1.7.10
Mobs
Forge
SMP
Combat
Biomes
NPCs
Armor
Weapons
Magic
Multiplayer
Items
Google.
I knew that but just to make sure.
Developer for the new and improved DivineRPG.
Mo creatures, reis minimap, weapons mod, better furnaces, buildcraft, elliandetector, forestry, gravity gun, IC2, Inv tweeks, jerry mod, minewars, mutant creatures, nano_laser, pam's get all the seeds, pet bats mod, portal gun, smart moving, special armor, ToK, ThaumCraft 3, Timber mod, utility mobs, and wireless redstone! anything wrong
Tale of Kingdoms causes the conflict, Aginsun knows a fix but it won't be implemented to Tok II.
/tp
It isn't a problem on the side of DivineRPG, so you need to wait for ToK to update.
He was given a special copy for his series.
How could you play Minecraft if you don't know how to download a thing? It's basic of EVERYTHING.
I Don't think there is a 1.5 version for this mod out yet. You'll have to go back to 1.4.7 to play, at least, until this is updated.
The link is on page 1.
this the part of the report
story i just copy paste it from the cmd
What mods are you using? I'm thinking that some of those mods you have on there are conflicting with other mods.
Use instead of .
Also:
2013-03-16 13:55:53 [INFO] [STDERR] java.lang.IllegalArgumentException: Failed t
o register dimension for id 12, One is already registered
Seems you have another mod that uses Dimension id 12. i've heard changing dimension ID works for problem like that.
they dont conflict since i was playing the old version but when i try to remove one of the mods my world crashes
It looks like a Id conflict between animal bikes and millinare
mod_AnimalBikes) with org.millenaire.common.item.Goods$ItemMillenaireSword
2013-03-16 13:55:20 [INFO] [STDOUT] CONFLICT @ 25757 item slot already occupied
by noppes.animalbikes.items.ItemEnderBike@ac686a while adding org.millenaire.com
I'm not a pro with this but Id conflicts are commen with mods just look up a tut on how to fix them
Hope I helped
Try id resolver?
And it's a great mod.