Hey Xolova, do you think you could clarify one thing
This is in regards to the names of AoA's structures, in particular the lottoman structures. You see, on the AoA wiki I would like to ensure that all of the names are official. However, there appears to be a problem with some of the structures' names.
For the most part, we get the structures name from the mod's files, as they're never usually officially announced. However, this leads to an inconsistency between the wiki and official sources. In the mod's files, most lottoman structures are called <Dimension> Lottoman Structure. However, on the wiki they appear to have other names (Eye Pillar, Haven Fountain, Water Platform, etc).
So what exactly should be done about this? What names should be used?
Hey Xolova, do you think you could clarify one thing
This is in regards to the names of AoA's structures, in particular the lottoman structures. You see, on the AoA wiki I would like to ensure that all of the names are official. However, there appears to be a problem with some of the structures' names.
For the most part, we get the structures name from the mod's files, as they're never usually officially announced. However, this leads to an inconsistency between the wiki and official sources. In the mod's files, most lottoman structures are called <Dimension> Lottoman Structure. However, on the wiki they appear to have other names (Eye Pillar, Haven Fountain, Water Platform, etc).
So what exactly should be done about this? What names should be used?
I'm just going to say, I think the names of the Lottoman structures that the wiki uses are made by users, and aren't really official names at all.
I'm just going to say, I think the names of the Lottoman structures that the wiki uses are made by users, and aren't really official names at all.
Looking through the history on the wiki, as it turns out all of the lottoman structures added before 1.2, their names were added to the wiki by Xolova himself.
Recently I've been hanging out with a few modders including Lycanite, Shinoow, and Enderman_of_D00M. This led to a discussion about how to get past the 1.9 barrier in terms of mob health. If that's why this mod and DivineRPG haven't done so I can guide you on how Lycanite figured out how to do it, which is why Rahovart still has around 5000HP after that code change.
Rollback Post to RevisionRollBack
If regular is Vanilla then what flavor is your Minecraft?
Hi Xolova, I am also sure you won't let AoA's fans down. 😄
By the way, would you kindly login to AoA chinese version wiki. If you do, I can change your user right to bureaucrat. Because you haven't logged in chinese wiki before. Thanks!
Hey guys, did you notice? The thread was edited 18/1/2018 (relatively recently), and I think there are some new pages in the wiki (I don't remember there was a two-headed mob called Angler). Sorry if I'm wrong, but maybe XolovA is back!
Hey! I found what i think is a bug: There arent clowns spawning in Celeve except from Minecraft enemies (creepers, zombies, etc.). Why could it be?. In other dimensions this does not happen. Thanks.
NIce job, Skelegrays. If Xolova wont update the mod again, its cool seeing another user adding mores stuff to de mod.
EDIT: I found it!. If you have Essentialcraft III installed, no clowns will spawn.
hey i got a problem,im playing with a friend on a sever that we oppened and we want to go to creeperonia and when we does the server just shut down saying "time out" and the server shut down but we can still go to haven withought a problem.
Xolova's mod Xolova's decision m8.
Currently merging Augmented Inferno and Void into one super mod!! Details will be linked in Bio soon.
Hey Xolova, do you think you could clarify one thing
This is in regards to the names of AoA's structures, in particular the lottoman structures. You see, on the AoA wiki I would like to ensure that all of the names are official. However, there appears to be a problem with some of the structures' names.
For the most part, we get the structures name from the mod's files, as they're never usually officially announced. However, this leads to an inconsistency between the wiki and official sources. In the mod's files, most lottoman structures are called <Dimension> Lottoman Structure. However, on the wiki they appear to have other names (Eye Pillar, Haven Fountain, Water Platform, etc).
So what exactly should be done about this? What names should be used?
I am an administrator on the Advent of Ascension Wiki.
I'm just going to say, I think the names of the Lottoman structures that the wiki uses are made by users, and aren't really official names at all.
PK Love
Looking through the history on the wiki, as it turns out all of the lottoman structures added before 1.2, their names were added to the wiki by Xolova himself.
The ones added after appear fan-made.
I am an administrator on the Advent of Ascension Wiki.
They're here:
https://adventofascension.gamepedia.com/Upcoming_Content#Ethereus_Mobs
They don't exist anywhere else on the wiki because there really isn't any information about them to warrant adding them elsewhere.
I am an administrator on the Advent of Ascension Wiki.
Recently I've been hanging out with a few modders including Lycanite, Shinoow, and Enderman_of_D00M. This led to a discussion about how to get past the 1.9 barrier in terms of mob health. If that's why this mod and DivineRPG haven't done so I can guide you on how Lycanite figured out how to do it, which is why Rahovart still has around 5000HP after that code change.
If regular is Vanilla then what flavor is your Minecraft?
Any recommended minimap/mob health indicators for this mod? Using the 2.4B build.
I'm desperate to play the new Xolova game:3
I hope someday I can visit labricon q.q
Hi Xolova, I am also sure you won't let AoA's fans down. 😄
By the way, would you kindly login to AoA chinese version wiki. If you do, I can change your user right to bureaucrat. Because you haven't logged in chinese wiki before. Thanks!
only that tool will it break or did you set the hardness/harvest level?
I think the Advent of Ascension should be made into a game. I think it should not be a mod anymore.
That is which Xolova is planning for, he will create it into a game and he has his own game studio. Just like the orespawn mod's author did.
Hey guys, did you notice? The thread was edited 18/1/2018 (relatively recently), and I think there are some new pages in the wiki (I don't remember there was a two-headed mob called Angler). Sorry if I'm wrong, but maybe XolovA is back!
Well, nevermind about that, then. But what about the edit?
It's possible that he will inform us that he will continue AoA's future update or just give us a surprise (that means that he will not inform us).
Hey! I found what i think is a bug: There arent clowns spawning in Celeve except from Minecraft enemies (creepers, zombies, etc.). Why could it be?. In other dimensions this does not happen. Thanks.
NIce job, Skelegrays. If Xolova wont update the mod again, its cool seeing another user adding mores stuff to de mod.
EDIT: I found it!. If you have Essentialcraft III installed, no clowns will spawn.
The name is amazing.
This may bee the best name for an addon ever.
I'm sorry, that pun was awful.
PK Love
Is there a problem here? I don't speak French...
I am an administrator on the Advent of Ascension Wiki.
hey i got a problem,im playing with a friend on a sever that we oppened and we want to go to creeperonia and when we does the server just shut down saying "time out" and the server shut down but we can still go to haven withought a problem.