The Meaning of Life, the Universe, and Everything.
Join Date:
6/29/2014
Posts:
61
Member Details
Are there any blocks that helps despawn Skolle and Grunts? I made a house on the plains, and I keep having them spawn in my house at random times. ;-; Idk if torches do anything, but i also spammed them around everything tryna do some problem solving.
I'd recommend just making a house on the ocean for anyone starting this mod. That way only Sea monsters spawn, and with clever placing of blocks, you can prevent them from getting into your base.
I tried removing Balkon's Weaponmod and it worked fine after that. It was most likely that mod that was screwing things up. But, I have to give you credit for the good acvice because I'm not a jerk.
But you can have them both. Why didn't you try changing the numbers in the config? Did you need me to clarify on what you needed to do? Numerous others, including myself, have had that problem. I can be fixed, though I won't force you to if you don't want to.
Even the greatest of us are helpless without a crash report
EDIT: Actually read what you said, sorry about that, are you placing both 2.0.3 and 2.0.4 in the same folder? I've tested it already, and the 2.0.4 version works fine for me.
No, I compeltely removed the 2.0.3 from my mods folder (thats where it worked) but when i put 2.0.4 in, it doesn't even show up when I start minecraft. All my other mods do though a.k.a nei, backpack, ironchests, etc etc (just a bunch of auxiliary mods). I don't know what's wrong as I have never experienced this before.
There is a crash. A pots ago I was asking if someone could give me feedback regarding the mod. Well, now I know its ids conflict with a lot of other mods. These are some examples:
...and yes, I tried to change them, but other ID conflicts appeared. You may want to check if Enviromine is compatible with the new "heat" system as the other mod provides the same feature.
No, I compeltely removed the 2.0.3 from my mods folder (thats where it worked) but when i put 2.0.4 in, it doesn't even show up when I start minecraft. All my other mods do though a.k.a nei, backpack, ironchests, etc etc (just a bunch of auxiliary mods). I don't know what's wrong as I have never experienced this before.
Have you got the right file? Whats the file name? size?
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I wish, I pray
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
No, I compeltely removed the 2.0.3 from my mods folder (thats where it worked) but when i put 2.0.4 in, it doesn't even show up when I start minecraft. All my other mods do though a.k.a nei, backpack, ironchests, etc etc (just a bunch of auxiliary mods). I don't know what's wrong as I have never experienced this before.
Flooring the area with a transparent block like glass would probably stop them, but they spawn in full daylight sometimes, so torches won't work. Gosh, everyone hates Skolles and Grunts...
Shadow. You have to replace your flooring with planks or something. These mobs normally only spawn on stone or grass.
Let's add a block that prevents any spawning Ina certain range. Would help a lot with these complaints.
There is a crash. A pots ago I was asking if someone could give me feedback regarding the mod. Well, now I know its ids conflict with a lot of other mods. These are some examples:
...and yes, I tried to change them, but other ID conflicts appeared. You may want to check if Enviromine is compatible with the new "heat" system as the other mod provides the same feature.
I fail to see the problem. The heat function has nothing to do with dimension or enchant ids, all of which can be changed in the config. There's no avoiding this if you want a lot of mobs in your mod pack, but it is compatible. For the temperature, I've tested it with several other mods and it works fine. In the future, please try to refrain for speculation and only post compatibility issues you know are a problem.
The Meaning of Life, the Universe, and Everything.
Join Date:
7/7/2014
Posts:
431
Location:
Gensokyo
Minecraft:
areaofmobeus
Member Details
Wiki news
So pretty much every data about the 2.0 ~ 2.0.4 has been filled in the wiki. Now all the data is in, I need some people to actually write up the guides and flesh out the pages. Currently the wiki has bare bones of what the player needs to know. It will be very helpful if we had a bit more in depth guides and tips on battle certain mobs, and uses for certain weapons and armor. More in depth dimension and boss pages are definitely required and we need some good screenshots of Dimensions and Structures. Guides need to be much more in depth and actually provide helpful tips. Around 3~5 helpers on the wiki will be very helpful. If you are interested, please contact me through PMs.
Rollback Post to RevisionRollBack
I wish, I pray
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
So pretty much every data about the 2.0 ~ 2.0.4 has been filled in the wiki. Now all the data is in, I need some people to actually write up the guides and flesh out the pages. Currently the wiki has bare bones of what the player needs to know. It will be very helpful if we had a bit more in depth guides and tips on battle certain mobs, and uses for certain weapons and armor. More in depth dimension and boss pages are definitely required and we need some good screenshots of Dimensions and Structures. Guides need to be much more in depth and actually provide helpful tips. Around 3~5 helpers on the wiki will be very helpful. If you are interested, please contact me through PMs.
On top of this, I'll try and get the new theme up on it tonight.
Is there some sort of command to give levels or exp to a skill? Playing on a private server with some friends and we had to make a new world because we got over ambitious with mods. Wondering if there's a way to prevent us from having to do the grind over?
