And the Onion guy promptly proves your point. Not all Americans refuse to read anything longer than 3 words. Some of us actually enjoy novels and stuff. This point however does nothing to negate your point.
Since Pahimar is removing condensers, collectors and red matter, and replacing the mechanics of EMC collection with something that he's not yet ready to explain I guess the "I don't read anything longer than the title of things" crowd is panicking because they simply can't imagine what could be better. Personally, I think they need to work on developing a better imagination.
It seems to be the newest generation that lack the attention span to read more than four words really... creating a or updating a FAQ to all the question that have been re-answered every few post may not even do anything, as it seems a majority of people fail to even read much of the OP. You'd also think with a game like minecraft, if they need to work on developing a better imagination, what the hell do they do while they are playing?
I love the EE mods but now that redmatter is gone i can't beat my dam Quantum Suit friends but meh Energy Condenser i only use for getting eggs.So i can make a farm.
It seems to be the newest generation that lack the attention span to read more than four words really... creating a or updating a FAQ to all the question that have been re-answered every few post may not even do anything, as it seems a majority of people fail to even read much of the OP. You'd also think with a game like minecraft, if they need to work on developing a better imagination, what the hell do they do while they are playing?
It would definitely be useful for those of us who are interested in more information about it.
You can simply install Risugami's SpawnerGUI and do it manually.
Don't hate on the idea, I kind of like it. What if pahimar were to make it so that you could break a spawner and get a set amount of EMC stored in your transmution table or something. Then you could move the EMC into another EMC using object. You also could change the type of a spawner by using EMC.
Loving the idea of the new "Blood" biome, or likewise name.
Looking forward to testing out new EE3/Arcanacraft progress, playing the first prerelease now.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/9/2011
Posts:
46
Minecraft:
BeardlessBrady
Member Details
Suggestion: Some item that allows you to walk through walls. Maybe just user placed blocks so you dont fall threw the world. Would be kinda cool to walk through a wall and scared your friends xD
Suggestion: Some item that allows you to walk through walls. Maybe just user placed blocks so you dont fall threw the world. Would be kinda cool to walk through a wall and scared your friends xD
What if someone placed the ground your on AND the bedrock... how about that? And you won't need this when thaumcraft 3 comes out with PORTABLE HOLES!!!! Throw your door out yo window into a pit of lava and USE YOUR PORTABLE HOLE!
It seems to be the newest generation that lack the attention span to read more than four words really... creating a or updating a FAQ to all the question that have been re-answered every few post may not even do anything, as it seems a majority of people fail to even read much of the OP. You'd also think with a game like minecraft, if they need to work on developing a better imagination, what the hell do they do while they are playing?
they just log in, open the thread and as soon as they see something they dont like they make a whiny, demanding post about it....
Rollback Post to RevisionRollBack
"my build. I push the buttons" -DW
He's a mad man with a box
Suggestion: Some item that allows you to walk through walls. Maybe just user placed blocks so you dont fall threw the world. Would be kinda cool to walk through a wall and scared your friends xD
Try the Secret Rooms mod. Walk through walls all the time there. Or try Ars Magica's beta. (in WIP) YOu can craft Illusion blocks that you can walk through with the proper spell.
First and most important, thank you for all the hard work. i like what you are doing with EE3 as i was reading all the post from people who DIDN'T read the op, i saw a common issue. lack of a transmutation tablet. but with the Stone you can do almost all that you could do with the tablet. so good job there. it would be nice to have the academical chest and condenser again it is not required tho make this mod excel above all other mods i have used, (with the exception of Rei's Minymap, i get lost way to easy...)
Second i have a compatibility issue. (i am using several mods and don't witch one is causing it.) Some (not all) of the time when i try and use the recipebook my internal server crashes. it only caused this crash after placing your mod in my mods folder. i am using the version of forge your op says to use. the odd thing is that it only happens about 1/3 of the time. i would hope that this compatibly issue can be fixed before the full release. Thank you for reading and thanks for the mod.
Enclosed is a copy of the crash report.
---- Minecraft Crash Report ----
// Who set us up the TNT?
