1.7.10
Mobs
Forge
SMP
Combat
Biomes
NPCs
Armor
Weapons
Magic
Multiplayer
Items
So you'll only pick out good mobs to add? Or will you be adding all submissions?
P.s. Vethea is the nightmare dimension right?
P.p.s. You spelt contests wrong in the title.
Well at least it's not like me, when I downloaded weeping angles the angle spawners spawn paratiku-(I'm not sure if that is spelled right)
Ugh, I reported this to the Weeping Angels developer, and he never fixed it. It's entirely his fault.
As a workaround, rename the weeping angels zip to something like "WeepingAngels.zip" so it'll be loaded after.
(If you're curious as to the cause, weeping angels get loaded first with the first available entity ID, (something like 5) and then divine RPG later overwrites that-- reversing the load order fixes it, but weeping angels shouldn't be ignoring the cfg file)
Uvite Dramcryx
Spawn: Uvite Islands
Health: 50-200 hearts
Aggressive: Yes
Attack Strength: 15
Attack Type: Melee
Drops: Uvite Soul, Magic Meat?
The Uvite Dramcryx is a little rarer then the jungle dramcryx, (Optional) it can spawn with a uvite warrior on it's back.
Delete your .cfg file for DivineRPG.
Hologuard, can I post my second submission which I have already PM'd to Xolova here?
Im just curious as to how did you add your custom mob to the game? unless you used coding
Yeah!
You have to continuously use it until they spawn.
Uhm, I have no idea, is the server set to peaceful?
His custom mob is a re-texture, very easy to show off if you re-texture an already existing mob...
It is a boss(Hologuard said I could submit bosses), it has sharp claws which is used as a melee attack. His other hand (it's that boomerang like thing floating) is a slow powerful ranged attack. It works like a boomerang as it hits the player and returns to the Malroid Mage. The Malroid Mage also has the power to resurrect the dead. He can resurrect fallen mobs that you have fought in the past (so let's say you killed a rollum in before you met the Malroid Mage, he'll bring the rollum back to life and if you fought an (---) before you fought the rollum, it'll bring the (---) to life as well and etc.). When it resurrects your fallen enemies (not bosses), your fallen enemies are stronger and have more health. They will also resurrect the undead minion when resurrecting your fallen enemies. The undead minion can fly (not to high) and uses hammers to hit you. The hammers gives you wither effect and poison. The hammers also have knockback on them.
The Malroid Mage drops lost elements (the top one). They are used to craft a set of armor (the middle drawing shows how it looks like on a player). The armor heals the player overtime. They maybe also could be used to craft tools and weapons (maybe a bow too?), but I don't think I want that.They can also be used to craft an undead bringer (bottom drawing) which is used to spawn your own undead minion that protects you and attacks hostile mobs and mobs which you attack.
The Malroid Mage spawns as trapped in stone, like petrified (if you don't know what that means ignore it, it just means trapped in stone like you know, that's what happens when you look at Medusa). They spawn next to an Malroid Altar in a structure that is naturally generated. The structure is big and is like a arena/library/mage house as the fight needs space. You have to place an encursed jewel on the Malroid Altar. When that happens the jewel appears on the Altar and shoots a beam of light onto the Malroid Mage, and breaks the stone which summons it. You can get the encursed jewel maybe from a new mob drop? Or from the Malroid Scavenger? Or maybe you trade it from NPCs. Tell me what you think
The structure might spawn in the new dimension, depends because I don't know how the new dimension looks like :/ Same goes for the Malroid Scavenger.
This was what I PM'd him, copying is not allowed as it is my idea and might be used by the modders. If anyone has similar ideas like this after I posted this, I'll consider it as copying.
Old worlds shouldn't be a problem but give it a shot.
New mob.
They are both working fine... Must be a problem on your end.
http://www.minecraftforum.net/topic/1823394-minecraft-betacraft-15/
Umm, where it says download, or mirror. Then when your there click the download on the bottom and type in the code, (For me only the mirror download works).
// Ouch. That hurt
Time: 1/26/13 8:40 PM
Description: Loading NBT data
java.io.EOFException
at java.io.DataInputStream.readInt(Unknown Source)
at by.a(SourceFile:33)
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:416)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.io.DataInputStream.readInt(Unknown Source)
at by.a(SourceFile:33)
-- NBT Tag --
Details:
Tag name: TicketList
Tag type: 9
Stacktrace:
at cd.b(SourceFile:96)
at bq.a(SourceFile:34)
at cd.b(SourceFile:96)
at ca.a(CompressedStreamTools.java:126)
at ca.a(CompressedStreamTools.java:170)
at net.minecraftforge.common.ForgeChunkManager.loadWorld(ForgeChunkManager.java:416)
at net.minecraftforge.common.ForgeInternalHandler.onDimensionLoad(ForgeInternalHandler.java:71)
at net.minecraftforge.event.ASMEventHandler_1_ForgeInternalHandler_onDimensionLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 31247304 bytes (29 MB) / 57331712 bytes (54 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.10.524 Minecraft Forge 6.6.0.499 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DivineRPG [DivineRPG] (DivineRPG1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 5; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)