1.11
Biomes
Blocks
Food
Realism
Magic
I'm a huge fan of your mod and i'm glad to see that it's still beeing worked on.
I'm only missing one feature of the mod:
Language translations, and an option in the config file.
For example in extrabiomesXL there are several xml files included in the src.
It would be nice to see that feature in BoP.
For the german translation you can count in me
Best regards, Ceph
It's literally as simple as dragging and dropping the mod into the mods folder. An auto installer really isn't necessary.
Terrain block IDs have to be below 255.
Thanks!
I'm assuming you don't have any sort of custom mob spawner mod installed? I can't say I know the answer to your question with vanilla + BOP but CMS's can both screw up spawning if not configured correctly OR also be useful to change vanilla spawning to your tastes.
I know almost for certain you would see this behavior using Dr. Zhark's custom spawner in 1.5.1 because those biomes needed to be categorized for mobs to show up.
I think I have found the answer to my own question in the source code on github (thanks for posting it there!) https://github.com/t...ysticGrove.java
It looks like it does disable spawning of creatures, and adds the spawning of Witches.
Well I played around quite a while and I can repro as well although it's consistently a different block cited in the exception than you're getting. Doubleslab IIRC vs. ColorizedLeaves.
I did find a workaround that may or may not be OK for you. I wasn't able to repro this using BOP version 0.5.2. If you can live without the updates/fixes listed on the first page in the changelog that should get you playing.
Still not sure if it's actually a code defect on the BOP side or in the GregTech NEI addon. GT's mcmod.info still shows it as being for MC 1.5.1 and I know sometimes 1.5.1 mods load in 1.5.2 but have unpredictable behavior.
TDWP_FTW or the dev team may have an idea what changed between 0.5.2 and 0.5.3 that may cause issues with a custom GUI. I'm not sure of the type or scope of changes but I suspect the improved compatibility with Thermal Expansion may have something to do with the behavior.
Sorry, I missed your response - actually I was using DrZharks' before, and it was spawning animals like crazy in the MysticGrove, which is what annoyed me - made it too easy to survive because food was everywhere. I got rid of Mo' Creatures, and now nothing is spawning in the Mystic Grove - but that appears to be the expected behavior from what I can see in the source code. (Though I'm not a Minecraft modder or even great with java, so I could have misinterpreted the code).
Thanks for the response!
I have magic launcher and i found how to increase it. what should i increase it to. I dont really wanna mess with it so like what number should i put it too its at 512mb right now.
At least twice that. 512mb is alright for Vanilla, but modded Minecraft needs a bit more memory.
Profile pic by Cheshirette c:
You can't. With either mod. It's best to start a new world. If you're playing single-player try MultiMC which will allow you to have two instances to load so you can play your old world and the new world.
Alternately you can add BOP or XBXL to your existing world but you will not see the new biomes until you explore out from where you have already. When you get to the edge of the 'known world' Minecraft will have to generate new land.
Edit: And even the new generation can be glitchy at the borders.
---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 5/27/13 11:57 PM
Description: Failed to start game
java.lang.IllegalArgumentException: Slot 0 is already occupied by biomesoplenty.blocks.BlockBOPMushroom@14b3950 when adding biomesoplenty.blocks.BlockBOPStairs@19fc33d
at net.minecraft.block.Block.<init>(Block.java:340)
at net.minecraft.block.BlockStairs.<init>(SourceFile:44)
at biomesoplenty.blocks.BlockBOPStairs.<init>(BlockBOPStairs.java:25)
at biomesoplenty.configuration.BOPBlocks.initializeBlocks(BOPBlocks.java:134)
at biomesoplenty.configuration.BOPBlocks.init(BOPBlocks.java:72)
at biomesoplenty.BiomesOPlenty.preInit(BiomesOPlenty.java:98)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor9.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:616)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:520)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Thread.java:679)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Linux (i386) version 3.0.0-12-generic
Java Version: 1.6.0_24, Sun Microsystems Inc.
Java VM Version: OpenJDK Server VM (mixed mode), Sun Microsystems Inc.
