hello fihgus. I have one problem with your plugin. I add people to the region through a command /share and after restart the server, it is necessary to add people to the region again through /share. Why they are removed from the region after a server reboot. What could be the problem here?
sorry for my English
Hi keepmind! I have the same problem. Previously, it was not. It helps just to reinstall the plug. Hopefully, this will fix in the future!
P. s. you are from Russia?
I solved the problem this way. Create a new group and add the right bypasspermissions. Added to this group of people tested and all cool But these people can any privat change, but for my server this suitable.
I'm running the Mystcraft mod (with FTB) and whenever someone dies in an age, they get spawned at some faraway location.
I suggest a config for each world to either use the world's default spawn point when they die in said world (default is true) or the spawn point set by the mod.
This could also work for spawn protections (If they actually carry over worlds, I haven't tried)
We will address OP not having permissions in the permission mods, we will also make a "master" user that will be set in the mod config files that will be ignored by all permissions.
P.S. If you are wondering. I am working with Fihgu on the rewrite.
I was wondering if you two , during your re-write, add a way into the groups, maybe permission, ( e.g. color.gold or color.&4 ) to make every member in that specific group permanently have their name in that color but keep their chat / text the normal white? Is that possible, and could you think about implementing it for 3.0.0?
Thank you for your time and great mod!
Help! Please! I have public server ready to go but I cant set regions to protect spawn I type /setregion, it yells me to right click but when i do nothing happens! Same story with /lock. Please help! Thanks
I will admit that at first I had Fihgus Core plus the mods i wanted all in the Mod fold, which worked for /sethome...etc. Of course nothing else worked. I then deleted the Fihgus Core and put the correct files from the Core Mod zip into the jar on my server and this is the error I get now. Is there something I need to delete due to it being installed wrong the first time?
EDIT: also to get the server running again I had to delete the Core Mod files out of the Jar.
---- Minecraft Crash Report ----
// You're mean.
Time: 1/7/13 1:19 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: fihgu/core/io/ObjectSaveFile
at fihgu.protection.CommonProxy.<clinit>(CommonProxy.java:21)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:52)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:460)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: fihgu.core.io.ObjectSaveFile
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
... 32 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Thank you for making this wonderful mod. I use parts of it now on my TFC server. It works wonderfully.
I have a question about the protection mod part of the mod.
Is it currently possible to limit the number of items a player may lock?
For example, say I wanted player A to be able to lock 10 blocks, and Player B to only be able to lock 5 blocks, Can I do this with the mod as it is written now?
If not, might I suggest or request this functionality be added.
Fihgu how do you use your special permissions bypass lock? Im a server owner and cant open anything locked by others lol im sure the answer is in my face and ive just missed it.
Hi keepmind! I have the same problem. Previously, it was not. It helps just to reinstall the plug. Hopefully, this will fix in the future!
P. s. you are from Russia?
ps: I'm from Belarus
I'm running the Mystcraft mod (with FTB) and whenever someone dies in an age, they get spawned at some faraway location.
I suggest a config for each world to either use the world's default spawn point when they die in said world (default is true) or the spawn point set by the mod.
This could also work for spawn protections (If they actually carry over worlds, I haven't tried)
It worked on my FTB server?
I was wondering if you two , during your re-write, add a way into the groups, maybe permission, ( e.g. color.gold or color.&4 ) to make every member in that specific group permanently have their name in that color but keep their chat / text the normal white? Is that possible, and could you think about implementing it for 3.0.0?
Thank you for your time and great mod!
You just need to put the fihgu's Core Mod inside the server jar file.
I realized that after posting something like "right clicking doesn't work, fix it"
Make sure you install the core mod inside ur jar file
and put the rest in the mods folder
EDIT: also to get the server running again I had to delete the Core Mod files out of the Jar.
---- Minecraft Crash Report ----
// You're mean.
