Hey TDWP_FTW, I'm upgrading to the new version now, but your new IDs are banging heads with Forestry's IDs. Not a big deal, but you might wanna check the ID ranges for the big mods so you don't have folks aggravating you in here with problems while upgrading.
Can't wait to try it out!
EDIT: Actually it's an older ID (biomesoplenty.blocks.BlockMoss), so scratch that. I think it just occurred because I had to reset the config file. I'm pretty sure a few of these are still trying to call to Forestry default IDs.
Don't know if this intended or not, but I've just found I can't craft wooden planks from dead wood...
New gems are awesome, but you really need to add some other uses for them besides the ability to craft decoration blocks from them. Maybe gem-specific trading? (sorry for english)
Don't know if this intended or not, but I've just found I can't craft wooden planks from dead wood...
New gems are awesome, but you really need to add some other uses for them besides the ability to craft decoration blocks from them. Maybe gem-specific trading? (sorry for english)
Yes, the first thing is intended. You aren't supposed to be able to collect dead wood in survival, but I guess that got messed up with the ID compression changes.
We're going to be adding another big use for the gems in the next update.
In the config there are a few biomes that I've never seen on this page. The biomes are Coral Reef, Kelp Forest, and Nether Base. And they all have very low ID's. Will these be fully implemented in the next large update? Or small update, even?
can you make a config option in the config that completely stops biomes o plenty to edit the nether? even when i have disabled all nether biomes and it is wery different then without it, it realy destroys how it lookes with natura if i install this mod
it is becouse the nether biome with biomes o plenty installed is nether but without it is hell, so could you make an config option for using vanilla nether biome?
Wow. Just redid all of the low biome ID's, trying to keep them in numerical order. Whew! Anyway, I realized that there were quite a few overlapping biome ID's Within the same mod! I found that a little weird, but still, since there are unused biomes in the config, I guess if those overlap, it doesn't really matter yet. Will that be fixed in the next update, even if the unused biomes aren't added, since it throws me off, when I'm re-doing biome ID's.
Whoops, I forgot about the fact that this will screw up all my old worlds. Whatever; I can probably just use that converter....
Hey, also, can you think about adding a kind of nether grass, and nether vine-like thing, since the green in the undergarden looks kind of weird with the nether theme. And can you make the hellbark leaves have less green? This, I think would look really good.
As a followup to my original problem outlined above, I did some more testing and it looks like an issue that only occurs when BOP is used with BWG4, and only when Prairie biomes generate. So I've disabled Prairies for now, but I hope that's not the ultimate solution.
Any ideas what might be causing it, TDWP? Is it likely a Forge or Vanilla issue, seeing as it's a NoClassDefFound error?
Wow. Just redid all of the low biome ID's, trying to keep them in numerical order. Whew! Anyway, I realized that there were quite a few overlapping biome ID's Within the same mod! I found that a little weird, but still, since there are unused biomes in the config, I guess if those overlap, it doesn't really matter yet. Will that be fixed in the next update, even if the unused biomes aren't added, since it throws me off, when I'm re-doing biome ID's.
Whoops, I forgot about the fact that this will screw up all my old worlds. Whatever; I can probably just use that converter....
Hey, also, can you think about adding a kind of nether grass, and nether vine-like thing, since the green in the undergarden looks kind of weird with the nether theme. And can you make the hellbark leaves have less green? This, I think would look really good.
They overlap because many biomes were renamed and shuffled around with the last update. Which is why it was advised you delete your cfg and let it regenerate. I recommend doing so, and then tweaking the IDs as needed.
In the config there are a few biomes that I've never seen on this page. The biomes are Coral Reef, Kelp Forest, and Nether Base. And they all have very low ID's. Will these be fully implemented in the next large update? Or small update, even?
The Coral Reef and Kelp Forest will be in a future update. The placeholders are there, but the biomes aren't finished or anything.
The Nether Base is just a basic nether biome. It generates alongside the 4 new nether biomes.
