It even works for me with Optifine! Only problem is low fps (~35 with lag and 2xAA [the same without AA]) and the smooth lighting, which only works if it is set to "min". On "max" it doesn´t work, the normal lighting is displayed then.
I am still not connecting to community-craft.com and I am still not sure what the problem is. I ran a diagnostics and my computer said that it was not responding.
Rollback Post to RevisionRollBack
I don't suffer from insanity. I enjoy every minute of it...
I got a crash:
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Users\WagaYuuri\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-25_13.38.31-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 40d9b35f --------
Full report at:
C:\Users\WagaYuuri\AppData\Roaming\.minecraft\crash-reports\crash-2013-04-25_13.38.31-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 25.04.13 13:38
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_06, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 455646608 bytes (434 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Water_Config]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.4.2
OpenGL: GeForce GT 525M/PCI/SSE2 GL version 4.1.0, NVIDIA Corporation
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Sphax PureBDcraft 128x MC15.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: Couldn't load config! Was looking for: C:\Users\WagaYuuri\AppData\Roaming\.minecraft/bin/shader/config.txt
at Water_Config.<init>(Water_Config.java:55)
at bfr.<init>(EntityRenderer.java:192)
at net.minecraft.client.Minecraft.a(SourceFile:260)
at avv.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:507)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT b8650c6e ----------
The usual issue: you are missing your shaders folder.
I'm also having trouble with the ad.fly link to community-craft.com (I'm trying to get the 1.5.1 Optifine version). Do you have a mirror that we can use?
i dl the opti fine version water shader works but i see my reflection is huge i see a giant face my skin staring back at me i'll try the new opti fine version to see if that will help
i upgraded optifine but the same problem i have a giant player skin bobing up and down across the whole water area.
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 445860048 bytes (425 MB) / 534708224 bytes (509 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.29.662 Minecraft Forge 7.7.1.662 Optifine OptiFine_1.5.1_HD_U_D1 4 mods loaded, 4 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.1.29.662} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.7.1.662} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_TooManyItems{1.5.1 2012-03-23} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 6770M OpenGL Engine GL version 2.1 ATI-1.6.37, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Faithful
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: Couldn't load config! Was looking for: /Users/JakeHassan/Library/Application Support/minecraft/bin/shader/config.txt
at Water_Config.<init>(Water_Config.java:55)
at net.minecraft.client.renderer.EntityRenderer.<init>(EntityRenderer.java:217)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:418)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT e1d8eba1 ----------
cant get this mod to work with or without optifine. if i load it before opifine than the shaders don't appear in game. if i load it after optifine than I get a black screen.
I tried allocating different amounts of ram. 512mb, 1, 2 and 4gig.
this is the log i get running your vanilla shader's
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 4/25/13 8:08 PM
Description: Failed to start game
java.lang.RuntimeException: Couldn't load config! Was looking for: C:\Users\Lance\AppData\Roaming\.minecraft/bin/shader/config.txt
at Water_Config.<init>(Water_Config.java:55)
at bfr.<init>(EntityRenderer.java:192)
at net.minecraft.client.Minecraft.a(SourceFile:260)
at avv.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(SourceFile:507)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 930611656 bytes (887 MB) / 1029046272 bytes (981 MB) up to 1029046272 bytes (981 MB)
JVM Flags: 2 total; -Xms1024m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Water_Config]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
LWJGL: 2.9.0
OpenGL: GeForce GTX 285/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Very likely; Jar signature invalidated
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I see the issue in a few cases but not others. Give it a few hours and it should be functioning properly.
Still not working but I'll try again tomorrow, if it is STILL not working... my internet is screwed
It even works for me with Optifine! Only problem is low fps (~35 with lag and 2xAA [the same without AA]) and the smooth lighting, which only works if it is set to "min". On "max" it doesn´t work, the normal lighting is displayed then.
More feedback: Zoom also doesn´t work.
GENERATION 28: When you see this put it in your signature and add 1 to the generation.
I used Optifine Ultra C6.
Now I´ve updated to Ultra D1 (newest). This also works!
GENERATION 28: When you see this put it in your signature and add 1 to the generation.
The usual issue: you are missing your shaders folder.
For some reason I cannot connect to the downloading site. I live in the US, is that an issue?
Which version and which other mods do you have installed?
You need to explain more.
i upgraded optifine but the same problem i have a giant player skin bobing up and down across the whole water area.
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.8.3
Java Version: 1.6.0_45, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 445860048 bytes (425 MB) / 534708224 bytes (509 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.29.662 Minecraft Forge 7.7.1.662 Optifine OptiFine_1.5.1_HD_U_D1 4 mods loaded, 4 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.1.29.662} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.7.1.662} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_TooManyItems{1.5.1 2012-03-23} [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: ATI Radeon HD 6770M OpenGL Engine GL version 2.1 ATI-1.6.37, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Faithful
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
java.lang.RuntimeException: Couldn't load config! Was looking for: /Users/JakeHassan/Library/Application Support/minecraft/bin/shader/config.txt
at Water_Config.<init>(Water_Config.java:55)
at net.minecraft.client.renderer.EntityRenderer.<init>(EntityRenderer.java:217)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:418)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Thread.java:680)
--- END ERROR REPORT e1d8eba1 ----------
It works for me.
I tried allocating different amounts of ram. 512mb, 1, 2 and 4gig.
System: i7 920, 6 gigs, Win764, GTX 285 314.22 driver's.
LWGL 2.9
Java 7u21 64bit
Optifine 1.5.1 D1
Forge 673
this is the log i get running your vanilla shader's