For the love of... use pastebin or spoilers or something woman!
Your crash log is full of Applied Energistics and FMP errors, I don't see anything directly related to this mod. Update Applied Energistics (there's a stable version now and say thank you and goodbye to Algo, he just quit modding) and you are 7 versions behind on FMP as well.
I would suggest trying out without Gregtech since I don't trust that guy at all... he like to mess with other ppls stuff.
If you are looking for an alternative, I use InvisibLights and am pretty happy with it!
Thanks for the advice. I also edited the message so its in a pastebin now.
I tried updating to the latest Forge Multipart. THAT causes a crash in NEI when you are in the TAB screen of creative mode of NEI and you press the search TAB. Instant dump ! hmmm...
I am SO sad to hear about Algo from AE2. What a gut punch. I hope he comes back - people need to pay that man some respect and hopefully he comes around.
I really want to get this mod working though... I'll keep trying, but like I said, its never been able to work, and my game only crashes when I put it in. I know AE2 is showing in the crash log as a problem, but everything runs ok, UNIT I put greg lighting in. And its always been this way, even when I tried adding it to popular packs like on FTB. Maybe its me, but thats why I came here to see if there is a consensus of others having issues and what their solutions have been.
I would HOPE that any mod make r would test their mod up against a large pack of the most popular mods, and how it fairs. I mean, this is JUST a light mod - it SHOULD work well with most anything out there... especially AE2 or IC2 or Buildcraft, etc.
What this mod needs is a light source like the old wrath lamp from Factorization. The normal lights are great for long hallways, but if you put it overhead, then it doesn't light up a very large area. The wrath type lamp would light up an area of about 32 blocks in all directions and could be stylish as well.
For the love of... use pastebin or spoilers or something woman!
Your crash log is full of Applied Energistics and FMP errors, I don't see anything directly related to this mod. Update Applied Energistics (there's a stable version now and say thank you and goodbye to Algo, he just quit modding) and you are 7 versions behind on FMP as well.
I would suggest trying out without Gregtech since I don't trust that guy at all... he like to mess with other ppls stuff.
If you are looking for an alternative, I use InvisibLights and am pretty happy with it!
I just checked, and he didn't mess with much, except adding a config to disable one recipe for iridium plates to be replaced with his, and the same for iridium itself.
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Hi, this mod is nice, but I was wondering why did you add a creative tab for it and didn't add your items to it?
Yeah, I'm wondering that as well, They were fine on the 1.7.2 version I believe, but on the 1.7.10, they're in the Misc. Menu in the Vanilla Menus or something like that and the tab for it is left completely empty.
No, you don't. I know because I tried it without GregTech and it worked fine.
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Click on this Spoiler to see misc. banners and whatnot!
There is also a BUG in this mod in the most recent release GregsLighting-1.11.0-mc1.7.10 that if you trying placing them higher than 10 or 20 blocks or so, they glitch out and go invisible,
I'll also +1 the derp for a TAB being empty in the creative mode Tabs.
"hi im bumping a thread with comic sans font and thats that and im a troll who likes to spam the comic sans font"
Users these days..
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
Click on this spoiler to see mods and ideas that I support!
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Just a bump to let you know I too see this as this is an amazing mod, especially for server-ops who want to create more atmospheric buildings without placing so many torches! Downloading now!
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Posts:
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Location:
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Minecraft:
iceman11a
Member Details
I had an area that I have some IC2 generators running and I wanted to hook up a lighting system. The problem is that your flood lights only need 1 UE/t. and the lowest cables that IC2 will handle is 23 EU/t.. How do I hook up some flood lights using IC2. Evey time I try and connect them. The flood lights blow up.
I'm running the recommended release of Tekkit at the moment on a server and I have a very specific problem. If you place a red alloy wire next to a flood light and power it, when you break the wire it crashes the server. It doesn't do it if you break a powered wire that is touching a flood light, nor does it crash if you break a wire that isn't powered, touching or next to a flood light. Anyone had this?