Without a log or a crash report no one can help you. Please post one and use SPOILERS. You can also see if you have the same problem with BOP version 0.5.3.
it doesn't crash it just goes to a shutting down server thing and freezes
I like how you not only added new ways for trees and land to generate, but also new objects/items [even a couple tool tiers] and even objectives as well. I'm still trying to figure out where globs spawn, the jungle spiders spawn in fens I know, but I have nary a clue where globs spawn beyond possibly a swamp-type biome.
And I love the blow dart SMG, it's a nice replacement for the rapid fire bows from early minecraft.
Will be more variant mobs like the roseters or jungle spiders in the future?
Do the New version of the vanilla biomes have to be called to be used or do they automatically overwrite the default biomes?
I'm asking because I am trying to add new biomes for villages to spawn in Millenaire and not sure if I have to add "biome:desert (new)" along with the others (like "biome:Dunes")
Rollback Post to RevisionRollBack
Any Mac friends having trouble installing forge on your minecraft_server.jar files? Check out my script that lets you do it easily with one simple click! For more info look here http://www.minecraft...-click-install/
I had a crash installing the mod with my mods, tried replacing highlands for biomes o' plenty - hoping it could have Mo'Creatures compatibility - I want to play!
Unsure if the report will help with anything but down it goes!
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 06-06-2013 22:23
Description: Failed to start game
java.lang.IllegalArgumentException: Slot 4075 is already occupied by biomesoplenty.blocks.BlockMoss@45f76f82 when adding src.train.common.blocks.BlockAssemblyTableI@77b9e3b0
at net.minecraft.block.Block.<init>(Block.java:340)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at src.train.common.blocks.BlockAssemblyTableI.<init>(BlockAssemblyTableI.java:34)
at src.train.common.blocks.TCBlocks.loadBlocks(TCBlocks.java:33)
at src.train.common.blocks.TCBlocks.init(TCBlocks.java:22)
at src.train.common.Traincraft.preInit(Traincraft.java:127)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2536077216 bytes (2418 MB) / 3014656000 bytes (2875 MB) up to 3014656000 bytes (2875 MB)
JVM Flags: 2 total; -Xms3000m -Xmx3000m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.12.712 Minecraft Forge 7.8.0.712 Optifine OptiFine_1.5.2_HD_U_D3 62 mods loaded, 62 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.12.712} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.0.712} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
CodeChickenCore{0.8.6.12} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
CoFHCore{1.5.2.2} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.5.2.22} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v2.06(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.06.zip) Unloaded->Constructed->Pre-initialized
QuiverMod{1.4.2} [QuiverMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized
CoFHNetwork{1.5.2.2} [CoFHNetwork] (CoFHCore-1.5.2.2.jar) Unloaded->Constructed->Pre-initialized
CoFHWorld{1.5.2.2} [CoFHWorld] (CoFHCore-1.5.2.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights{1.2.1} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_thePlayer{1.0.6} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized
camping{1.0.1c} [The Camping Mod] ([1.5.2] The Camping Mod 1.0.1c.jar) Unloaded->Constructed->Pre-initialized
GrimoireGaia2{1.2.0} [Grimoire of Gaia 2] ([1.5.2]GrimoireofGaia2 1.3.0.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.9.11} [Backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized
Natura{1.5.1_2.1.beta.4} [Natura] (Natura_2.1beta.4.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{0.5.5} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.5.zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
ChestTransporter{1.1.6} [Chest Transporter] (chestTransporter_1.1.6_Universal.zip) Unloaded->Constructed->Pre-initialized
chococraft{2.8.5} [Torojima's ChocoCraft] (Chococraft_2.8.5.zip) Unloaded->Constructed->Pre-initialized
ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
coralmod{1.5.2} [CoralReef Mod] (coral-reef-universal-1.5.2-r2.zip) Unloaded->Constructed->Pre-initialized
CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized