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at TMIUtils.filterItems(TMIUtils.java:232)
at TMIUtils.loadItems(TMIUtils.java:224)
at TMIController.<init>(TMIController.java:47)
at atq.<init>(atq.java:22)
at GuiRecipeBook.<init>(GuiRecipeBook.java:28)
at ItemRecipeBook.a(ItemRecipeBook.java:18)
at tv.a(SourceFile:98)
at awy.a(PlayerControllerMP.java:384)
at net.minecraft.client.Minecraft.c(Minecraft.java:1352)
at net.minecraft.client.Minecraft.l(Minecraft.java:1767)
at net.minecraft.client.Minecraft.J(Minecraft.java:854)
at net.minecraft.client.Minecraft.run(Minecraft.java:779)
at java.lang.Thread.run(Unknown Source)
I don't understand why you released the mod now. I love you work, but why release this pre1 if it doesn't have any funcionallity? I mean, what can I do with these items on survival?
The Meaning of Life, the Universe, and Everything.
Join Date:
5/9/2012
Posts:
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Member Details
Don't think you can actually transmute to smooth stone anymore, but it's the same idea.. also, there's many crafting recipes to upgrade materials all the way up to diamonds (and downgrade), some for smelting, dyes, colored wool, etc. Not to mention portable crafting.. I wouldn't call that no functionality lol.
What if someone placed the ground your on AND the bedrock... how about that? And you won't need this when thaumcraft 3 comes out with PORTABLE HOLES!!!! Throw your door out yo window into a pit of lava and USE YOUR PORTABLE HOLE!
Well I was thinking of something like the portable hole I guess but the blocks you walk threw don't disappear
It's really disheartening to see a post where you're apparently ground down like this already. Enough so that I opted out of lurker-stance to let you know that there are plenty who almost never post a thing who think you're doing great work.
Minecraft was something I was rather "meh" on for a long time, until my friends introduced me to playing modded Minecraft on our server. After a taste of some of the great toys out there, I got rather hooked. I can still remember making my first (of several) automated collector "flower" farms, hooked up with pneumatic tubing and making an ever-so-lovely stream of diamonds every 9 seconds that went on to feed my klein stars. I had no fricking idea how it actually worked, it was just very cool to play with and see it all work together.
It was also very bleedingly overpowered. My goal eventually was filling a diamond chest with topped-off Klein Star Omegas, largely because even converting to DM Pedestals still couldn't keep up with the production while I was taking a nap. Everything in the game became abstracted by the numbers.
And so we shrugged and started the server over. And I beeline'd for the power again: the first hour of the game was basically dedicated to finding those diamonds, getting that nether portal, and making that philosopher's stone and transmutation tablet. From there I could then beeline to the Destruction Catalyst and turn the world under our house into a massive honeycomb of tunnels with it, accumulating all the EMC I could along the way until I could comfortably work on building my first flower. That powered making the second, and those a third, and before I knew it I had once again made a 52 flower factory and the diamonds were flowing again.
Rinse, repeat a couple more times. It became rote. Boring. We even turned off collectors but that just turned to us making dark room systems and mooshroom milkers.
Jumping off the 1.3.2 cliff and living without the usual set of mods has given me time to appreciate the progression in some of the other content out there. I actually bother working towards quantum armor now. Without the Destruction Catalyst I've had to actually examine my early mining game and actually explore caves rather than drill through them with reckless abandon. Without Swiftwolf's I've had to actually think about what I do when exploring. Now I start a world and work on progression as I find things, rather than immediately seeking that single item (the Philosopher's Stone) that'll turn into a cascade of unfailing success and getting it in the first hour. The game has changed for me, and it's all the richer for that.
Your open stance with EE3 has also had an impact. I swing by the GitHub regularly to see what's going on and have even put together a development environment for myself as I look into how you're doing EE3 which has branched off into an interest in all things Minecraft and open source. I feel privileged to have jumped into things right in time to see an amazingly agile Forge and some serious rethinking of existing mods going on. I'm not big on reading books on coding; I operate much better by trial-and-error and by futzing around with things and what you're doing with EE3's development has allowed me to have a platform for that rather than getting told to learn by reading Java Development for Derpyhooves 101. I now know not only about Eclipse and ant, but am even futzing around in Techne after watching you stream working on the Calcinator.
Your open stance towards balance and your consideration of the impact the mod has on server play is also great. The environment for modded Minecraft right now seems to be in very exciting times, especially when it comes to the role of the server, and a rethinking of what Equivalent Exchange means in that context is timely. Making the experience lasting while still having progression isn't easy, and walking the tightrope between complexity and challenge isn't fun, but you're working at it, and it is appreciated.
