Nice! This is very similar to an idea that I had a while back. That being said, I'm glad you decided to create this since I would have never had the time to do so myself. I've really wanted a spell casting system that matched the complexity of other magic mods, such as Equivalent Exchange and ThaumCraft, and I believe this mod has the potential to do just that. Keep up the good work!
Bookmarking this for sure.
It looks amazing, although it needs a few more projectiles, God it would be awesome if you could grab the ghast fireball, make it blue, then give it mana particles, then make it a spell.
And, don't make any explosions drop blocks for lags sake, such as the one where you fly and hit the ground, and that awesome fireball one, but this has potential to be better than thaumcraft, and PLEASE don't make it as complex as thaumcraft.
Other than that, it's amazing.
Need any textures or anything? Nothing you need done very quickly? I have a friend who does amazing shaded textures in about 5-10 minutes.
And also, may i help out with a closed beta? Of course i'm expecting a No, and yes, i do want to play the mod as much as everyone else, but i would be happy to test out for bugs, as if you allowed me to i would be playing it with LAN with my brother in survival, so we're bound to find out a few bugs.
I doubt you need a closed Beta tester, But i thought i might as well offer assistance, i have a lot of time on the holidays.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
This looks incredible. The particle effects, and the graphics in general, are beautiful. I especially like the lightning effect you're using for power transportation Can't wait for that open beta, good luck man!
Bookmarking this for sure.
It looks amazing, although it needs a few more projectiles, God it would be awesome if you could grab the ghast fireball, make it blue, then give it mana particles, then make it a spell.
And, don't make any explosions drop blocks for lags sake, such as the one where you fly and hit the ground, and that awesome fireball one, but this has potential to be better than thaumcraft, and PLEASE don't make it as complex as thaumcraft.
Other than that, it's amazing.
Need any textures or anything? Nothing you need done very quickly? I have a friend who does amazing shaded textures in about 5-10 minutes.
And also, may i help out with a closed beta? Of course i'm expecting a No, and yes, i do want to play the mod as much as everyone else, but i would be happy to test out for bugs, as if you allowed me to i would be playing it with LAN with my brother in survival, so we're bound to find out a few bugs.
I doubt you need a closed Beta tester, But i thought i might as well offer assistance, i have a lot of time on the holidays.
This is fantastic feedback - thank you!
I will add the ghast fireball as a blue projectile - *if*, you provide me with a name for the spell and what should happen when that projectile hits something
Spells that destroy terrain are limited in size, for one, and in the mod's config you can disable the block dropping if you find it too laggy. So that shouldn't be a problem.
This looks like it's gonna be absolutely... AWESOME.
My friend(who really likes magic stuff, we've been searching for a good SMP one) and I are really looking forward to playing this when it comes out! =)
I hate to be that person that asks, but... got an estimate for when the open beta starts? As in, are we talking days, weeks, months, etc.? It's okay if you don't have any idea yet, I'm just curious - and excited. xD
I will add the ghast fireball as a blue projectile - *if*, you provide me with a name for the spell and what should happen when that projectile hits something
Spells that destroy terrain are limited in size, for one, and in the mod's config you can disable the block dropping if you find it too laggy. So that shouldn't be a problem.
Your welcome!
Alright, a name, Mana Scream? Or perhaps Mana-Infused fireball?
And thats great, but the reason why i asked to disable block dropping is because dirt gets in your inventory, and people will often go crazy on magic, blowing everything up as it comes.
Oh, and another idea of a spell, A sort of outer blast, using it will make it rain fireballs (Like the ones in the video) all around you, except from where you were when you casted the spell, that would most defenetly be a very fun spell xD
Anyway, glad you like my ideas! And may i have an answer about Closed Beta testing?
Just wondering.
Thanks :3
Edit: I started a mod support forum thing on PMC to help get this some popularity to kick start it up. Hope you don't mind :3
If so, i can always take it down. Heres the link: http://www.planetminecraft.com/mod/132-ars-magicka---legendary-magic-scrolls-with-sweet-effects/
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Your welcome!
Alright, a name, Mana Scream? Or perhaps Mana-Infused fireball?
And thats great, but the reason why i asked to disable block dropping is because dirt gets in your inventory, and people will often go crazy on magic, blowing everything up as it comes.
Oh, and another idea of a spell, A sort of outer blast, using it will make it rain fireballs (Like the ones in the video) all around you, except from where you were when you casted the spell, that would most defenetly be a very fun spell xD
Anyway, glad you like my ideas! And may i have an answer about Closed Beta testing?
Just wondering.
Thanks :3
Edit: I started a mod support forum thing on PMC to help get this some popularity to kick start it up. Hope you don't mind :3
If so, i can always take it down. Heres the link: http://www.planetmin...-sweet-effects/
Alrighty, let me see what I can do with those spells.
Keep in mind though, that you are going to want a lot of junk blocks if you plan to use Raw Essence (the power system). But I definitely see where you're coming from on the potential for lag.
I don't have a problem with the PMC post, though I'll be releasing a new banner for the mod (since it's no longer called SpellCraft). When I do, if you could just switch the banner to the updated one, that would be perfect. Other than that, no worries.
Alrighty, let me see what I can do with those spells.
Keep in mind though, that you are going to want a lot of junk blocks if you plan to use Raw Essence (the power system). But I definitely see where you're coming from on the potential for lag.