MagicCarpet{1.1} [DrZhark's Magic Carpet Mod] (DrZharks MagicCarpet Mod v1.1.zip) Unloaded->Constructed->Pre-initialized
MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized
ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
FlatBedrock{1.5.1R1.1.1} [FlatBedrock] (FlatBedrock-1.1.1-32.jar) Unloaded->Constructed->Pre-initialized
ThermalExpansion{2.4.3.0} [Thermal Expansion] (ThermalExpansion-2.4.3.0.jar) Unloaded->Constructed->Pre-initialized
IC2{1.115.341-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.341-lf.jar) Unloaded->Constructed->Pre-initialized
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized
MoreExplosives{Release 3.5 for Minecraft 1.5.1} [More Explosives Mod] (MoreExplosivesModRelease3.6forMC1.5.2.zip) Unloaded->Constructed->Pre-initialized
NatureOverhaul{0.3} [Nature Overhaul] (NatureOverhaul_0.3(1.5.X).zip) Unloaded->Constructed->Pre-initialized
NEIPlugins{1.0.9.1} [NEI Plugins] (NEIPlugins-1.0.9.1a.jar) Unloaded->Constructed->Pre-initialized
ParachuteMod{1.5.1} [Parachute Mod] (parachute-1.5.2-forge-685.jar) Unloaded->Constructed->Pre-initialized
pchan3{0.5} [PChan3 mods] (PChan3_mods_0.5(1.5.X).zip) Unloaded->Constructed->Pre-initialized
awger_SmallBoat{0.1} [SmallBoat] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Punt{0.5} [Punt] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Whitehall{0.1} [Whitehall] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Hoy{0.1} [Hoy] (smallboats.jar) Unloaded->Constructed->Pre-initialized
TC{4.0.0_035} [Traincraft] (traincraft-4.0.0_035.jar) Unloaded->Constructed->Errored
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized
weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized
AIBlock{v1.0} [AIBlock] (Weather v1.5 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
WeatherMod{v1.5} [Weather and Tornadoes] (Weather v1.5 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
ZAMod{v1.85} [Zombie Awareness] (Zombie Awareness v1.85 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3650 GL version 2.1.8794, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I had a crash installing the mod with my mods, tried replacing highlands for biomes o' plenty - hoping it could have Mo'Creatures compatibility - I want to play!
Unsure if the report will help with anything but down it goes!
I would have to add that mo' creatures is supported in some biomes, but not in all and also does something weird to spawn rates.
I had a crash installing the mod with my mods, tried replacing highlands for biomes o' plenty - hoping it could have Mo'Creatures compatibility - I want to play!
Unsure if the report will help with anything but down it goes!
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 06-06-2013 22:23
Description: Failed to start game
java.lang.IllegalArgumentException: Slot 4075 is already occupied by biomesoplenty.blocks.BlockMoss@45f76f82 when adding src.train.common.blocks.BlockAssemblyTableI@77b9e3b0
at net.minecraft.block.Block.<init>(Block.java:340)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at src.train.common.blocks.BlockAssemblyTableI.<init>(BlockAssemblyTableI.java:34)
at src.train.common.blocks.TCBlocks.loadBlocks(TCBlocks.java:33)
at src.train.common.blocks.TCBlocks.init(TCBlocks.java:22)
at src.train.common.Traincraft.preInit(Traincraft.java:127)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2536077216 bytes (2418 MB) / 3014656000 bytes (2875 MB) up to 3014656000 bytes (2875 MB)
JVM Flags: 2 total; -Xms3000m -Xmx3000m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.12.712 Minecraft Forge 7.8.0.712 Optifine OptiFine_1.5.2_HD_U_D3 62 mods loaded, 62 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.12.712} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.0.712} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
CodeChickenCore{0.8.6.12} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
CoFHCore{1.5.2.2} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.5.2.22} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v2.06(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.06.zip) Unloaded->Constructed->Pre-initialized
QuiverMod{1.4.2} [QuiverMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized
CoFHNetwork{1.5.2.2} [CoFHNetwork] (CoFHCore-1.5.2.2.jar) Unloaded->Constructed->Pre-initialized
CoFHWorld{1.5.2.2} [CoFHWorld] (CoFHCore-1.5.2.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights{1.2.1} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_thePlayer{1.0.6} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized
