, perspective=iso_S_90_lowres,
shader=stdtexture, lighting=shadows, mapzoomin=1, img-format=default, icon=, ap
pend-to-world=, boostzoom=0, protected=false
[13:47:41 INFO]: map flat_flames: prefix=flat_flames, title=Flat_flames, perspec
tive=iso_S_90_lowres, shader=stdtexture, lighting=shadows, mapzoomin=1, img-form
at=default, icon=, append-to-world=, boostzoom=0, protected=false
[13:47:41 INFO]: map surface: prefix=t, title=Surface, perspective=iso_SE_30_hir
es, shader=stdtexture, lighting=shadows, mapzoomin=1, img-format=default, icon=,
append-to-world=, boostzoom=0, protected=false
[13:47:41 INFO]: map surface_nw: prefix=t, title=Surface_NW, perspective=iso_NW_
30_hires, shader=stdtexture, lighting=shadows, mapzoomin=1, img-format=default,
icon=images/block_other.png, append-to-world=, boostzoom=0, protected=false
[13:47:41 INFO]: map cave: prefix=ct, title=Cave, perspective=iso_SE_60_lowres,
shader=cave, lighting=default, mapzoomin=3, img-format=default, icon=, append-to
-world=, boostzoom=0, protected=false
does newest version of dynmap not support use of external webserver? I set everything like in the wiki, but the web folder only has the two folders 'standalone' with the json files, and 'tiles' with the tiles. in an earlier version I used, it generated all the html files, too.
How to turn on worldborder on dynmap in version 1.6.4?
How to add custom blocks in map from Mr.Crayfishs_Furniture_mod?
Using latest unstable build (2.2 alpha 2) made it work again. Thanks!