Very nice mod. The bock selection issue isn't very important to me. So i'm totally going to use this. ^^
Edit:
I'm having a problem with this mod. Water isn't being rendered after installing this mod.
Mods:
ModLoader
--Mine Little Pony
--InvTweaks
--PonyPowers
Optifine
Better Third Person
The water renders when adding one mod at a time till I install Better Third Person. Water is definitely there, as I hear the water sound and float when in it. Water renders when my head goes under water, but in both first and third person the water is not visible unless you are underwater.
Very nice mod. The bock selection issue isn't very important to me. So i'm totally going to use this. ^^
Edit:
I'm having a problem with this mod. Water isn't being rendered after installing this mod.
Mods:
ModLoader
--Mine Little Pony
--InvTweaks
--PonyPowers
Optifine
Better Third Person
The water renders when adding one mod at a time till I install Better Third Person. Water is definitely there, as I hear the water sound and float when in it. Water renders when my head goes under water, but in both first and third person the water is not visible unless you are underwater.
Yeah, I really need to port it to ModLoader and make it compatible with everything, maybe one day.
Any idea when you might get a chance to fix the camera angle/crosshair closer to the player model as you mentioned above? My wife has to play minecraft in 3rd person because she gets motion sick otherwise, and she was really excited about using your mod, as the default 3rd person mode is terrible.
However, she found that the crosshair in this version of your mod was too far away from the model and threw her off when walking. The picture above looks like it would be a perfect compromise between the default angle and your mod. If you could fix that she would be very happy. Thanks in advance.
Any idea when you might get a chance to fix the camera angle/crosshair closer to the player model as you mentioned above? My wife has to play minecraft in 3rd person because she gets motion sick otherwise, and she was really excited about using your mod, as the default 3rd person mode is terrible.
However, she found that the crosshair in this version of your mod was too far away from the model and threw her off when walking. The picture above looks like it would be a perfect compromise between the default angle and your mod. If you could fix that she would be very happy. Thanks in advance.
I've just updated it, about time xD It's a lot closer to the player and the aiming is a lot more precise. Let me know if it needs to be any closer or rotated any more or anything like that! Sorry for the wait xD
Alright, we've had a chance to test out the mod. The tighter camera angle is a huge improvement!
One problem, when running Optifine with the Graphics:Fancy setting the water is invisible. Changing specific water settings has no effect. The only solution is to change to Graphics:Fast.
As I'm sure you know, this is because Optifine also modifies the auv.class file, is there any way you make these two compatible? Maybe an Optifine specific version of this mod, since Optifine is one of the most popular minecraft mods?
Erm, for some reason, i installed the mod but when i f5, the third person hasnt changed at all. i tried with modloader, then clean, and neither worked. help? D:
Alright, we've had a chance to test out the mod. The tighter camera angle is a huge improvement!
One problem, when running Optifine with the Graphics:Fancy setting the water is invisible. Changing specific water settings has no effect. The only solution is to change to Graphics:Fast.
As I'm sure you know, this is because Optifine also modifies the auv.class file, is there any way you make these two compatible? Maybe an Optifine specific version of this mod, since Optifine is one of the most popular minecraft mods?
Thanks for your hard work.
Yes! I do have permission from the creator of Optifine to make a version of my mod using his, I'll get on to that when I'm on my desktop!
Erm, for some reason, i installed the mod but when i f5, the third person hasnt changed at all. i tried with modloader, then clean, and neither worked. help? D:
It worked fine for me just now, I downloaded from my adf.ly link and the archive was fine, and I installed it with that same one and the third person was how it should be. Any more details?
Yes! I do have permission from the creator of Optifine to make a version of my mod using his, I'll get on to that when I'm on my desktop!
It worked fine for me just now, I downloaded from my adf.ly link and the archive was fine, and I installed it with that same one and the third person was how it should be. Any more details?
I used magic launcher should i not? it keeps my mods organized though
Please do it D:
I will worship you if you do
I might do it soon-ish if I stay awake, I'm always more productive at night(almost 11pm here).
Well i didn't see anything about that, but i'm sorry
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
pleaaaaaseee, the community needs this! D:
Edit:
I'm having a problem with this mod. Water isn't being rendered after installing this mod.
Mods:
ModLoader
--Mine Little Pony
--InvTweaks
--PonyPowers
Optifine
Better Third Person
The water renders when adding one mod at a time till I install Better Third Person. Water is definitely there, as I hear the water sound and float when in it. Water renders when my head goes under water, but in both first and third person the water is not visible unless you are underwater.
Yeah, I really need to port it to ModLoader and make it compatible with everything, maybe one day.
Why thanks! I'm a big procrastinator, so I always put off doing some work on it xD
No problem ;D
Any idea when you might get a chance to fix the camera angle/crosshair closer to the player model as you mentioned above? My wife has to play minecraft in 3rd person because she gets motion sick otherwise, and she was really excited about using your mod, as the default 3rd person mode is terrible.
However, she found that the crosshair in this version of your mod was too far away from the model and threw her off when walking. The picture above looks like it would be a perfect compromise between the default angle and your mod. If you could fix that she would be very happy. Thanks in advance.
I've just updated it, about time xD It's a lot closer to the player and the aiming is a lot more precise. Let me know if it needs to be any closer or rotated any more or anything like that! Sorry for the wait xD
One problem, when running Optifine with the Graphics:Fancy setting the water is invisible. Changing specific water settings has no effect. The only solution is to change to Graphics:Fast.
As I'm sure you know, this is because Optifine also modifies the auv.class file, is there any way you make these two compatible? Maybe an Optifine specific version of this mod, since Optifine is one of the most popular minecraft mods?
Thanks for your hard work.
⠀
I tried with three separate downloads and all resulted the same.
Yes! I do have permission from the creator of Optifine to make a version of my mod using his, I'll get on to that when I'm on my desktop!
It worked fine for me just now, I downloaded from my adf.ly link and the archive was fine, and I installed it with that same one and the third person was how it should be. Any more details?
I used magic launcher should i not? it keeps my mods organized though
Hmm, I've never tried magic launcher. I'll test it out later and see if I can do anything for it to work!
sweet thanks