camping{1.0.1c} [The Camping Mod] ([1.5.2] The Camping Mod 1.0.1c.jar) Unloaded->Constructed->Pre-initialized
GrimoireGaia2{1.2.0} [Grimoire of Gaia 2] ([1.5.2]GrimoireofGaia2 1.3.0.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.9.11} [Backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized
Natura{1.5.1_2.1.beta.4} [Natura] (Natura_2.1beta.4.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{0.5.5} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.5.zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
ChestTransporter{1.1.6} [Chest Transporter] (chestTransporter_1.1.6_Universal.zip) Unloaded->Constructed->Pre-initialized
chococraft{2.8.5} [Torojima's ChocoCraft] (Chococraft_2.8.5.zip) Unloaded->Constructed->Pre-initialized
ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
coralmod{1.5.2} [CoralReef Mod] (coral-reef-universal-1.5.2-r2.zip) Unloaded->Constructed->Pre-initialized
CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized
MagicCarpet{1.1} [DrZhark's Magic Carpet Mod] (DrZharks MagicCarpet Mod v1.1.zip) Unloaded->Constructed->Pre-initialized
MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized
ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
FlatBedrock{1.5.1R1.1.1} [FlatBedrock] (FlatBedrock-1.1.1-32.jar) Unloaded->Constructed->Pre-initialized
ThermalExpansion{2.4.3.0} [Thermal Expansion] (ThermalExpansion-2.4.3.0.jar) Unloaded->Constructed->Pre-initialized
IC2{1.115.341-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.341-lf.jar) Unloaded->Constructed->Pre-initialized
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized
MoreExplosives{Release 3.5 for Minecraft 1.5.1} [More Explosives Mod] (MoreExplosivesModRelease3.6forMC1.5.2.zip) Unloaded->Constructed->Pre-initialized
NatureOverhaul{0.3} [Nature Overhaul] (NatureOverhaul_0.3(1.5.X).zip) Unloaded->Constructed->Pre-initialized
NEIPlugins{1.0.9.1} [NEI Plugins] (NEIPlugins-1.0.9.1a.jar) Unloaded->Constructed->Pre-initialized
ParachuteMod{1.5.1} [Parachute Mod] (parachute-1.5.2-forge-685.jar) Unloaded->Constructed->Pre-initialized
pchan3{0.5} [PChan3 mods] (PChan3_mods_0.5(1.5.X).zip) Unloaded->Constructed->Pre-initialized
awger_SmallBoat{0.1} [SmallBoat] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Punt{0.5} [Punt] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Whitehall{0.1} [Whitehall] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Hoy{0.1} [Hoy] (smallboats.jar) Unloaded->Constructed->Pre-initialized
TC{4.0.0_035} [Traincraft] (traincraft-4.0.0_035.jar) Unloaded->Constructed->Errored
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized
weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized
AIBlock{v1.0} [AIBlock] (Weather v1.5 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
WeatherMod{v1.5} [Weather and Tornadoes] (Weather v1.5 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
ZAMod{v1.85} [Zombie Awareness] (Zombie Awareness v1.85 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3650 GL version 2.1.8794, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
ava.lang.IllegalArgumentException: Slot 4075 is already occupied by biomesoplenty.blocks.BlockMoss@45f76f82 when adding src.train.common.blocks.BlockAssemblyTableI@77b9e3b0
This is a block ID conflict. Edit BoP or Trains so the ID does not match in the config file.
Can't wait to try it out!
EDIT: Actually it's an older ID (biomesoplenty.blocks.BlockMoss), so scratch that. I think it just occurred because I had to reset the config file. I'm pretty sure a few of these are still trying to call to Forestry default IDs.
New gems are awesome, but you really need to add some other uses for them besides the ability to craft decoration blocks from them. Maybe gem-specific trading? (sorry for english)
Yes, the first thing is intended. You aren't supposed to be able to collect dead wood in survival, but I guess that got messed up with the ID compression changes.
We're going to be adding another big use for the gems in the next update.
2013-06-06 09:53:21 [INFO] [STDOUT] Entity: EntityXPOrb['Experience Orb'/43672, l='Cashew If you can', x=-230.62, y=54.00, z=720.53]
it is becouse the nether biome with biomes o plenty installed is nether but without it is hell, so could you make an config option for using vanilla nether biome?
