Sadly, there is only a config for the dimensions, which is a pity, as there are a lot of mobs that should be able to be disabled (Bomb Carriers inmediately come to mind).
So I guess I'll stick to 1.1.0, until when or if there will be a config.
To the guys above, Forge 1.7 doesn't use block/item ids the way it used to be. They can't be configured and they are automatically assigned to whichever ID is free (which can really screw up your world if you add/remove a bunch of mods)
I´ve found that the Wizard´s Staff can be used to kill (Technically, polymorph) Destructors by turning them into chickens. It means that there IS a way to kill them.
Lol but according to the hardcore questing mod it doesn't count a killing it.
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Althrough that means that the Wizard´s Staff is THE most powerful weapon in the mod due to it being the only way to take out every single mob in the mod. Not even the "Nethengeic armor+Haunted weapons (And Harvester Sword)" combo (Which uses that armor set´s bonus to offset the latter weapons´ drawback) is as strong.
meh, while it can kill bosses they dont drop anything and you can pull out 400+ damage with strength II + harvester sword + enchants + crit + lyonic armor
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Ok, done every mob excluding bosses, Hydrolisk, Exoid, Faceless Floater and Hydrolon. The last four I can't do anything about right now because I don't have their screenshots. Not realy sure If I should do the Templars.
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Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Ok, done every mob excluding bosses, Hydrolisk, Exoid, Faceless Floater and Hydrolon. The last four I can't do anything about right now because I don't have their screenshots. Not realy sure If I should do the Templars.
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Ok, on the bosses I'm sticking to the basic stuff for a reason, I'll go in depth once everything else on the wiki is filled in. i want people to have basic knowledge about everything before I go in depth into anything. Actually, after I make a page for everything, I'll be pretty much doing a complete overhaul as the info on the wiki is very lacking and lacks formality in most areas.
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I wish, I pray
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Ugh, I'm so angry that forge no longer generates configs for blocks and Items. I'm NOT staring new, and there's nothing I can do. I'm a poet and I didn't know it, yes. But at the same time, Nevermine is practically the only mod I care about, as a main mod anyway. I suppose I can make another backup, and restore all of the Items one by one, with the same values...
I've created a C++ program to switch all the eternisles references to nevermine in the level.dat file for my server. I will try to find to time to clean up the process and post it.
So I guess I'll stick to 1.1.0, until when or if there will be a config.
I didn't do the silverfoot page. I will edit bosses after I'm done with mobs.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Lol but according to the hardcore questing mod it doesn't count a killing it.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
meh, while it can kill bosses they dont drop anything and you can pull out 400+ damage with strength II + harvester sword + enchants + crit + lyonic armor
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
I forgot that, didn't I? although they do take fall damage. they just fall slowly.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Set up a farm near a spawner. Dawnlights will do fine.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
Also, Cryptids spread fire as they walk.
Dawnlights drop bronze coins...
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
So does every other mob with the exception of rare mobs.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you
This involves Lunalus & Vox Ponds generation upgrades as well as bug fixes.
P.S sorry for the massive pic of PF on the Primordial Five page, I'll fix that when I have time.
Upon a dream, upon a star
That you may not be lonely, wherever you are
May my prayers reach you