And so after committing pixel genocide I'll get to the point: Thank you for everything you've done and are doing. Please do not allow the noise to distort the signal; yes, you are taking away some toys, but you're giving back a much richer experience. The proof of that should be obvious in the lack of articulate reasoning against the move you've made: it all essentially boils down to some tears and feet-stomping and without a lot of thought. I would hate to zip by the GitHub repo and see the project's vanished, and I'd hate to see you feel the need to clam up when it comes to this stuff, but it's also understandable given what's being slung at you too. Just remember this bit of advice from an old hand at online communities: the dissatisfied and disgruntled are the vocal ones. The ones happy with things are too busy enjoying the product to make anywhere as much noise. So when you look at that thread and see yet another inarticulate "y u hate condensers mang?" rant, remember that 19 other people are breaking their Minium Stones transmuting stuff and eagerly anticipating what you have next for us. =)
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and actually learn to read
Edit and offtopic: Woo! 40 posts!
-lvdicedealer 30/10/2012
Sigh...
It seems to be the newest generation that lack the attention span to read more than four words really... creating a or updating a FAQ to all the question that have been re-answered every few post may not even do anything, as it seems a majority of people fail to even read much of the OP. You'd also think with a game like minecraft, if they need to work on developing a better imagination, what the hell do they do while they are playing?
but then everything changed....when the creepers arrived.
You can simply install Risugami's SpawnerGUI and do it manually.
It would definitely be useful for those of us who are interested in more information about it.
Don't hate on the idea, I kind of like it. What if pahimar were to make it so that you could break a spawner and get a set amount of EMC stored in your transmution table or something. Then you could move the EMC into another EMC using object. You also could change the type of a spawner by using EMC.
Looking forward to testing out new EE3/Arcanacraft progress, playing the first prerelease now.
What if someone placed the ground your on AND the bedrock... how about that? And you won't need this when thaumcraft 3 comes out with PORTABLE HOLES!!!! Throw your door out yo window into a pit of lava and USE YOUR PORTABLE HOLE!
they just log in, open the thread and as soon as they see something they dont like they make a whiny, demanding post about it....
He's a mad man with a box
Try the Secret Rooms mod. Walk through walls all the time there. Or try Ars Magica's beta. (in WIP) YOu can craft Illusion blocks that you can walk through with the proper spell.
Second i have a compatibility issue. (i am using several mods and don't witch one is causing it.) Some (not all) of the time when i try and use the recipebook my internal server crashes. it only caused this crash after placing your mod in my mods folder. i am using the version of forge your op says to use. the odd thing is that it only happens about 1/3 of the time. i would hope that this compatibly issue can be fixed before the full release. Thank you for reading and thanks for the mod.
Enclosed is a copy of the crash report.
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 11/3/12 5:37 PM
Description: Unexpected error
java.util.ConcurrentModificationException
at java.util.AbstractList$Itr.checkForComodification(Unknown Source)
at java.util.AbstractList$Itr.next(Unknown Source)
at TMIUtils.filterItems(TMIUtils.java:232)
at TMIUtils.loadItems(TMIUtils.java:224)
at TMIController.<init>(TMIController.java:47)
at atq.<init>(atq.java:22)
at GuiRecipeBook.<init>(GuiRecipeBook.java:28)
at ItemRecipeBook.a(ItemRecipeBook.java:18)
at tv.a(SourceFile:98)
at awy.a(PlayerControllerMP.java:384)
at net.minecraft.client.Minecraft.c(Minecraft.java:1352)
at net.minecraft.client.Minecraft.l(Minecraft.java:1767)
at net.minecraft.client.Minecraft.J(Minecraft.java:854)
at net.minecraft.client.Minecraft.run(Minecraft.java:779)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.6.0_37, Sun Microsystems Inc.