I don't have a problem with the PMC post, though I'll be releasing a new banner for the mod (since it's no longer called SpellCraft). When I do, if you could just switch the banner to the updated one, that would be perfect. Other than that, no worries.
I was planning on doing that anyway, xD
Oh, and i noticed the chicken conjuration thing, if your going to do some stuff like that, than defenetly make more conjuration spells, perhaps some that summon things like the mana elemental? And you should only be able to have 1 minion at a time. lol, sorry for the overload of ideas. Anyway, judging by what you said earlier, there is a config file? Will it allow you to change ids aswell as features of the mod? and also is this a forge mod?
Rollback Post to RevisionRollBack
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
I was planning on doing that anyway, xD
Oh, and i noticed the chicken conjuration thing, if your going to do some stuff like that, than defenetly make more conjuration spells, perhaps some that summon things like the mana elemental? And you should only be able to have 1 minion at a time. lol, sorry for the overload of ideas. Anyway, judging by what you said earlier, there is a config file? Will it allow you to change ids aswell as features of the mod? and also is this a forge mod?
It is already the case that you are limited to one summon at a time. As for more summons...I'm going to focus on getting what's there working properly before I add anything else I'l add it to the list though.
There is a config file, but at the moment you can't change the IDs. That will be implemented by release, however.
I'm really looking forward to this mod, especially considering how prudent Thaumcraft is. I especially like the magical core concept, and I hope to see more constructed sites like that in the future!
It is already the case that you are limited to one summon at a time. As for more summons...I'm going to focus on getting what's there working properly before I add anything else I'l add it to the list though.
There is a config file, but at the moment you can't change the IDs. That will be implemented by release, however.
No hurry man, take your time, anyway, i'm going to stop spamming your forums :3
Rollback Post to RevisionRollBack
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292222-ars-magica-2
Good work!
Keep it up
It looks amazing, although it needs a few more projectiles, God it would be awesome if you could grab the ghast fireball, make it blue, then give it mana particles, then make it a spell.
And, don't make any explosions drop blocks for lags sake, such as the one where you fly and hit the ground, and that awesome fireball one, but this has potential to be better than thaumcraft, and PLEASE don't make it as complex as thaumcraft.
Other than that, it's amazing.
Need any textures or anything? Nothing you need done very quickly? I have a friend who does amazing shaded textures in about 5-10 minutes.
And also, may i help out with a closed beta? Of course i'm expecting a No, and yes, i do want to play the mod as much as everyone else, but i would be happy to test out for bugs, as if you allowed me to i would be playing it with LAN with my brother in survival, so we're bound to find out a few bugs.
I doubt you need a closed Beta tester, But i thought i might as well offer assistance, i have a lot of time on the holidays.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
This is fantastic feedback - thank you!
I will add the ghast fireball as a blue projectile - *if*, you provide me with a name for the spell and what should happen when that projectile hits something
Spells that destroy terrain are limited in size, for one, and in the mod's config you can disable the block dropping if you find it too laggy. So that shouldn't be a problem.
Why must you hurt me so?
My friend(who really likes magic stuff, we've been searching for a good SMP one) and I are really looking forward to playing this when it comes out! =)
I hate to be that person that asks, but... got an estimate for when the open beta starts? As in, are we talking days, weeks, months, etc.? It's okay if you don't have any idea yet, I'm just curious - and excited. xD
Your welcome!
Alright, a name, Mana Scream? Or perhaps Mana-Infused fireball?
And thats great, but the reason why i asked to disable block dropping is because dirt gets in your inventory, and people will often go crazy on magic, blowing everything up as it comes.
Oh, and another idea of a spell, A sort of outer blast, using it will make it rain fireballs (Like the ones in the video) all around you, except from where you were when you casted the spell, that would most defenetly be a very fun spell xD
Anyway, glad you like my ideas! And may i have an answer about Closed Beta testing?
Just wondering.
Thanks :3
Edit: I started a mod support forum thing on PMC to help get this some popularity to kick start it up. Hope you don't mind :3
If so, i can always take it down. Heres the link: http://www.planetminecraft.com/mod/132-ars-magicka---legendary-magic-scrolls-with-sweet-effects/
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Alrighty, let me see what I can do with those spells.
Keep in mind though, that you are going to want a lot of junk blocks if you plan to use Raw Essence (the power system). But I definitely see where you're coming from on the potential for lag.
I don't have a problem with the PMC post, though I'll be releasing a new banner for the mod (since it's no longer called SpellCraft). When I do, if you could just switch the banner to the updated one, that would be perfect. Other than that, no worries.
⠀
I was planning on doing that anyway, xD
Oh, and i noticed the chicken conjuration thing, if your going to do some stuff like that, than defenetly make more conjuration spells, perhaps some that summon things like the mana elemental? And you should only be able to have 1 minion at a time. lol, sorry for the overload of ideas. Anyway, judging by what you said earlier, there is a config file? Will it allow you to change ids aswell as features of the mod? and also is this a forge mod?
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
It is already the case that you are limited to one summon at a time. As for more summons...I'm going to focus on getting what's there working properly before I add anything else
There is a config file, but at the moment you can't change the IDs. That will be implemented by release, however.
No hurry man, take your time, anyway, i'm going to stop spamming your forums :3
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.