Changes:
- Will not crash if BC or IC2 isn't installed(using the brand new Forge Optional function!)
- Improved netwoking code for the EMC Capacitor(less lag!)
- Added message to player when linking machines.
- Better right-click on block handling
Download page.
(You can download a slightly modified build of EE3 on that page, adds more essential and kinetic values to items and has better ToolTips)
Hey I love ee3 and ee2 (duuh who dont). I always wanted to help mod but unfortunately I have never learn coding and im kinda naah with texturing. I do know one of the easiest way to go trough testing and I got really good ideas for the mod that everyone I have been telling them too have liked. I dont know if you are taking up any new members to the mod but i wanna help. u dont need a member but I can still give you my ideas.
Well, it is impossible to say that Full Metal Alchemy had no influence at all... Philosopher's stone???
Well Pahimar did relate FMA, also Philosopher Stone was a mystical object in the 1600's, nobody found it, everybody hoped for it since it can change any metals into precious "gold".
Nope, EMC values are part of EE3 so it's Pahimars call to make this configurable or not, but I don't think it will ever be(could unbalance/break the mod).
The Meaning of Life, the Universe, and Everything.
Join Date:
7/25/2012
Posts:
162
Member Details
Posted Yesterday, 08:44 PM
vetleice, on 04 November 2013 - 06:54 PM, said:
One of my ideas is like Alchemial tanks and Portable alchemial tanks and like liquid condesor tanks like u pump in 100water and thats like 1 lava.
That's a good idea, so I added (a part of) it to the new version of my EE3 addon!
Changelog for the new version: - Fixed Linker recipe - Temporarily changed Matter Distillery Recipe to use one damage from minium stone - Added Portable EMC Capacitor - Added Healer(heals you from it's stored Essentia EMC) - Added Gravity Defyer (Enables Creative flight-mode uses it's stored Amorphous EMC) - Added Fluid Condenser (Creates EMC from (vanilla) Fluids) - Added Portable House (Brings your house with you(needs balancing an cleanup)) - Some Balancing
Download Page
k i would like to see that i may start play with ur addon
so like, there are 3 of you working on this? do you share your work or each of you on your own? I DLed one of them(don't remember which) first thing i noticed. . . Minium Stone recipes no longer work. . . so where can i find data(Wiki) on how these changed EE3 work?
so like, there are 3 of you working on this? do you share your work or each of you on your own? I DLed one of them(don't remember which) first thing i noticed. . . Minium Stone recipes no longer work. . . so where can i find data(Wiki) on how these changed EE3 work?
No. Really only pahimar is contributing to the java part of the mod (which is ~95% of it). I and a bunch of others help out with translations, and Lluixhi, a few others, and I constantly update the README to make it as relevant as possible.
The people who are providing the builds (really it's just compiling what pahimar committed) are Lomeli12, Lluixhi, RedmenNL, and I. Minium Stone recipes aren't supposed to work until pahimar gets dynEMC totally functioning, of which might take only a few more weeks.
A WIP wiki: https://github.com/pahimar/Equivalent-Exchange-3/wiki
NOTE: That was last updated ~4 months ago, other than a small (very recent) change by me warning everybody that there's no longer minium stone recipes
No. Really only pahimar is contributing to the java part of the mod (which is ~95% of it). I and a bunch of others help out with translations, and Lluixhi, a few others, and I constantly update the README to make it as relevant as possible.
The people who are providing the builds (really it's just compiling what pahimar committed) are Lomeli12, Lluixhi, RedmenNL, and I. Minium Stone recipes aren't supposed to work until pahimar gets dynEMC totally functioning, of which might take only a few more weeks.
A WIP wiki: https://github.com/p...Exchange-3/wiki
NOTE: That was last updated ~4 months ago, other than a small (very recent) change by me warning everybody that there's no longer minium stone recipes
Ok so, if i understand this right, Pahimar is codeing it and then uploading the codeand then you guys are compiling and debugging?
Still a bit confused. RedmenNL seems to be making his own Addon based on EE3. . .
Ok so, if i understand this right, Pahimar is codeing it and then uploading the codeand then you guys are compiling and debugging?
Still a bit confused. RedmenNL seems to be making his own Addon based on EE3. . .
So, that means Pahimar has his own "Assistents" you're like unpaid interns xD
either way i'll need to look into how EE3 is working now so i can figure it out.
So, that means Pahimar has his own "Assistents" you're like unpaid interns xD
either way i'll need to look into how EE3 is working now so i can figure it out.
Just wait a few weeks, Pahimar said EE3 pre2 would come out in a couple weeks or so.
Fixed that for you. the philosopher's stone is Alchemcial lore actually.
Are EMC values configurable?
As far as I can tell, those links are Identical ._.
https://github.com/pahimar/Equivalent-Exchange-3#creating-an-issue
EDIT:
I love how MCF shortens my links so it becomes "Eating an issue" XD
The Philosopher's stone was an idea that existed WAY before the Anime (around the early 1600s).
http://en.wikipedia.org/wiki/Philosopher's_stone
Well Pahimar did relate FMA, also Philosopher Stone was a mystical object in the 1600's, nobody found it, everybody hoped for it since it can change any metals into precious "gold".
https://github.com/pahimar/Equivalent-Exchange-3#creating-an-issue
Stop telling me to eat my issues!
Nvm, I confirmed EMC values will be configurable.
That's going to make for a very big config file...
Posted Yesterday, 08:44 PM
One of my ideas is like Alchemial tanks and Portable alchemial tanks and like liquid condesor tanks like u pump in 100water and thats like 1 lava.
Changelog for the new version:
- Fixed Linker recipe
- Temporarily changed Matter Distillery Recipe to use one damage from minium stone
- Added Portable EMC Capacitor
- Added Healer(heals you from it's stored Essentia EMC)
- Added Gravity Defyer (Enables Creative flight-mode uses it's stored Amorphous EMC)
- Added Fluid Condenser (Creates EMC from (vanilla) Fluids)
- Added Portable House (Brings your house with you(needs balancing an cleanup))
- Some Balancing
Download Page
k i would like to see that i may start play with ur addon
More Encode/Decode NBTHelper work.
https://github.com/lluixhi/EE3-Builds/raw/master/1.6.4/ee3-universal-pre2-19.jar
50Wliu.github.io/EE3-Downloads/
Go to the changelog for the old-fashioned builds, like usual.
Built against Forge 9.11.1.938/MC 1.6.4/commit f0505670377786ad6f702e7f10cf13f58b2f8e99
Notable quote: "Ridiculously unproductive night. I blame post-con exhaustion"
No. Really only pahimar is contributing to the java part of the mod (which is ~95% of it). I and a bunch of others help out with translations, and Lluixhi, a few others, and I constantly update the README to make it as relevant as possible.
The people who are providing the builds (really it's just compiling what pahimar committed) are Lomeli12, Lluixhi, RedmenNL, and I. Minium Stone recipes aren't supposed to work until pahimar gets dynEMC totally functioning, of which might take only a few more weeks.
A WIP wiki: https://github.com/pahimar/Equivalent-Exchange-3/wiki
NOTE: That was last updated ~4 months ago, other than a small (very recent) change by me warning everybody that there's no longer minium stone recipes
Ok so, if i understand this right, Pahimar is codeing it and then uploading the codeand then you guys are compiling and debugging?
Still a bit confused. RedmenNL seems to be making his own Addon based on EE3. . .
Yep, that sounds about right.
either way i'll need to look into how EE3 is working now so i can figure it out.
Just wait a few weeks, Pahimar said EE3 pre2 would come out in a couple weeks or so.