I like this mod except the Cyclopse and other DivineRPG monsters spawn in towns even when I have alot of torches also their spawn rate is too high and too meny
Okay, I barely even registered what you were asking here, but we will be editing the spawns of some things, but "in towns" is not a very easy thing to prevent spawns in.
Okay, I barely even registered what you were asking here, but we will be editing the spawns of some things, but "in towns" is not a very easy thing to prevent spawns in.
Alrighty just take your time on deceasing the spawn rates and other bugs to fix eitherway keep up the awesome mod I can't wait till 1.2 comes out
Hey When I play with this mod and a few others.
Open this to see mods.
Backpack mod
Divine RPG
HUDini
Ironchest
MinecraftFriendz
NetherOres
NewDungeons
TF2 Teleporter
NIE
The cave mobs in Divine RPG spawn very rarely. I have a Strip mine quite large. and I have not ran into one Enthralled Dramcryx. But in before I ran into at least 4. I am playing on easy.
Is there a mod messing it up or me just not seeing them?
can you make mods even more compatible in 1.3 update?also i like your name. it came from a movie or something. are you planning to make the armor's special abillities? if is, i am so excited that i will give you this
can you make mods even more compatible in 1.3 update?
also i like your name. it came from a movie or something. are you planning to make the armor's special abillities? if is, i am so excited that i will give you this
With what mods? Most compatability issues are unavoidable however, such as entity IDs, there is a limit and our mod takes up almost all unused ones.
bad news: 1.4.6 is coming out around christmas and i would staying your mod to 1.4.5. good news: 1.3 jolly update is coming out before chrismas or chrismas eve. so you had to hurry it up!
bad news: 1.4.6 is coming out around christmas and i would staying your mod to 1.4.5. good news: 1.3 jolly update is coming out before chrismas or chrismas eve. so you had to hurry it up!
Wait, what?
Okay, I barely even registered what you were asking here, but we will be editing the spawns of some things, but "in towns" is not a very easy thing to prevent spawns in.
7 Pure hearts of light, 13 Hearts of Darkness. 1 Boy with a zipper overload.
Alrighty just take your time on deceasing the spawn rates and other bugs to fix eitherway keep up the awesome mod I can't wait till 1.2 comes out
No.
7 Pure hearts of light, 13 Hearts of Darkness. 1 Boy with a zipper overload.
We already have 9 bosses in the augite.
Either your trolling or just incredibly light-headed.
Sorry no idea why that's happening.
lol ur dum and u shud maek ur mod has new mob make dragon pls man i want my mod make my way do yes how now.
7 Pure hearts of light, 13 Hearts of Darkness. 1 Boy with a zipper overload.
7 Pure hearts of light, 13 Hearts of Darkness. 1 Boy with a zipper overload.
Also in what light level do Hell spiders and Purple Blazes spawn?
With what mods? Most compatability issues are unavoidable however, such as entity IDs, there is a limit and our mod takes up almost all unused ones.
Replace the .jar file with the new one.
500
7 Pure hearts of light, 13 Hearts of Darkness. 1 Boy with a zipper overload.
Wait, what?
7 Pure hearts of light, 13 Hearts of Darkness. 1 Boy with a zipper overload.
Will be in the trailer.