The Meaning of Life, the Universe, and Everything.
Join Date:
7/22/2012
Posts:
95
Member Details
I have a serious concern about this mod. I want to include this on my server, along with Noppes' Custom NPCs mod, however I need to scale down monsters to gear players receive.
Players on my server will be playing in a world in which they cannot alter, they are in adventure mode.
Perhaps make a separate version of the mod that has spells that do not influence the world.
1) Fire spells should not leave fire blocks on the floor. Perhaps they should leave entities like fire arrows.
2) Water spells usually put out fire blocks.
3) I do believe that fire spells remove paintings as well.
Another concern, there seems to be no way to decide how much damage a player can do, so how about limiting staffs, ie. Wood staff allows spells to do up to 6-13 damage, stone up to 7-14, iron up to 8-15, diamond up to 9-16, emerald up to 10-17. These limits are just 1 point above the sword damage values, however this is just a suggestion.
Also, a smart idea, enchantments that grant you more magical power.
Players on my server will be playing in a world in which they cannot alter, they are in adventure mode.
Perhaps make a separate version of the mod that has spells that do not influence the world.
1) Fire spells should not leave fire blocks on the floor. Perhaps they should leave entities like fire arrows.
2) Water spells usually put out fire blocks.
3) I do believe that fire spells remove paintings as well.
Another concern, there seems to be no way to decide how much damage a player can do, so how about limiting staffs, ie. Wood staff allows spells to do up to 6-13 damage, stone up to 7-14, iron up to 8-15, diamond up to 9-16, emerald up to 10-17. These limits are just 1 point above the sword damage values, however this is just a suggestion.
Also, a smart idea, enchantments that grant you more magical power.