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
- Memory: 203124040 bytes (193 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 9725 (544600 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
- FML: FML v4.2.2.417 Minecraft Forge 6.0.1.332 Optifine OptiFine_1.4.2_HD_U_A7 7 mods loaded, 7 mods active
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
eplus [Enchanting Plus] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_RecipeBook [mod_RecipeBook] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
EE3 [Equivalent Exchange 3] (ee3-universal-pre1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available
- LWJGL: 2.4.2
- OpenGL: Intel Pineview Platform GL version 1.4.0 - Build 8.14.10.2230, Intel
- Is Modded: Definitely; 'forge,fml'
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 1457 (81592 bytes; 0 MB) allocated, 17 (952 bytes; 0 MB) used
- World MpServer Entities: 83 total; [axc['Player'/1514, l='MpServer', x=392.70, y=12.62, z=229.65], qd['Villager'/1482, l='MpServer', x=388.69, y=64.00, z=305.31], qd['Villager'/1393, l='MpServer', x=331.09, y=68.00, z=298.16], qd['Villager'/1392, l='MpServer', x=329.31, y=67.50, z=292.13], qd['Villager'/1388, l='MpServer', x=328.31, y=67.00, z=293.70], qd['Villager'/1389, l='MpServer', x=328.31, y=67.00, z=293.04], qd['Villager'/1390, l='MpServer', x=329.47, y=67.00, z=293.25], qd['Villager'/1391, l='MpServer', x=330.34, y=67.00, z=292.72], oj['Cow'/1384, l='MpServer', x=328.69, y=68.00, z=273.22], oi['Chicken'/1385, l='MpServer', x=328.53, y=69.00, z=286.47], qd['Villager'/1386, l='MpServer', x=328.31, y=67.00, z=291.91], qd['Villager'/1387, l='MpServer', x=328.31, y=67.00, z=291.30], oi['Chicken'/1380, l='MpServer', x=328.53, y=67.00, z=258.53], qd['Villager'/1381, l='MpServer', x=333.75, y=67.00, z=268.41], or['Iron Golem'/1382, l='MpServer', x=329.59, y=68.00, z=267.13], qd['Villager'/1383, l='MpServer', x=330.34, y=68.00, z=281.56], oo['Sheep'/1377, l='MpServer', x=329.28, y=68.00, z=270.56], oi['Chicken'/1378, l='MpServer', x=330.56, y=67.00, z=258.63], oi['Chicken'/1379, l='MpServer', x=326.53, y=68.00, z=265.41], qd['Villager'/1479, l='MpServer', x=374.50, y=64.00, z=266.78], qd['Villager'/1478, l='MpServer', x=397.38, y=67.00, z=270.66], oi['Chicken'/1481, l='MpServer', x=396.53, y=67.00, z=266.44], oi['Chicken'/1480, l='MpServer', x=395.44, y=67.00, z=268.41], oo['Sheep'/1507, l='MpServer', x=438.38, y=64.00, z=258.78], qd['Villager'/1424, l='MpServer', x=350.31, y=65.00, z=295.50], on['Pig'/1425, l='MpServer', x=345.63, y=65.00, z=288.75], oi['Chicken'/1419, l='MpServer', x=336.53, y=66.00, z=258.47], oo['Sheep'/1418, l='MpServer', x=341.25, y=64.00, z=258.50], oi['Chicken'/1417, l='MpServer', x=344.47, y=64.00, z=250.63], qd['Villager'/1423, l='MpServer', x=358.31, y=64.00, z=283.75], oi['Chicken'/1422, l='MpServer', x=348.59, y=65.00, z=274.41], or['Iron Golem'/1421, l='MpServer', x=348.19, y=64.00, z=261.50], oi['Chicken'/1420, l='MpServer', x=345.56, y=64.00, z=258.47], oi['Chicken'/1462, l='MpServer', x=359.56, y=64.00, z=273.41], qd['Villager'/1463, l='MpServer', x=386.50, y=65.00, z=258.31], oi['Chicken'/1466, l='MpServer', x=375.78, y=65.00, z=268.31], qd['Villager'/1443, l='MpServer', x=373.69, y=65.00, z=258.41], qd['Villager'/1442, l='MpServer', x=359.50, y=45.00, z=254.22], qd['Villager'/1445, l='MpServer', x=355.31, y=66.00, z=268.63], on['Pig'/1444, l='MpServer', x=356.13, y=66.00, z=267.09], oi['Chicken'/1447, l='MpServer', x=356.59, y=64.48, z=292.91], oi['Chicken'/1449, l='MpServer', x=356.41, y=64.38, z=292.16], oi['Chicken'/1448, l='MpServer', x=357.63, y=