Whoops, I forgot about the fact that this will screw up all my old worlds. Whatever; I can probably just use that converter....
Hey, also, can you think about adding a kind of nether grass, and nether vine-like thing, since the green in the undergarden looks kind of weird with the nether theme. And can you make the hellbark leaves have less green? This, I think would look really good.
Any ideas what might be causing it, TDWP? Is it likely a Forge or Vanilla issue, seeing as it's a NoClassDefFound error?
They overlap because many biomes were renamed and shuffled around with the last update. Which is why it was advised you delete your cfg and let it regenerate. I recommend doing so, and then tweaking the IDs as needed.
The Coral Reef and Kelp Forest will be in a future update. The placeholders are there, but the biomes aren't finished or anything.
The Nether Base is just a basic nether biome. It generates alongside the 4 new nether biomes.
it doesn't crash it just goes to a shutting down server thing and freezes
Can anyone tell me what is wrong?
I like how you not only added new ways for trees and land to generate, but also new objects/items [even a couple tool tiers] and even objectives as well. I'm still trying to figure out where globs spawn, the jungle spiders spawn in fens I know, but I have nary a clue where globs spawn beyond possibly a swamp-type biome.
And I love the blow dart SMG, it's a nice replacement for the rapid fire bows from early minecraft.
Will be more variant mobs like the roseters or jungle spiders in the future?
I'm asking because I am trying to add new biomes for villages to spawn in Millenaire and not sure if I have to add "biome:desert (new)" along with the others (like "biome:Dunes")
I had a crash installing the mod with my mods, tried replacing highlands for biomes o' plenty - hoping it could have Mo'Creatures compatibility - I want to play!
Unsure if the report will help with anything but down it goes!
// Would you like a cupcake?
Time: 06-06-2013 22:23
Description: Failed to start game
java.lang.IllegalArgumentException: Slot 4075 is already occupied by biomesoplenty.blocks.BlockMoss@45f76f82 when adding src.train.common.blocks.BlockAssemblyTableI@77b9e3b0
at net.minecraft.block.Block.<init>(Block.java:340)
at net.minecraft.block.BlockContainer.<init>(SourceFile:9)
at src.train.common.blocks.BlockAssemblyTableI.<init>(BlockAssemblyTableI.java:34)
at src.train.common.blocks.TCBlocks.loadBlocks(TCBlocks.java:33)
at src.train.common.blocks.TCBlocks.init(TCBlocks.java:22)
at src.train.common.Traincraft.preInit(Traincraft.java:127)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_10, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2536077216 bytes (2418 MB) / 3014656000 bytes (2875 MB) up to 3014656000 bytes (2875 MB)
JVM Flags: 2 total; -Xms3000m -Xmx3000m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.12.712 Minecraft Forge 7.8.0.712 Optifine OptiFine_1.5.2_HD_U_D3 62 mods loaded, 62 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.12.712} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.0.712} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
CodeChickenCore{0.8.6.12} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
CoFHCore{1.5.2.2} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized
NotEnoughItems{1.5.2.22} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
PowerCrystalsCore{1.1.6} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v2.06(1.5.2)} [bspkrsCore] ([1.5.2]bspkrsCorev2.06.zip) Unloaded->Constructed->Pre-initialized
QuiverMod{1.4.2} [QuiverMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized
TreeCapitator{Forge 1.5.2.r01} [TreeCapitator] ([1.5.2]TreeCapitator.Forge.1.5.2.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized
CoFHNetwork{1.5.2.2} [CoFHNetwork] (CoFHCore-1.5.2.2.jar) Unloaded->Constructed->Pre-initialized
CoFHWorld{1.5.2.2} [CoFHWorld] (CoFHCore-1.5.2.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights{1.2.1} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_dropItems{1.0.4} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_otherPlayers{1.0.4} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
