1.7.10
Mobs
Forge
SMP
Combat
Biomes
NPCs
Armor
Weapons
Magic
Multiplayer
Items
OK! Then i will just take screenshots of all my chests, and replace the items that are wrong Did you fix the armor dont working?
EDIT: Ok, so i have now played on the new Beta, and i dont even see why you realeased this Beta. I cant even find any fixed bugs like the protection not working, and the ranged weapons not working. Also, every sword, every one (that has the word "sword" in its name) is missing, and some other weapons like the corrupted maul.
I dont want to make you think that "i hate the mod and those who work on it", i really dont. But i am saying, take the time to make good version of the mod before realising anything. It will save you time so you can work on the mod, and it will cause less frustration among us players.
Most people come to a mod that has been out for ages just to report bugs or mostly crashes.
But you my friend, look at the bright side of things.
Really nice to have that for change instead of crashes and bug reports
I personally believe that when adressing the issue with the models you have to be really careful as to not break the "minecrafty" feel of the mobs, I mean, if you compare a pig and a horse in current versions of minecraft it seems like they don't come from the same game.
I would rather prefer if they added horses as they were before the remodelling done in mo'creatures (maybe some people remember how they were back in the days), sure they look great and are full of detail but that is not what minecraft is all about. A mob in minecraft should be reduced to it's simplest possible form, I mean, creeper model was just a test with the pig model and they turned into the simbol of the game. My point is that a mob doesn't have to be detailed to be iconic and cool.
Redpower did update, it just changed the name to Project Red
Bad news: That's cause it won't load, something about conflicting id's, well I looked in the folder and it said:
#Blocks
181: imsmblock11 from IMSM - dreamgrass from divinerpg
183: imsmblock13 from IMSM - dreamdirt from divinerpg
Suggested Ranges: 701-2255 (1555 IDs), 2268-3000 (733 IDs), 3146-3867 (722 IDs)
can someone tell me how to fix this?
You need to change the ID for DivineRPG blocks.
Go to the DivineRPG config and try to find the ID 183 and 181 and change it to 701 and 702
or use
http://www.minecraftforum.net/topic/1928632-164smpforge-idfix-and-idfix-minus-mods-for-resolving-id-conflicts/
I got it working, thanks so much!!!
No prob,
Was wondering which method you used? 1st or 2nd
No, DivineRPG is conflicting with its self. This will be (mostly) fixed with the next version.
Developer for the new and improved DivineRPG.
Thanks for the reply, can't wait for the next version! Would it be helpful to provide a list of all the missing and incorrect recipes and items, possibly posted to the known issues page? Or have you guys already got them nailed down.
I would wait until the next version, but yes that would be helpful
Developer for the new and improved DivineRPG.
Hopefully it fixed the ghost IDs.
2nd, couldn't find the ID's
at net.minecraft.tileentity.TileEntity.func_70306_a(TileEntity.java:56)
at cpw.mods.fml.common.registry.GameRegistry.registerTileEntity(GameRegistry.java:265)
at ic2.core.IC2.modsLoaded(IC2.java:1344)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.tileentity.TileEntity.func_70306_a(TileEntity.java:56)
at cpw.mods.fml.common.registry.GameRegistry.registerTileEntity(GameRegistry.java:265)
at ic2.core.IC2.modsLoaded(IC2.java:1344)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:704)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
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I'm no expert on crash logs, but it looks like you are running it with IC2. This version of the mod is still in beta and they are not going to try to fix conflicts with other mods until they have the internal issues fixed. Try removing IC2 and running it again.
Not unless we make it compatible.
Developer for the new and improved DivineRPG.