Something made my quantum entangloporters stop connecting to any pipe or cable. I don't know if it was a Mek update (I'm on 274 now) or anything else. So what can I do that my entangloporters connect again?
I had two working connections, but cannot get these connected to the calbles again. Even downgrading Mekanism to 270 did not work.
I did some googling and found out that the channels get corrupted when they are active when logging out. So setting up new channels let the entangloporters connect again, but that does not remain so. The next logout corrupts the channels again.
Hope there will be a fix soon.
One additional note: Private connections seem to survive a restart of the game. So this issue is not that urgent at least for singleplayer.
My brother and I want to use mekanism on a server with our friends, but it appears the only 1.9.4 downloads would be on the build server. Are they stable?
I tried building it from source (I had to up the forge version in the build.gradle to make it compile) and we got several crashes with basic stuff such as placing pipes. It also seems to have a hard dependency on IC2. Are these still problems or is GitHub not updated? Just looked. Last commit was 2 hours ago. Yeah, GitHub is updated.
If we donate to get access to the dev server, would you be opposed to us distributing it to our friends so we can use it on our server?
Thanks for all the time and energy you've put in to the mod. I LOVE the new art assets by the way.
Rollback Post to RevisionRollBack
GENERATION 40: The first time you see this, copy it into your signature on any forum and add 1 to the generation. This is a Social experiment.
Question about the Quantum Entangloporters, do they follow the same permissions as the other machines when set to private? Mainly the permission that only the owner can break the block?
adf.ly isn't working. Whenever I click the "Skip Ad" button, it doesn't start my download, it just takes me to another ad. Is there a direct link to the newest versions for 1.7.10?
adf.ly isn't working. Whenever I click the "Skip Ad" button, it doesn't start my download, it just takes me to another ad. Is there a direct link to the newest versions for 1.7.10?
Not sure if I should say this trick, but anyways, edit the link after pasting it remove the adf.ly/something and just grab the link that start with the dl.aidancbrady.com
I had a question about the current version...has anyone tried to hook up a Tesseract directly to the industrial turbine? I've tried and can't seem to get it to work. I have to transfer my power through an energy cube to a Tesseract.
Not sure if I should say this trick, but anyways, edit the link after pasting it remove the adf.ly/something and just grab the link that start with the dl.aidancbrady.com
I knew how all the old machines looked and so i managed it to know what i need to do and so but now were all the machines are blackened almost look the same i am so confused that idk what i need to do what
There was a resouce pack or a config option to use the older textures. Not sure as I cannot see it as a config coption (as in something simple as "B:EnableOldtextures=true")
There are some texture packs going around that revert to the old textures - if you use those don't complain to the devs if something doesn't look right. Too many issues were opened before on Github because texture packs weren't udpated or for some other reason.
Can somebody post the adfly links to Mekanism 1.10, generators 1.10 and tools 1.10? I'm getting a 522 error and a cached copy of the download page, which... doesn't help.
EDIT: Several days later and I can finally connect to the site. Huzzah!
Does it still take an hour of crafting to create a digital miner? I just saw an ~1 year old livestream in which someone just crafted this thing and did nothing else: youtu.be/PdR9vgwbXAo (~second half)
Does it still take an hour of crafting to create a digital miner? I just saw an ~1 year old livestream in which someone just crafted this thing and did nothing else: youtu.be/PdR9vgwbXAo (~second half)
Depends - if you have your machines setup and you got the resources then it doesn't take an hour to craft whats needed. Obtaining resources is up to how the player is (good or bad).
Depends - if you have your machines setup and you got the resources then it doesn't take an hour to craft whats needed. Obtaining resources is up to how the player is (good or bad).
In the stream it was just the time for using crafting table, pulverizer, unifier, etc., no ressource gathering. The question is also a general one: Why do so many technical mods have such complicated processes for building something?
This mod is amazing!
Something made my quantum entangloporters stop connecting to any pipe or cable. I don't know if it was a Mek update (I'm on 274 now) or anything else. So what can I do that my entangloporters connect again?
I had two working connections, but cannot get these connected to the calbles again. Even downgrading Mekanism to 270 did not work.
I did some googling and found out that the channels get corrupted when they are active when logging out. So setting up new channels let the entangloporters connect again, but that does not remain so. The next logout corrupts the channels again.
Hope there will be a fix soon.
One additional note: Private connections seem to survive a restart of the game. So this issue is not that urgent at least for singleplayer.
My brother and I want to use mekanism on a server with our friends, but it appears the only 1.9.4 downloads would be on the build server. Are they stable?
I tried building it from source (I had to up the forge version in the build.gradle to make it compile) and we got several crashes with basic stuff such as placing pipes. It also seems to have a hard dependency on IC2. Are these still problems
or is GitHub not updated? Just looked. Last commit was 2 hours ago. Yeah, GitHub is updated.If we donate to get access to the dev server, would you be opposed to us distributing it to our friends so we can use it on our server?
Thanks for all the time and energy you've put in to the mod. I LOVE the new art assets by the way.
GENERATION 40: The first time you see this, copy it into your signature on any forum and add 1 to the generation. This is a Social experiment.
Can I use this mod in my modpack?
1| if (signature = true) {
2| document.write("Wassup?");
3| }
4| else {
5| document.write("404: signature not found");
6| }
https://github.com/aidancbrady/Mekanism#license
Question about the Quantum Entangloporters, do they follow the same permissions as the other machines when set to private? Mainly the permission that only the owner can break the block?
I can't use any of the tanks as buckets like it says I should be able to. I've tried reconfiguring the item mode key, but it doesn't do anything.
Will be it released on 1.8.9?
1.9.4 and now 1.10 Forge are done, why do a 1.8.9, all mods that were on 1.8.9 are now in 1.9.4 or 1.10
If I remember correctly, you have to use the mode key together with the sneaking key.
adf.ly isn't working. Whenever I click the "Skip Ad" button, it doesn't start my download, it just takes me to another ad. Is there a direct link to the newest versions for 1.7.10?
Not sure if I should say this trick, but anyways, edit the link after pasting it remove the adf.ly/something and just grab the link that start with the dl.aidancbrady.com
I had a question about the current version...has anyone tried to hook up a Tesseract directly to the industrial turbine? I've tried and can't seem to get it to work. I have to transfer my power through an energy cube to a Tesseract.
Totally worked, thanks!
There was a resouce pack or a config option to use the older textures. Not sure as I cannot see it as a config coption (as in something simple as "B:EnableOldtextures=true")
There are some texture packs going around that revert to the old textures - if you use those don't complain to the devs if something doesn't look right. Too many issues were opened before on Github because texture packs weren't udpated or for some other reason.
There doesn't seem to be a working 1.9.4 version because of issue #3503 which has been fixed but only for 1.10.2.
I am the biggest lurker you've (n)ever seen.
Can somebody post the adfly links to Mekanism 1.10, generators 1.10 and tools 1.10? I'm getting a 522 error and a cached copy of the download page, which... doesn't help.EDIT: Several days later and I can finally connect to the site. Huzzah!
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
Does it still take an hour of crafting to create a digital miner? I just saw an ~1 year old livestream in which someone just crafted this thing and did nothing else: youtu.be/PdR9vgwbXAo (~second half)
Depends - if you have your machines setup and you got the resources then it doesn't take an hour to craft whats needed. Obtaining resources is up to how the player is (good or bad).
In the stream it was just the time for using crafting table, pulverizer, unifier, etc., no ressource gathering. The question is also a general one: Why do so many technical mods have such complicated processes for building something?