64.64, z=292.16], oi['Chicken'/1450, l='MpServer', x=356.16, y=64.69, z=293.63], on['Pig'/1526, l='MpServer', x=448.25, y=63.00, z=234.06], oi['Chicken'/1528, l='MpServer', x=456.16, y=62.28, z=258.47], oo['Sheep'/1529, l='MpServer', x=449.13, y=64.00, z=270.09], on['Pig'/1506, l='MpServer', x=441.28, y=63.00, z=230.63], oo['Sheep'/1525, l='MpServer', x=455.34, y=67.00, z=198.81], oo['Sheep'/1504, l='MpServer', x=449.13, y=67.00, z=183.03], oo['Sheep'/1505, l='MpServer', x=434.84, y=67.00, z=177.91], oo['Sheep'/1503, l='MpServer', x=441.13, y=67.00, z=173.94], oi['Chicken'/1487, l='MpServer', x=405.53, y=64.00, z=174.44], oi['Chicken'/1485, l='MpServer', x=400.84, y=48.00, z=174.16], oi['Chicken'/1486, l='MpServer', x=404.41, y=65.00, z=172.47], oj['Cow'/1416, l='MpServer', x=341.38, y=64.00, z=164.41], on['Pig'/1536, l='MpServer', x=470.78, y=63.00, z=238.19], og['Bat'/2350, l='MpServer', x=406.25, y=17.10, z=225.25], qd['Villager'/1396, l='MpServer', x=335.78, y=64.00, z=306.31], oi['Chicken'/1394, l='MpServer', x=329.59, y=65.00, z=307.56], oj['Cow'/1429, l='MpServer', x=337.31, y=64.00, z=306.50], qd['Villager'/1451, l='MpServer', x=345.78, y=65.00, z=306.50], pg['item.item.egg'/2703, l='MpServer', x=395.75, y=67.13, z=265.72], pg['item.item.egg'/2706, l='MpServer', x=376.44, y=65.13, z=267.56], pg['item.item.egg'/2771, l='MpServer', x=344.13, y=64.13, z=250.88], pg['item.item.egg'/2919, l='MpServer', x=396.06, y=67.13, z=269.25], pg['item.item.egg'/2981, l='MpServer', x=331.25, y=67.13, z=258.22], pg['item.item.egg'/2995, l='MpServer', x=348.69, y=65.13, z=274.66], pg['item.item.egg'/3023, l='MpServer', x=337.31, y=66.13, z=258.19], pg['item.item.egg'/3137, l='MpServer', x=358.81, y=64.13, z=273.03], pg['item.item.egg'/3143, l='MpServer', x=357.88, y=54.13, z=292.22], pg['item.item.egg'/3148, l='MpServer', x=404.66, y=65.13, z=172.13], pg['item.item.egg'/3212, l='MpServer', x=405.06, y=64.13, z=174.34], pg['item.item.egg'/3218, l='MpServer', x=345.41, y=64.13, z=258.81], pg['item.item.egg'/3373, l='MpServer', x=456.78, y=62.13, z=258.88], og['Bat'/3380, l='MpServer', x=395.56, y=62.10, z=244.25], og['Bat'/3382, l='MpServer', x=395.50, y=59.00, z=248.97], og['Bat'/3458, l='MpServer', x=364.09, y=16.63, z=233.63], og['Bat'/3460, l='MpServer', x=365.53, y=15.63, z=234.50], og['Bat'/3465, l='MpServer', x=343.16, y=30.00, z=178.66], og['Bat'/3466, l='MpServer', x=340.88, y=31.00, z=176.50], og['Bat'/3479, l='MpServer', x=472.75, y=29.10, z=249.75], og['Bat'/3480, l='MpServer', x=465.72, y=27.69, z=252.44]]
- World MpServer Players: 1 total; [axc['Player'/1514, l='MpServer', x=392.70, y=12.62, z=229.65]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 441
- Forced Entities: 118 total; [pg['item.item.miniumStone'/2445, l='MpServer', x=389.78, y=11.13, z=224.38], pg['item.item.egg'/2981, l='MpServer', x=331.25, y=67.13, z=258.22], pg['item.item.egg'/2981, l='MpServer', x=331.25, y=67.13, z=258.22], pg['item.item.egg'/1446, l='MpServer', x=357.66, y=54.13, z=292.13], pg['item.item.egg'/2995, l='MpServer', x=348.69, y=65.13, z=274.66], pg['item.tile.stonebrick'/1465, l='MpServer', x=369.44, y=69.13, z=285.28], pg['item.item.egg'/2995, l='MpServer', x=348.69, y=65.13, z=274.66], qd['Villager'/1396, l='MpServer', x=335.78, y=64.00, z=306.31], pg['item.item.egg'/2703, l='MpServer', x=395.75, y=67.13, z=265.72], qd['Villager'/1393, l='MpServer', x=331.09, y=68.00, z=298.16], qd['Villager'/1392, l='MpServer', x=329.31, y=67.50, z=292.13], pg['item.item.egg'/2706, l='MpServer', x=376.44, y=65.13, z=267.56], pg['item.item.egg'/2706, l='MpServer', x=376.44, y=65