DynamicLights_thePlayer{1.0.6} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized
camping{1.0.1c} [The Camping Mod] ([1.5.2] The Camping Mod 1.0.1c.jar) Unloaded->Constructed->Pre-initialized
GrimoireGaia2{1.2.0} [Grimoire of Gaia 2] ([1.5.2]GrimoireofGaia2 1.3.0.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.9.11} [Backpack] (backpack-1.9.11-1.5.2.zip) Unloaded->Constructed->Pre-initialized
Natura{1.5.1_2.1.beta.4} [Natura] (Natura_2.1beta.4.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{0.5.5} [Biomes O' Plenty] (Biomes-O-Plenty-0.5.5.zip) Unloaded->Constructed->Pre-initialized
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized
ChestTransporter{1.1.6} [Chest Transporter] (chestTransporter_1.1.6_Universal.zip) Unloaded->Constructed->Pre-initialized
chococraft{2.8.5} [Torojima's ChocoCraft] (Chococraft_2.8.5.zip) Unloaded->Constructed->Pre-initialized
ConfigMod{v1.0} [Extended Mod Config] (ConfigMod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
coralmod{1.5.2} [CoralReef Mod] (coral-reef-universal-1.5.2-r2.zip) Unloaded->Constructed->Pre-initialized
CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized
MagicCarpet{1.1} [DrZhark's Magic Carpet Mod] (DrZharks MagicCarpet Mod v1.1.zip) Unloaded->Constructed->Pre-initialized
MoCreatures{5.2.2} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.2.zip) Unloaded->Constructed->Pre-initialized
ExtendedRenderer{v1.0} [Extended Renderer] (ExtendedRenderer for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
FlatBedrock{1.5.1R1.1.1} [FlatBedrock] (FlatBedrock-1.1.1-32.jar) Unloaded->Constructed->Pre-initialized
ThermalExpansion{2.4.3.0} [Thermal Expansion] (ThermalExpansion-2.4.3.0.jar) Unloaded->Constructed->Pre-initialized
IC2{1.115.341-lf} [IndustrialCraft 2] (industrialcraft-2_1.115.341-lf.jar) Unloaded->Constructed->Pre-initialized
inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized
MoreExplosives{Release 3.5 for Minecraft 1.5.1} [More Explosives Mod] (MoreExplosivesModRelease3.6forMC1.5.2.zip) Unloaded->Constructed->Pre-initialized
NatureOverhaul{0.3} [Nature Overhaul] (NatureOverhaul_0.3(1.5.X).zip) Unloaded->Constructed->Pre-initialized
NEIPlugins{1.0.9.1} [NEI Plugins] (NEIPlugins-1.0.9.1a.jar) Unloaded->Constructed->Pre-initialized
ParachuteMod{1.5.1} [Parachute Mod] (parachute-1.5.2-forge-685.jar) Unloaded->Constructed->Pre-initialized
pchan3{0.5} [PChan3 mods] (PChan3_mods_0.5(1.5.X).zip) Unloaded->Constructed->Pre-initialized
awger_SmallBoat{0.1} [SmallBoat] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Punt{0.5} [Punt] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Whitehall{0.1} [Whitehall] (smallboats.jar) Unloaded->Constructed->Pre-initialized
awger_Hoy{0.1} [Hoy] (smallboats.jar) Unloaded->Constructed->Pre-initialized
TC{4.0.0_035} [Traincraft] (traincraft-4.0.0_035.jar) Unloaded->Constructed->Errored
AS_UpdateCheck{1.0.8} [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.2.zip) Unloaded->Constructed->Pre-initialized
weaponmod{1.5.2 v1.11.3} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized
AIBlock{v1.0} [AIBlock] (Weather v1.5 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
WeatherMod{v1.5} [Weather and Tornadoes] (Weather v1.5 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
ZAMod{v1.85} [Zombie Awareness] (Zombie Awareness v1.85 Mod for MC v1.5.2.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 3650 GL version 2.1.8794, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I would have to add that mo' creatures is supported in some biomes, but not in all and also does something weird to spawn rates.
If i use my current world what will i miss out on going from 5.3 to 5.4?
This is a block ID conflict. Edit BoP or Trains so the ID does not match in the config file.
To what numbers can/ should I change? Do I need to change only on the config and nowhere else?
Thanks for helping.