I got a question about the "solar recharging unit" you can put into the "mekasuit helmet".
I just love the concept and possibilitis of all those items, but the "solar recharging unit" doesn't seem to work.
I also installed the "Charge distribution unit" into the mekasuit chest piece.
But when i am out in the sun i still lose power regardless if i am turning the "solar recharging unit" on or off.
Do i just lose less energy or is this unit not functional at the moment?
ps: also two suggestions which would be awesome in my opionon: A gun or laser beam like weapon for ranged combat. The bow seems kinda... archaic.
And would it be possible to change the chargepads, so they don't got the vertical slap on the side? They are charged with power from below anyway and it would be much easier to create a grid to walk on. :-)
Thank you for this amazing mod.
I would say this is the single best mod i have ever played in minecraft.
Please keep up working on those awesome ideas and features.
Hey, guys. I've been playing Mekanism v10 for the last week and I absolutely love it. However, since the version just came out, wiki is not updated yet on some new stuff, and I have a couple of questions. Would be terrific if you could help me.
I've build my fission reactor and fuel production chain. I understand that you can use the reactor in two ways: either passing water through it as a coolant, which gives you steam on the output; or pass sodium as coolant to get superheated sodium in return, which can in turn heat boiler to produce steam from water. Steam them goes to turbine, producing energy and giving back water, so you can build a closed water circuit, same goes for sodium and boiler. I tested both options and it turns out that they give exactly same energy output. Is this intended? What's the point in using sodium and boiler then?
Another problem with this setup: when turbine can no longer output power (its internal buffer and whatever it feeds energy to are full), it stops consuming steam or just dumps the excess, depending on what I choose in the interface. Problem is, in either case it also stops outputting water, and this breaks my closed water circuit. Even on small fuel injection rate and large water tank nearby the whole system quickly gets dry, and reactor overheats. It takes an insane amount of pumps to keep water flowing into reactor/boiler if none comes out of turbine, so that is hardly a solution. I'd rather keep producing energy at full speed and dump the excess, but I don't know how. Is there any way to do this?
Fission reactor outputs Nuclear Waste, which I process further with Solar Neutron Activator and Pressurized Reaction Chamber, getting Spent Nuclear Waste in the end. I understand that both kinds of waste must be stored in Radioactive Waste Barrel. Does it have capacity limit? There is no indication of capacity or how much waste is inside.
Help I can't get my metallurgic infuser to make steel. It has power and so forth. The two boxes on the left are highlighted yellow and red. I noticed when I was googling how to do this. Every photo and video shows the first box on the left being purple and not yellow. I can stick the ore in the red box just fine it starts to smelt down. just not the coal or charcoal into the yellow box to make the steel. I'm on the latest release of minecraft / using the latest release of this mod as well.
I LOVE this mod, really makes me think. My only complaint is the speed of the jetpack. If there was a way to throttle the flying speed, or make the hydrogen more efficient to decrease usage, that would make the mod perfect! (Please include the jetpack module for the suit)