.13, z=267.56], oi['Chicken'/1394, l='MpServer', x=329.59, y=65.00, z=307.56], qd['Villager'/1388, l='MpServer', x=328.31, y=67.00, z=293.70], qd['Villager'/1389, l='MpServer', x=328.31, y=67.00, z=293.04], pg['item.item.egg'/2703, l='MpServer', x=395.75, y=67.13, z=265.72], qd['Villager'/1390, l='MpServer', x=329.47, y=67.00, z=293.25], qd['Villager'/1391, l='MpServer', x=330.34, y=67.00, z=292.72], oj['Cow'/1384, l='MpServer', x=328.69, y=68.00, z=273.22], oi['Chicken'/1385, l='MpServer', x=328.53, y=69.00, z=286.47], qd['Villager'/1386, l='MpServer', x=328.31, y=67.00, z=291.91], qd['Villager'/1387, l='MpServer', x=328.31, y=67.00, z=291.30], oi['Chicken'/1380, l='MpServer', x=328.53, y=67.00, z=258.53], qd['Villager'/1381, l='MpServer', x=333.75, y=67.00, z=268.41], or['Iron Golem'/1382, l='MpServer', x=329.59, y=68.00, z=267.13], qd['Villager'/1383, l='MpServer', x=330.34, y=68.00, z=281.56], oo['Sheep'/1377, l='MpServer', x=329.28, y=68.00, z=270.56], oi['Chicken'/1378, l='MpServer', x=330.56, y=67.00, z=258.63], oi['Chicken'/1379, l='MpServer', x=326.53, y=68.00, z=265.41], og['Bat'/3458, l='MpServer', x=364.09, y=16.63, z=233.63], pg['item.item.egg'/3218, l='MpServer', x=345.41, y=64.13, z=258.81], pg['item.item.egg'/3218, l='MpServer', x=345.41, y=64.13, z=258.81], og['Bat'/3460, l='MpServer', x=365.53, y=15.63, z=234.50], og['Bat'/3466, l='MpServer', x=340.88, y=31.00, z=176.50], og['Bat'/3465, l='MpServer', x=343.16, y=30.00, z=178.66], og['Bat'/3479, l='MpServer', x=472.75, y=29.10, z=249.75], og['Bat'/3480, l='MpServer', x=465.72, y=27.69, z=252.44], pg['item.item.egg'/3212, l='MpServer', x=405.06, y=64.13, z=174.34], pg['item.item.egg'/3212, l='MpServer', x=405.06, y=64.13, z=174.34], pg['item.item.egg'/1405, l='MpServer', x=328.50, y=64.13, z=327.69], pg['item.item.egg'/3023, l='MpServer', x=337.31, y=66.13, z=258.19], pg['item.item.miniumStone'/3488, l='MpServer', x=392.88, y=11.13, z=227.31], pg['item.item.coal'/3490, l='MpServer', x=392.88, y=11.13, z=227.25], pg['item.item.coal'/3489, l='MpServer', x=392.88, y=11.49, z=227.30], pg['item.item.egg'/2771, l='MpServer', x=344.13, y=64.13, z=250.88], pg['item.item.coal'/3492, l='MpServer', x=392.88, y=11.38, z=227.30], pg['item.item.egg'/2771, l='MpServer', x=344.13, y=64.13, z=250.88], on['Pig'/1536, l='MpServer', x=470.78, y=63.00, z=238.19], pg['item.item.coal'/3491, l='MpServer', x=392.88, y=11.46, z=227.28], pg['item.item.coal'/3494, l='MpServer', x=392.88, y=11.41, z=227.27], pg['item.item.coal'/3493, l='MpServer', x=392.88, y=11.39, z=227.26], pg['item.item.coal'/3495, l='MpServer', x=392.88, y=11.26, z=227.31], pg['item.item.coal'/3496, l='MpServer', x=392.88, y=11.49, z=227.27], pg['item.item.egg'/3023, l='MpServer', x=337.31, y=66.13, z=258.19], oo['Sheep'/1503, l='MpServer', x=441.13, y=67.00, z=173.94], pg['item.item.egg'/3148, l='MpServer', x=404.66, y=65.13, z=172.13], qd['Villager'/1479, l='MpServer', x=374.50, y=64.00, z=266.78], pg['item.item.egg'/3148, l='MpServer', x=404.66, y=65.13, z=172.13], qd['Villager'/1478, l='MpServer', x=397.38, y=67.00, z=270.66], pg['item.item.egg'/3143, l='MpServer', x=357.88, y=54.13, z=292.22], pg['item.item.miniumStone'/3139, l='MpServer', x=392.88, y=11.13, z=227.78], oi['Chicken'/1487, l='MpServer', x=405.53, y=64.00, z=174.44], oi['Chicken'/1486, l='MpServer', x=404.41, y=65.00, z=172.47], oi['Chicken'/1485, l='MpServer', x=400.84, y=48.00, z=174.16], pg['item.item.egg'/3143, l='MpServer', x=357.88, y=54.13, z=292.22], pg['item.item.egg'/3137, l='MpServer', x=358.81, y=64.13, z=273.03], qd['Villager'/1482, l='MpServer', x=388.69, y=64.00