Time: 1/7/13 1:19 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: fihgu/core/io/ObjectSaveFile
at fihgu.protection.CommonProxy.<clinit>(CommonProxy.java:21)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:52)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:460)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
Caused by: java.lang.ClassNotFoundException: fihgu.core.io.ObjectSaveFile
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at net.minecraftforge.transformers.EventTransformer.transform(EventTransformer.java:29)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
... 32 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Linux (amd64) version 2.6.32-279.11.1.el6.x86_64
Java Version: 1.7.0_05, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 2078074840 bytes (1981 MB) / 2210791424 bytes (2108 MB) up to 2210791424 bytes (2108 MB)
JVM Flags: 2 total; -Xmx2200M -Xms2200M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 59 mods loaded, 59 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed
fihgu's Core Mod [fihgu's Core Mod] (custom.jar) Unloaded->Errored
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_4.7a.zip) Unloaded->Constructed
ChickenChunks [ChickenChunks] (ChickenChunks 1.2.1.1.jar) Unloaded->Constructed
ComputerCraft [ComputerCraft] (ComputerCraft1.481.zip) Unloaded->Constructed
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.481.zip) Unloaded->Constructed
EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0.jar) Unloaded->Constructed
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
Forestry [Forestry for Minecraft] (forestry-A-1.6.4.1.jar) Unloaded->Constructed
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.2.0.zip) Unloaded->Constructed
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed
TwilightForest [The Twilight Forest] (twilightforest-1.14.0.zip) Unloaded->Constructed
XyCraft [XyCraft] (xycraft-universal-1.4.6-0.9.44.zip) Unloaded->Constructed
GregTech_Addon [GregTech-Addon] (GregTechMod_2.73c.zip) Unloaded->Constructed
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.14.zip) Unloaded->Constructed
OmniTools [OmniTools] (OmniTools-2.2.5.zip) Unloaded->Constructed
SoulShards [SoulShards] (SoulShards-v1.21-universal.zip) Unloaded->Constructed
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a41.zip) Unloaded->Constructed
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed
TC [Traincraft] (Traincraft-3.1.13_010.jar) Unloaded->Constructed
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4.jar) Unloaded->Constructed
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed
drceph.petrogen [Petroleum Generator] ([1.4.6]PetroGen-1.1.zip) Unloaded->Constructed
BinnieCore [Binnie Core] (extrabees-1.4.9.6-prerelease.zip) Unloaded->Constructed
ExtraBees [Extra Bees] (extrabees-1.4.9.6-prerelease.zip) Unloaded->Constructed
fihgu's Protection Mod [fihgu's Protection Mod] (fihgus Protection Mod(2.1.2).zip) Unloaded
fihgu's Teleport Mod [fihgu's Teleport Mod] (fihgus Teleport Mod(2.1.2).zip) Unloaded
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.203.zip) Unloaded
MiscPeripherals [MiscPeripherals] (miscperipherals-2.3.zip) Unloaded
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_2.zip) Unloaded
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded
ObsidiPlates [Obsidian Pressure Plates] (obsidiplates-universal-1.2.0.3.zip) Unloaded
PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
I made a high qualtiy YouTube Video about your mod! Pleae feature it?
Thank you so much, I really needed that.
I will put it in the main post if you would give me permission to do so.
", cursive">Vanilla Servers with teleport, login, permission and protection system! check out this: Slash Mod
", cursive">Vanilla Servers with teleport, login, permission and protection system! check out this: Slash Mod
Thank you for making this wonderful mod. I use parts of it now on my TFC server. It works wonderfully.
I have a question about the protection mod part of the mod.
Is it currently possible to limit the number of items a player may lock?
For example, say I wanted player A to be able to lock 10 blocks, and Player B to only be able to lock 5 blocks, Can I do this with the mod as it is written now?
If not, might I suggest or request this functionality be added.
Thanks in advance,
Bob
.
Did you modify your user file and set yourself to owner? @group owner
http://forum.industrial-craft.net/index.php?page=Thread&threadID=8573
but I dont the 3x3 drill to dig in protected regions because server owners would probably just disable it
I did. bypasslock still isnt a known command.