Is there some sort of command to give levels or exp to a skill? Playing on a private server with some friends and we had to make a new world because we got over ambitious with mods. Wondering if there's a way to prevent us from having to do the grind over?
Thanks for your time.
You can manualy set levels with NBTexplorer. Thats what I use anyway.
Rollback Post to RevisionRollBack
I wish, I pray
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
ugh just got my account back after forgetting my name was _Fleega_ not just Fleega {lost the original completely}
but anyway,: this is still far from complete as i can tell but it just seems to get beter everyday (because there is an update like litteraly almost everyday it feels) this mod can just go into a type of really good RPG style mod that more seems to aim at scaring you with the mobs because most the dimensions are meant to be scary and frightening with alot of disgusting looking mobs that make you want to wet yourself..... lel
love your work and thanks for the most epic mod ever this will be my favourite mod for a long time and will be hard to beat.
Thanks for the tip, but I can't seem to get it work. Which value do I need to change to make it work. I set the Hlevel under hunterskill but the changes didn't seem to take.
Are there any blocks that helps despawn Skolle and Grunts? I made a house on the plains, and I keep having them spawn in my house at random times. ;-; Idk if torches do anything, but i also spammed them around everything tryna do some problem solving.
I'd recommend just making a house on the ocean for anyone starting this mod. That way only Sea monsters spawn, and with clever placing of blocks, you can prevent them from getting into your base.
But you can have them both. Why didn't you try changing the numbers in the config? Did you need me to clarify on what you needed to do? Numerous others, including myself, have had that problem. I can be fixed, though I won't force you to if you don't want to.
in 2.0.4, Furlions drop inedible Furlion Chops which you then cook into edible Raw Furlion Chops.
Known bug.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Yep, just craft a Rune Shrine and place it anywhere. I'm going to make the Shrines [not posts] breakable in 2.1.
...you have to update to 2.0.4. The wiki always provides the most recent data.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
No, I compeltely removed the 2.0.3 from my mods folder (thats where it worked) but when i put 2.0.4 in, it doesn't even show up when I start minecraft. All my other mods do though a.k.a nei, backpack, ironchests, etc etc (just a bunch of auxiliary mods). I don't know what's wrong as I have never experienced this before.
There is a crash. A pots ago I was asking if someone could give me feedback regarding the mod. Well, now I know its ids conflict with a lot of other mods. These are some examples:
1.http://pastebin.com/WkRF9Y1T
2.http://pastebin.com/qn87TwyH
3.http://pastebin.com/hMP2tihd
...and yes, I tried to change them, but other ID conflicts appeared. You may want to check if Enviromine is compatible with the new "heat" system as the other mod provides the same feature.
Minecraft Fan! And modder wanna be!
Have you got the right file? Whats the file name? size?
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
nvm i redownloaded it and now it works just fine!
Shadow. You have to replace your flooring with planks or something. These mobs normally only spawn on stone or grass.
Let's add a block that prevents any spawning Ina certain range. Would help a lot with these complaints.
I fail to see the problem. The heat function has nothing to do with dimension or enchant ids, all of which can be changed in the config. There's no avoiding this if you want a lot of mobs in your mod pack, but it is compatible. For the temperature, I've tested it with several other mods and it works fine. In the future, please try to refrain for speculation and only post compatibility issues you know are a problem.
I'm sorry if this is a known bug, but these guys (Sorry I don't know their names) don't seem to actually do anything.
They just kinda stand there and make cool noises.
Wiki news
So pretty much every data about the 2.0 ~ 2.0.4 has been filled in the wiki. Now all the data is in, I need some people to actually write up the guides and flesh out the pages. Currently the wiki has bare bones of what the player needs to know. It will be very helpful if we had a bit more in depth guides and tips on battle certain mobs, and uses for certain weapons and armor. More in depth dimension and boss pages are definitely required and we need some good screenshots of Dimensions and Structures. Guides need to be much more in depth and actually provide helpful tips. Around 3~5 helpers on the wiki will be very helpful. If you are interested, please contact me through PMs.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
On top of this, I'll try and get the new theme up on it tonight.
Is there some sort of command to give levels or exp to a skill? Playing on a private server with some friends and we had to make a new world because we got over ambitious with mods. Wondering if there's a way to prevent us from having to do the grind over?
Thanks for your time.
You can manualy set levels with NBTexplorer. Thats what I use anyway.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
ugh just got my account back after forgetting my name was _Fleega_ not just Fleega {lost the original completely}
but anyway,: this is still far from complete as i can tell but it just seems to get beter everyday (because there is an update like litteraly almost everyday it feels) this mod can just go into a type of really good RPG style mod that more seems to aim at scaring you with the mobs because most the dimensions are meant to be scary and frightening with alot of disgusting looking mobs that make you want to wet yourself..... lel
love your work and thanks for the most epic mod ever this will be my favourite mod for a long time and will be hard to beat.
cya later i got some killing to do
~`Fleega`
PK Love
Thanks for the tip, but I can't seem to get it work. Which value do I need to change to make it work. I set the Hlevel under hunterskill but the changes didn't seem to take.