, z=305.31], pg['item.item.egg'/3137, l='MpServer', x=358.81, y=64.13, z=273.03], oi['Chicken'/1481, l='MpServer', x=396.53, y=67.00, z=266.44], oi['Chicken'/1480, l='MpServer', x=395.44, y=67.00, z=268.41], axc['Player'/1514, l='MpServer', x=392.70, y=12.62, z=229.65], oo['Sheep'/1525, l='MpServer', x=455.34, y=67.00, z=198.81], on['Pig'/1526, l='MpServer', x=448.25, y=63.00, z=234.06], oi['Chicken'/1528, l='MpServer', x=456.16, y=62.28, z=258.47], oo['Sheep'/1529, l='MpServer', x=449.13, y=64.00, z=270.09], og['Bat'/2350, l='MpServer', x=406.25, y=17.10, z=225.25], oo['Sheep'/1505, l='MpServer', x=434.84, y=67.00, z=177.91], oo['Sheep'/1504, l='MpServer', x=449.13, y=67.00, z=183.03], oo['Sheep'/1507, l='MpServer', x=438.38, y=64.00, z=258.78], on['Pig'/1506, l='MpServer', x=441.28, y=63.00, z=230.63], pg['item.item.chickenRaw'/1699, l='MpServer', x=388.75, y=65.13, z=259.88], pg['item.item.feather'/1698, l='MpServer', x=388.75, y=65.13, z=259.88], pg['item.item.feather'/1697, l='MpServer', x=389.33, y=65.13, z=259.88], qd['Villager'/1424, l='MpServer', x=350.31, y=65.00, z=295.50], pg['item.item.feather'/1696, l='MpServer', x=388.81, y=65.13, z=258.81], on['Pig'/1425, l='MpServer', x=345.63, y=65.00, z=288.75], pg['item.item.egg'/2919, l='MpServer', x=396.06, y=67.13, z=269.25], oj['Cow'/1429, l='MpServer', x=337.31, y=64.00, z=306.50], pg['item.item.egg'/2919, l='MpServer', x=396.06, y=67.13, z=269.25], pg['item.item.feather'/1715, l='MpServer', x=395.13, y=65.13, z=258.13], pg['item.item.chickenRaw'/1716, l='MpServer', x=395.41, y=65.13, z=258.13], pg['item.item.feather'/1714, l='MpServer', x=394.39, y=65.13, z=258.95], oi['Chicken'/1419, l='MpServer', x=336.53, y=66.00, z=258.47], oo['Sheep'/1418, l='MpServer', x=341.25, y=64.00, z=258.50], oi['Chicken'/1417, l='MpServer', x=344.47, y=64.00, z=250.63], oj['Cow'/1416, l='MpServer', x=341.38, y=64.00, z=164.41], qd['Villager'/1423, l='MpServer', x=358.31, y=64.00, z=283.75], oi['Chicken'/1422, l='MpServer', x=348.59, y=65.00, z=274.41], or['Iron Golem'/1421, l='MpServer', x=348.19, y=64.00, z=261.50], oi['Chicken'/1420, l='MpServer', x=345.56, y=64.00, z=258.47], pg['item.item.egg'/3373, l='MpServer', x=456.78, y=62.13, z=258.88], pg['item.item.egg'/3373, l='MpServer', x=456.78, y=62.13, z=258.88], oi['Chicken'/1462, l='MpServer', x=359.56, y=64.00, z=273.41], qd['Villager'/1463, l='MpServer', x=386.50, y=65.00, z=258.31], pg['item.item.egg'/2648, l='MpServer', x=400.66, y=48.13, z=174.13], oi['Chicken'/1466, l='MpServer', x=375.78, y=65.00, z=268.31], qd['Villager'/1443, l='MpServer', x=373.69, y=65.00, z=258.41], qd['Villager'/1442, l='MpServer', x=359.50, y=45.00, z=254.22], qd['Villager'/1445, l='MpServer', x=355.31, y=66.00, z=268.63], on['Pig'/1444, l='MpServer', x=356.13, y=66.00, z=267.09], oi['Chicken'/1447, l='MpServer', x=356.59, y=64.48, z=292.91], oi['Chicken'/1449, l='MpServer', x=356.41, y=64.38, z=292.16], oi['Chicken'/1448, l='MpServer', x=357.63, y=64.64, z=292.16], qd['Villager'/1451, l='MpServer', x=345.78, y=65.00, z=306.50], oi['Chicken'/1450, l='MpServer', x=356.16, y=64.69, z=293.63], og['Bat'/3380, l='MpServer', x=395.56, y=62.10, z=244.25], og['Bat'/3382, l='MpServer', x=395.50, y=59.00, z=248.97]]
- Retry Entities: 0 total; []
Well I was thinking of something like the portable hole I guess but the blocks you walk threw don't disappear
It's really disheartening to see a post where you're apparently ground down like this already. Enough so that I opted out of lurker-stance to let you know that there are plenty who almost never post a thing who think you're doing great work.
