1.11
Biomes
Blocks
Food
Realism
Magic
warzone craters everywhere
Are you gonna switch out some of the block IDs with the next update? When I installed the recent update, it said the block IDs were not found, and some of my worlds had to be scrapped since the new blocks got deleted.
testing
im not saying you are rude, just telling you to remember to ask things and not demand them, there is a subtle diference.
no one would complain
Actually, the You are the Creeper 2 mod has a compass item of sorts that points to the nearest Squidward village that is in range. Not really sure how the developer for that mod got it to work.
The first release of the mod was for 1.3.2, so there is no 1.2.5 version.
I've been thinking about this lately, and I'm still not sure if I want to allow that. On one hand, it's good for servers, so people can get the mods, and get on the server quickly and easily. But then on the other hand, there could be people who redistribute it outside of their server, which I don't want.
Yeah, that's what I plan on doing. Doing a tiebreaker would be annoying, and I kind of wanted to add a coral reef regardless, so I'll add both, counting the Jade Forest as 1st place, Coral Reef as 2nd, and Crystal Forest as 3rd.
Maybe I misunderstand though
Probably later next week. I don't want to give a specific date, but I'll try and get it out on Friday the 15th. There's still a lot I have to do with the new trees, and the Coral Reef/Jade Forest.
And yeah, the direction of my mod has changed a bit. Originally, I just wanted to make nicer terrain that fit vanilla, but now, I want to completely overhaul the terrain, in a way.
I'm still debating on whether or not to add an option to just use the old trees, as I'd have to have a copy of biomes that have the giant trees, and make them use the old trees. And that'd nearly double the biome IDs, lowering mod compatibility.
Catastophe:
It's a quite vile and nasty biome. Smoky skies,smog,and dangerous things everywhere. Tall stone spires with Lava and acids coming out on top. Completely made out of stone with patches of gravel. Hostile mobs only
More 60 Biomes! This is fantastic!
But...
I Play "MO'Creatures" (i faithful to Mo' Creatures)
The creatures not spawn in biomes of this mod
And a need help to change spawn, etc
Please tell me a program or method to spawn creatures in other biomes...
THX GUYS!
I guess the only thing I'm disappointed in is the lack of Texture Pack support... Which is what actually brings me around! I wanted to see if I could get all the textures for this and hopefully make a mod-support pack for a couple of my favorites. Would anyone be so kind as to post them for me?
I'll post a texture sheet "map" that says what each texture is with the next update.