Suggestion for Feature: Ability to highlight mods based on the public mod-packs. For example, you have a list of the mod-packs somewhere in on top like where the version boxes are (1.47, 1.5, 1.5.1 ect) and lets say you click on the 'Mindcrack' box, then all the mods that are in that pack would be highlighted on the list with an option to filter out non-highlighted mods. Perhaps include a % indicator or 'dim out' mods that are in the pack but are not yet updated to the right version.
and since i never visited your page before and this is a brand new laptop ^^ it aint my browser cache
Thank you for pointing out the link being broken. Yes, the site went under a little bit of a rearrangement, plus the addition of new features. So some things might still be buggy. I'll fix that in the next update, which should be out very, very soon.
Rollback Post to RevisionRollBack
I used to maintain the Minecraft Forums Mod List. However, life has stepped in the way of that. Perhaps later...
http://www.minecraftforum.net/topic/1735766-15-spmp-forge-combat-bars-v11/
If they were reobfuscated a certain way, yes. (At least mine does)
http://www.minecraftforum.net/topic/758734-151everything-minecraft-capes-multiplayer-capescloakswwwmccapescomcape-gallery-transparentanimated/
The Mists of RioV: http://www.minecraftforum.net/topic/1724271-151-spmp-the-mists-of-riov-alpha-11000-new-expansion-pack/#entry21378046
1.5.1
No Fire spread
No Ice Melt
http://www.minecraftforum.net/topic/1571830-151-updated-fire-and-ice-mod-no-fire-spread-no-melting-ice/
http://www.minecraftforum.net/topic/910095-
Thank you for pointing out the link being broken. Yes, the site went under a little bit of a rearrangement, plus the addition of new features. So some things might still be buggy. I'll fix that in the next update, which should be out very, very soon.
Gotcha covered!
http://www.minecraftforum.net/topic/1641444-151item-frame-lag-fix
Updated both to 1.5.1
Added. The list update will be released in another hour and 10 minutes.
+57 to the 1.5.1 list
(March/22/2013)
+30 to the 1.5.0 list
(March/22/2013)
+23 to the 1.4.6/1.4.7 list
(March/22/2013)
*Updated "More Explosives" info: Added description
*Updated "Dynmap" info: Added description
*Updated "Single Player Commands" info: Added description
*Updated "Light Level Overlay" info: Added description, now Forge Required
*Updated "Tinkers' Construct" description
+Added 3 mods by nerdboy64 (Which are the following)
+Added "Better Biomes"
+Added "Gearz Mod"
+Added "The Nether Gems Mod"
+Added "[Not Enough Items] NEI_plugins"
+Added "Travelling House Mod"
+Added "Ocean Adventures"
+Added "Squidageddon"
+Added "[Buildcraft] Additional Buildcraft"
+Added "Command Block GUI"
+Added "[CraftGuide] AspectGuide for Thaumcraft"
+Added "[CraftGuide] BreedingGuide for Forestry"
+Added "[ThaumCraft] Liquid Essence"
+Added "MCAbilities"
I'll get around to it when I wake up. I need some rest really badly.
ProSthetics
Minor Alchemy (Includes the Creeper Sword and Flight Ring mods as well)
Once again, great job on the upkeep.
RSMC - A massive RPG mod which adds skills and tons of content to Minecraft, one block at a time!
http://www.minecraftforum.net/topic/1511095-15151-forgessphybridcraftadds-hybrid-blocksitems-and-weapons/
Mapping and Modding rules | Global rules
http://www.minecraftforum.net/topic/1626113-151-the-ocarina-mod-31/