Minecraft was something I was rather "meh" on for a long time, until my friends introduced me to playing modded Minecraft on our server. After a taste of some of the great toys out there, I got rather hooked. I can still remember making my first (of several) automated collector "flower" farms, hooked up with pneumatic tubing and making an ever-so-lovely stream of diamonds every 9 seconds that went on to feed my klein stars. I had no fricking idea how it actually worked, it was just very cool to play with and see it all work together.
It was also very bleedingly overpowered. My goal eventually was filling a diamond chest with topped-off Klein Star Omegas, largely because even converting to DM Pedestals still couldn't keep up with the production while I was taking a nap. Everything in the game became abstracted by the numbers.
And so we shrugged and started the server over. And I beeline'd for the power again: the first hour of the game was basically dedicated to finding those diamonds, getting that nether portal, and making that philosopher's stone and transmutation tablet. From there I could then beeline to the Destruction Catalyst and turn the world under our house into a massive honeycomb of tunnels with it, accumulating all the EMC I could along the way until I could comfortably work on building my first flower. That powered making the second, and those a third, and before I knew it I had once again made a 52 flower factory and the diamonds were flowing again.
Rinse, repeat a couple more times. It became rote. Boring. We even turned off collectors but that just turned to us making dark room systems and mooshroom milkers.
Jumping off the 1.3.2 cliff and living without the usual set of mods has given me time to appreciate the progression in some of the other content out there. I actually bother working towards quantum armor now. Without the Destruction Catalyst I've had to actually examine my early mining game and actually explore caves rather than drill through them with reckless abandon. Without Swiftwolf's I've had to actually think about what I do when exploring. Now I start a world and work on progression as I find things, rather than immediately seeking that single item (the Philosopher's Stone) that'll turn into a cascade of unfailing success and getting it in the first hour. The game has changed for me, and it's all the richer for that.
Your open stance with EE3 has also had an impact. I swing by the GitHub regularly to see what's going on and have even put together a development environment for myself as I look into how you're doing EE3 which has branched off into an interest in all things Minecraft and open source. I feel privileged to have jumped into things right in time to see an amazingly agile Forge and some serious rethinking of existing mods going on. I'm not big on reading books on coding; I operate much better by trial-and-error and by futzing around with things and what you're doing with EE3's development has allowed me to have a platform for that rather than getting told to learn by reading Java Development for Derpyhooves 101. I now know not only about Eclipse and ant, but am even futzing around in Techne after watching you stream working on the Calcinator.
Your open stance towards balance and your consideration of the impact the mod has on server play is also great. The environment for modded Minecraft right now seems to be in very exciting times, especially when it comes to the role of the server, and a rethinking of what Equivalent Exchange means in that context is timely. Making the experience lasting while still having progression isn't easy, and walking the tightrope between complexity and challenge isn't fun, but you're working at it, and it is appreciated.
And so after committing pixel genocide I'll get to the point: Thank you for everything you've done and are doing. Please do not allow the noise to distort the signal; yes, you are taking away some toys, but you're giving back a much richer experience. The proof of that should be obvious in the lack of articulate reasoning against the move you've made: it all essentially boils down to some tears and feet-stomping and without a lot of thought. I would hate to zip by the GitHub repo and see the project's vanished, and I'd hate to see you feel the need to clam up when it comes to this stuff, but it's also understandable given what's being slung at you too. Just remember this bit of advice from an old hand at online communities: the dissatisfied and disgruntled are the vocal ones. The ones happy with things are too busy enjoying the product to make anywhere as much noise. So when you look at that thread and see yet another inarticulate "y u hate condensers mang?" rant, remember that 19 other people are breaking their Minium Stones transmuting stuff and eagerly anticipating what you have next for us. =)