Excuse me? How did I steal your profile picture and your signature? I made my own picture (512 x 512) and the signature was just saying I'm "lead dev", show me anywhere on your signature that it says that you're lead dev?
I'm talking about the second line of the sig, and I'm making a new picture anyway.
Getting Arlemite is really tough for whatever reason. I mined a large shaft 2x20x200 deep. Mobs are spawning fine (In most biomes) but Arlemite ore is very rare. I then made a shaft 6x6x350. With many 3x1x200 shafts and only found 4 Arlemite ores. I found way more ruppe though. I'm aware they are a rare drop of the Entralled Dramcryx and Cave crawlers (According to the wiki). But I've killed nearly 100 of them. The drop rate either is broken or it's far worse then getting the wither skulls.
Does any body know a better way just for Arlemite? I'm aware of the typical scenario of having a spawn room and fighting for Rupee, Diamonds, torches, computed shards and everything BUT Arlemite.
There are 3 ways I know:
1. Get Enchanting Plus and put Looting III on a sword, then farm the Enthralled Dramcyxes
2. Get BuildCraft, and use the Quarry/Filler at the lower levels
3. Do TNT mining, as I found out, Rupee, Arlemite and Realmite Ore are blast-proof.
According to the wiki (and my past experience) the Watcher is supposed to drop at least 4 Divine Shards.
My friends and I just fought him, and he only dropped 3. Just wondering if this was an error on the wiki or a bug?
If you would have been paying attention and actually tried to understand that they're working on it.
They have lives, they lost a coder, and you're begging for an update, which modders find annoying. I even find it annoying and I'm not even one of them! 1.6.2 changed a bit of everything, especially the texture system. So they have to deal with that, rendering bugs, mobs spawning bugs, nerfs and buffs, etc etc. So wait patiently like the rest of us. Maybe all you nubs who are begging for updates should try it yourself just to see how difficult it can/will be. Jeez
Anyone know why my not enough items isn't working? I have both the nei and codechickencore in the core mods folder, but nothing. It's getting kinda old to keep on having to go look on the divine rpg wiki with mc open , my mc makes my other open programs slow. Anyway to help?
Anyone know why my not enough items isn't working? I have both the nei and codechickencore in the core mods folder, but nothing. It's getting kinda old to keep on having to go look on the divine rpg wiki with mc open , my mc makes my other open programs slow. Anyway to help?
chickenbones said that you dont need nei and codechickencore in core mods.Man this update is taking a long time.
Anyone know why my not enough items isn't working? I have both the nei and codechickencore in the core mods folder, but nothing. It's getting kinda old to keep on having to go look on the divine rpg wiki with mc open , my mc makes my other open programs slow. Anyway to help?
I had the same issue before. What fixed it for me was renaming the 1.4.7 Minecraft .jar to it's original state. Even a space counts. Try that. Other than that I'm not sure.
I had the same issue before. What fixed it for me was renaming the 1.4.7 Minecraft .jar to it's original state. Even a space counts. Try that. Other than that I'm not sure.
So the .jar where I installed forge in, I rename "minecraft.jar"? Wouldn't that mess up the coding with the 1.6 launcher?
So the .jar where I installed forge in, I rename "minecraft.jar"? Wouldn't that mess up the coding with the 1.6 launcher?
I've had the same issue with the new launcher. I believe it's some kind of incompatibility with the launcher and NEI. If you still have your old launcher, use that. Otherwise, I don't know of a fix.
This is a suggestion what I always tell people, because there will always be 1-3 arlamite per chunk.
I'm talking about the second line of the sig, and I'm making a new picture anyway.
Developer for the new and improved DivineRPG.
There are 3 ways I know:
1. Get Enchanting Plus and put Looting III on a sword, then farm the Enthralled Dramcyxes
2. Get BuildCraft, and use the Quarry/Filler at the lower levels
3. Do TNT mining, as I found out, Rupee, Arlemite and Realmite Ore are blast-proof.
And I stated that the eta was wrong.
The 1 week eta given was totally unrealistic
My friends and I just fought him, and he only dropped 3. Just wondering if this was an error on the wiki or a bug?
l
Blast proof huh? Interesting. I'll give this a shot.
I'll give this a try again. I kinda forgot about this however.
Thanks for the response.
It's fun to get to know this via public posts and not anything on skype/internal?
Could you please respond to the stuff on skype when you ser this?
Sheen left, and thats all I know of
That was me....
Dem Dungeons of Arcana!
Think I will be on here often? Haha no.
If you would have been paying attention and actually tried to understand that they're working on it.
They have lives, they lost a coder, and you're begging for an update, which modders find annoying. I even find it annoying and I'm not even one of them! 1.6.2 changed a bit of everything, especially the texture system. So they have to deal with that, rendering bugs, mobs spawning bugs, nerfs and buffs, etc etc. So wait patiently like the rest of us. Maybe all you nubs who are begging for updates should try it yourself just to see how difficult it can/will be. Jeez
Indeed
Developer for the new and improved DivineRPG.
chickenbones said that you dont need nei and codechickencore in core mods.Man this update is taking a long time.
I had the same issue before. What fixed it for me was renaming the 1.4.7 Minecraft .jar to it's original state. Even a space counts. Try that. Other than that I'm not sure.
NOOOOO *yells that as falls down steep cliff*
So the .jar where I installed forge in, I rename "minecraft.jar"? Wouldn't that mess up the coding with the 1.6 launcher?
I've had the same issue with the new launcher. I believe it's some kind of incompatibility with the launcher and NEI. If you still have your old launcher, use that. Otherwise, I don't know of a fix.
l