Do you mind if I try to make a simple pack that is compatible with IC2, Buildcraft, Railcratf etc. and uses Mill's Parts? I wanted to do this because I want to learn about making packs and you obviously have enough on your hands for now, and I think this idea might become popular.
Um sure, if you succeed you can be on my team and help me make packs faster :).
How can I use the main weapon of tanks? When I go to the "Guns" selection, it says "add guns at the crafting table". But how? And why don't u post all the recipes???
With tanks yo put shells in the shells slot recipes will be up soon
Don't take me for a noob or anything, but I'm currently trying to find the name (In the code) for some of the materials added by IC2 (Copper, tin, Circuits), and I can't seem to find it. I don't want to decompile the IC2 jar, so I was wondering if you knew how I could get it. I also tried opening the jar file in 7-Zip and browsing through the classes, with no luck. BTW, this is all going towards my content pack, its sort of becoming an assorment of common and well known weapons (Uzi, AK-47, MGL).
Don't take me for a noob or anything, but I'm currently trying to find the name (In the code) for some of the materials added by IC2 (Copper, tin, Circuits), and I can't seem to find it. I don't want to decompile the IC2 jar, so I was wondering if you knew how I could get it. I also tried opening the jar file in 7-Zip and browsing through the classes, with no luck. BTW, this is all going towards my content pack, its sort of becoming an assorment of common and well known weapons (Uzi, AK-47, MGL).
um i don't know the names, you should ask the creators of that mod.
I mean that the gun doesn't use ammo, you make it in the Gun Box, fire it, and it either becomes used and disappears, or returns a useless empty weapon. ( Like a panzerfaust or one of the old single-use RPGs )
Over 100 posts in this topic!
I mean that the gun doesn't use ammo, you make it in the Gun Box, fire it, and it either becomes used and disappears, or returns a useless empty weapon. ( Like a panzerfaust or one of the old single-use RPGs )
Over 100 posts in this topic!
I mean that the gun doesn't use ammo, you make it in the Gun Box, fire it, and it either becomes used and disappears, or returns a useless empty weapon. ( Like a panzerfaust or one of the old single-use RPGs )
Over 100 posts in this topic!
Look at the way crossbows and Nerf Marauders work. There's an option to have the ammunition come as individual shots rather than as a magazine, and it can be loaded into the gun like that. Then when the gun's fired, you see the damage bar decrease as it runs out of ammo, and when it's completely out the bar goes away and the gun reloads however many shots it's got. You can probably make a gun and make ammunition for it, and have it spawn with one shot in the magazine. Then just don't provide any way to obtain reloads, and you've got your useless empty weapon.
Rollback Post to RevisionRollBack
May the Force be with you. Unless you're a troll, in which case, may the farce be with you.
The pack is mostly done. All I need to do is edit a few textures and 3-4 more guns. Here is the list so far.
•AK-47
•M16A4 (I've given it a 3-Round Burst effect and I'm working on ironsights)
•MP5
•Uzi
•M60
•RPG
•SMAW (Has a scope and more accuracy than the RPG, but less damage.
•Glock 17
•Desert Eagle
•Dragunov
•Beret .50 Cal (I hope to make this a deployable weapon with a custom model)
•.50 Cal Machine Gun
•Double Barrel (Pretty much a Luftwaffe shotgun)
•SPAS-12 (Less range than the double barrel)
No vehicles at the moment, hope this works out!
P.S. Do you want me to make a seperate thread, or should this stay here?
P.P.S. Thank you Jedi!
The pack is mostly done. All I need to do is edit a few textures and 3-4 more guns. Here is the list so far.
•AK-47
•M16A4 (I've given it a 3-Round Burst effect and I'm working on ironsights)
•MP5
•Uzi
•M60
•RPG
•SMAW (Has a scope and more accuracy than the RPG, but less damage.
•Glock 17
•Desert Eagle
•Dragunov
•Beret .50 Cal (I hope to make this a deployable weapon with a custom model)
•.50 Cal Machine Gun
•Double Barrel (Pretty much a Luftwaffe shotgun)
•SPAS-12 (Less range than the double barrel)
No vehicles at the moment, hope this works out!
P.S. Do you want me to make a seperate thread, or should this stay here?
P.P.S. Thank you Jedi!
And, since I haven't found one, is there a Manus/ Stan vehicle model for the M1 Abrams and the T-90?
You do know that Albaka (Mod creator) Gets loads of spam.
EDIT: Nevermind, I used the config file to find the code names.
I mean that the gun doesn't use ammo, you make it in the Gun Box, fire it, and it either becomes used and disappears, or returns a useless empty weapon. ( Like a panzerfaust or one of the old single-use RPGs )
Over 100 posts in this topic!
Look at the way crossbows and Nerf Marauders work. There's an option to have the ammunition come as individual shots rather than as a magazine, and it can be loaded into the gun like that. Then when the gun's fired, you see the damage bar decrease as it runs out of ammo, and when it's completely out the bar goes away and the gun reloads however many shots it's got. You can probably make a gun and make ammunition for it, and have it spawn with one shot in the magazine. Then just don't provide any way to obtain reloads, and you've got your useless empty weapon.
•AK-47
•M16A4 (I've given it a 3-Round Burst effect and I'm working on ironsights)
•MP5
•Uzi
•M60
•RPG
•SMAW (Has a scope and more accuracy than the RPG, but less damage.
•Glock 17
•Desert Eagle
•Dragunov
•Beret .50 Cal (I hope to make this a deployable weapon with a custom model)
•.50 Cal Machine Gun
•Double Barrel (Pretty much a Luftwaffe shotgun)
•SPAS-12 (Less range than the double barrel)
No vehicles at the moment, hope this works out!
P.S. Do you want me to make a seperate thread, or should this stay here?
P.P.S. Thank you Jedi!