Memory: 200203752 bytes (190 MB) / 468844544 bytes (447 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.17.713 Minecraft Forge 7.8.0.713 Optifine OptiFine_1.5.2_HD_U_D2 51 mods loaded, 51 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.17.713} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.0.713} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
CoFHCore{1.5.2.1} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized
CodeChickenCore{0.8.6.9} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.5.2.16} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
CoFHNetwork{1.5.2.1} [CoFHNetwork] (CoFHCore-1.5.2.1.jar) Unloaded->Constructed->Pre-initialized
CoFHWorld{1.5.2.1} [CoFHWorld] (CoFHCore-1.5.2.1.jar) Unloaded->Constructed->Pre-initialized
ArsMagica{5.52.003} [Ars Magica] (ArsMagica_5.52.003.zip) Unloaded->Constructed->Pre-initialized
BiblioCraft{1.2.3} [BiblioCraft] (BiblioCraft[v1.2.3].zip) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{0.5.3} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.3.zip) Unloaded->Constructed->Errored
ChickenChunks{1.3.2.9} [ChickenChunks] (ChickenChunks 1.3.2.9.jar) Unloaded->Constructed->Pre-initialized
EnderStorage{1.4.2.8} [EnderStorage] (EnderStorage 1.4.2.8.jar) Unloaded->Constructed->Pre-initialized
LomLib{1.0.1} [LomLib] (LomLib-universal-1.0.1.jar) Unloaded->Constructed->Pre-initialized
Equivalency{1.2} [Equivalency] (Equivalency-universal-1.2.jar) Unloaded->Constructed->Pre-initialized
factorization{0.7.37} [Factorization] (Factorization-0.7.37(1).jar) Unloaded->Constructed->Pre-initialized
factorization.misc{0.7.37} [Factorization Miscellaneous Nonsense] (Factorization-0.7.37(1).jar) Unloaded->Constructed->Pre-initialized
factorization.dimensionalSlice{0.7.37} [Factorization Dimensional Slices] (Factorization-0.7.37(1).jar) Unloaded->Constructed->Pre-initialized
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized
mmmPowersuits{0.6.0-444} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.6.0-444.jar) Unloaded->Constructed->Pre-initialized
PowersuitAddons{0.2.3-141} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-141_MPS-490.jar) Unloaded->Constructed->Pre-initialized
Natura{1.5.1_2.0.21} [Natura] (Natura_2.0.21.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
Forestry{2.2.4.2} [Forestry for Minecraft] (forestry-A-2.2.4.2.jar) Unloaded->Constructed->Pre-initialized
Railcraft{7.1.0.0} [Railcraft] (Railcraft_1.5.1-7.1.0.0.jar) Unloaded->Constructed->Pre-initialized
secretroomsmod{4.6.0} [SecretRoomsMod] (SecretRoomsMod-universal-4.6.0.283.zip) Unloaded->Constructed->Pre-initialized
SoulShards{1.27} [SoulShards] (SoulShards-v1.27-universal.zip) Unloaded->Constructed->Pre-initialized
StevesCarts{2.0.0.a117} [Steve's Carts] (StevesCarts2.0.0.a117.zip) Unloaded->Constructed->Pre-initialized
TConstruct{1.5.1_1.3.3.14} [Tinkers' Construct] (TConstruct_1.3.3.15.jar) Unloaded->Constructed->Pre-initialized
Thaumcraft{3.0.5e} [Thaumcraft] (Thaumcraft3.0.5e.zip) Unloaded->Constructed->Pre-initialized
ThaumicTinkerer{1.0.3} [Thaumic Tinkerer] (Thaumic Tinkerer [1.0.3].zip) Unloaded->Constructed->Pre-initialized
ThermalExpansion{2.4.2.0} [Thermal Expansion] (ThermalExpansion-2.4.2.0.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
AppliedEnergistics{rv.10.n} [Applied Energistics] (appeng-rv10-n.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.8.11} [Backpack] (backpack-1.8.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized
EE3{pre1g (build 4)} [Equivalent Exchange 3] (ee3-universal-pre1g.jar) Unloaded->Constructed->Pre-initialized
growthcraft_core{1.0} [GrowthCraft Core] (growthcraft-core-1.5.2-1.0.zip) Unloaded->Constructed->Pre-initialized
growthcraft_core_booze{1.1} [GrowthCraft Core: Booze] (growthcraft-core-booze-1.5.2-1.1.zip) Unloaded->Constructed->Pre-initialized
growthcraft_apples{4.0} [GrowthCraft Apples] (growthcraft-apples-1.5.2-4.0.zip) Unloaded->Constructed->Pre-initialized
growthcraft_fishnet{4.1} [GrowthCraft Fishnet] (growthcraft-fishnet-1.5.2-4.1.zip) Unloaded->Constructed->Pre-initialized
growthcraft_flowers{5.2} [GrowthCraft Flowers] (growthcraft-flowers-1.5.2-5.2.zip) Unloaded->Constructed->Pre-initialized
growthcraft_grapes{4.0} [GrowthCraft Grapes] (growthcraft-grapes-1.5.2-4.0.zip) Unloaded->Constructed->Pre-initialized
growthcraft_hops{2.0} [GrowthCraft Hops] (growthcraft-hops-1.5.2-2.0.zip) Unloaded->Constructed->Pre-initialized
IronChest{5.2.1.284} [Iron Chest] (ironchest-universal-1.5-5.2.1.284.zip) Unloaded->Constructed->Pre-initialized
ThaumicBees{1.4.7a - 3} [ThaumicBees] (thaumicbees-1.4.7a.jar) Unloaded->Constructed->Pre-initialized
OmniTools{3.1.3.0} [OmniTools] (OmniTools-3.1.3.0.jar) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: Gallium 0.4 on ATI RV515 GL version 2.1 Mesa 7.11, X.Org R300 Project
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
It seems to me the problem is with slot 0 (whatever that is) being occupied by another block
*Line of code stating that*
ava.lang.IllegalArgumentException: Slot 0 is already occupied by biomesoplenty.blocks.BlockBOPMushroom@14b3950 when adding biomesoplenty.blocks.BlockBOPStairs@19fc33d
Any help would be much appreciated. (Expecially if it has something to do with my error finding, bear with me I may be wrong about slot 0)
*EDIT*
Thanks to Kazekai I fixed my problem. Deleted the config and changed the conflicting block "Moss" from 4095 to 1943 (Tip to anyone running Forestry along side this mod.) Finally I can play with this awesome mod! =)
EDIT: Issue solved by reading back, terrain block ID conflict
Having used extrabiomes for a long time, I can assure you this mod is vastly superior.
This mod adds more blocks than extrabiomesXL. Last time I tried it there were a ton of blocks it added which made it incompatible with a lot of mods. So I've been using extrabiomesXL. I read that the number of block IDs was reduced in 0.5.2 so I tried 0.5.3 but I get the same crash message as gleamingsword. The mod is conflicting with itself :/ always laugh when I see that message.