1.11
Biomes
Blocks
Food
Realism
Magic
I like this idea! It sounds awesome!
Also, I found a bug: bonemeal doesn't work on any of the mod's saplings. The bonemeal doesn't get used up, nor doesw it ever have any effect. I tried to use the bonemeal 100 times each on every sapling from this mod just to be sure. It doesn't work at all.
Be friendly to me, & I'll be friendly to you. Sounds easy, right?

My YouTube channel:
DolphyBlueDrake
U sure? I tested it on creative and it worked fine.
LAX BRO FOREVER~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Mobs There might fly cause of the terrain (Told You It Was LOLZ) And some of the grass blocks could make a harmless explosion when you walk over them and shoot confetti everywhere. LOLZZZZ
Old Forest
An ancient, dark forest engulfed by large, twisted trees, where spiders dwell and thrive.
Colors: Leaves and grass are of a very dull brownish green color, just as wood covered in mold. Water is pretty much the same color, while the sky is slightly darker and grayer than regular sky.
Terrain: Mostly flat, with no patches of sand or lava.
Vegetation: A lot of tall oak trees with canopies so large and thick they obscure the sky (if possible, the trees should be bigger than regular trees and their trunk should be twisted). No kind of tall grass or flowers here. More mushrooms than in regular forests, some thorns, ferns and vines. A few cobwebs here and there.
Mobs: only spiders, bats, silverfishes and dire wolves (see below) can spawn here. Pretty much as it happens in mineshafts, this biome generates some spider spawners surrounded by cobwebs; the spawners spawn regular Spiders, Cave Spiders or Spitting Spiders (see below).
MOBS
Spitting Spider
A light brown spider with a special attack: throwing a cobweb which sticks to the player's feet (as a regular cobweb block). Enjoy being unable to move while a giant bug eats your face.
Drop: strings, cobwebs.
Dire Wolf
A big, fiendish wolf. Always hostile, attacks any mob on sight including other monsters. Cannot be tamed.
Drop: leather, rotten flesh.
BLOCKS
Mossy Wood
Tree trunks in this biome are different from regular oak wood only for their grayish appearance and because some of them can act as Stone Monster Eggs i.e. spawning silverfishes when broken.
Crafting: It can be crafted into Oak Wood Slabs or Sticks, otherwise useful as decoration for making old shacks and things like that.
Mistletoe
This bush can spawn on the ground or attached to wood and leaf blocks.
Crafting: It can be crafted into Mistletoe Berries (see below).
ITEM
Mistletoe Berries
Berries crafted from a Mistletoe bush can be thrown at mobs to scare them, making them run away and assigning them the Weakness I effect.
I don't want to generate the "Fungi Forest"....
but even if i set "FALSE" .............. it stilll generating ....
what can I do to solve that ?
or at least that is how it seems to me. well, its not that it sucks, its just not in keeping with this mods objectives.
Posted 26 January 2013 - 03:30 AM
i have an idea for a psychedelic biome Multied colored flowers. A bleak, black sky with little to no stars. Lots of fog, There will also be the occasional mooshroom or giant mushrooms. It will have a special form of grass, "dread trees, dried up dead trees like in the dead forest but with special wood. The water will be multied colored, with special properties to grow special mushrooms, that get you high. Basically the mushrooms would have to be grown like sugar can but only in this biome or the dark, and next to this special water. I think ill call it the Insane Biome.
i guess no ones liking my idea... it is a very hostile biomes. :/
Sure. Just don't redistribute my mod.
Beehives do generate. I'm building in a Seasonal Forest and I've seen a fair number of them. ExtraBees hives underground as well. Don't know about the villagers though
Also, I'm on the search for Slime, they still spawn underground in any biome right?
I'd either have to make a custom pot that allows custom flowers to be placed in it, or edit the base class for normal pots. It's not really on my to-do list at the moment, but maybe in the future.
As for slimes, they should still spawn underground in any biome, but if that was changed, I'll add them to some other swampy biomes.
reasons:
-more biomes
-better biomes
-scrubland biome
And I have seen villages spawn (was a desert one though)... But it was in a desert, and I think it was the vanilla desert not the biomes o plenty one.