Crash report:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 08/09/15 22:47
Description: Exception ticking world
java.lang.UnsupportedOperationException: empty.max
at scala.collection.TraversableOnce$class.max(TraversableOnce.scala:216)
at scala.collection.SeqViewLike$AbstractTransformed.max(SeqViewLike.scala:43)
at codechicken.multipart.TileMultipart.getLightValue(TileMultipart.scala:170)
at codechicken.multipart.BlockMultipart.getLightValue(BlockMultipart.scala:231)
at net.minecraft.world.World.func_98179_a(World.java:3415)
at net.minecraft.world.World.func_72936_c(World.java:3543)
at net.minecraft.world.World.func_72969_x(World.java:3402)
at net.minecraft.world.World.func_72903_x(World.java:3235)
at net.minecraft.world.World.func_72893_g(World.java:3278)
at net.minecraft.world.WorldServer.func_72893_g(WorldServer.java:332)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:199)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:657)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at scala.collection.TraversableOnce$class.max(TraversableOnce.scala:216)
at scala.collection.SeqViewLike$AbstractTransformed.max(SeqViewLike.scala:43)
at codechicken.multipart.TileMultipart.getLightValue(TileMultipart.scala:170)
at codechicken.multipart.BlockMultipart.getLightValue(BlockMultipart.scala:231)
at net.minecraft.world.World.func_98179_a(World.java:3415)
at net.minecraft.world.World.func_72936_c(World.java:3543)
at net.minecraft.world.World.func_72969_x(World.java:3402)
at net.minecraft.world.World.func_72903_x(World.java:3235)
at net.minecraft.world.World.func_72893_g(World.java:3278)
at net.minecraft.world.WorldServer.func_72893_g(WorldServer.java:332)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:199)
-- Affected level --
Details:
Level name: world
All players: 1 total; [GCCorePlayerMP['meddigo'/4699, l='world', x=-139.34, y=69.00, z=86.06]]
Chunk stats: ServerChunkCache: 410 Drop: 0
Level seed: 1260338307906247262
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-248,64,16), Chunk: (at 8,4,0 in -16,1; contains blocks -256,0,16 to -241,255,31), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 45670978 game time, 42733277 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 2988 (now: true), thunder time: 18993 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:657)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
Thanks for the advice. I also edited the message so its in a pastebin now.
I tried updating to the latest Forge Multipart. THAT causes a crash in NEI when you are in the TAB screen of creative mode of NEI and you press the search TAB. Instant dump ! hmmm...
I am SO sad to hear about Algo from AE2. What a gut punch. I hope he comes back - people need to pay that man some respect and hopefully he comes around.
I really want to get this mod working though... I'll keep trying, but like I said, its never been able to work, and my game only crashes when I put it in. I know AE2 is showing in the crash log as a problem, but everything runs ok, UNIT I put greg lighting in. And its always been this way, even when I tried adding it to popular packs like on FTB. Maybe its me, but thats why I came here to see if there is a consensus of others having issues and what their solutions have been.
I would HOPE that any mod make r would test their mod up against a large pack of the most popular mods, and how it fairs. I mean, this is JUST a light mod - it SHOULD work well with most anything out there... especially AE2 or IC2 or Buildcraft, etc.
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If Minecraft were real, you'd be a zombie right now.
I just checked, and he didn't mess with much, except adding a config to disable one recipe for iridium plates to be replaced with his, and the same for iridium itself.
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Curse Premiumyes i was wondering this myself. awesome mod btw, perfect for my walled in village
Yeah, I'm wondering that as well, They were fine on the 1.7.2 version I believe, but on the 1.7.10, they're in the Misc. Menu in the Vanilla Menus or something like that and the tab for it is left completely empty.
No, you don't. I know because I tried it without GregTech and it worked fine.
Click on this spoiler to see mods and ideas that I support!
I'll also +1 the derp for a TAB being empty in the creative mode Tabs.
Thank you for updating and fixing this!
"hi im bumping a thread with comic sans font and thats that and im a troll who likes to spam the comic sans font"
Users these days..
Click on this spoiler to see mods and ideas that I support!
Very good!
I had an area that I have some IC2 generators running and I wanted to hook up a lighting system. The problem is that your flood lights only need 1 UE/t. and the lowest cables that IC2 will handle is 23 EU/t.. How do I hook up some flood lights using IC2. Evey time I try and connect them. The flood lights blow up.
Wish I would have known about this before I made my floor made out of glowstone
Great Mod!
Mod Review:
I'm running the recommended release of Tekkit at the moment on a server and I have a very specific problem. If you place a red alloy wire next to a flood light and power it, when you break the wire it crashes the server. It doesn't do it if you break a powered wire that is touching a flood light, nor does it crash if you break a wire that isn't powered, touching or next to a flood light. Anyone had this?
Crash report:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 08/09/15 22:47
Description: Exception ticking world
java.lang.UnsupportedOperationException: empty.max
at scala.collection.TraversableOnce$class.max(TraversableOnce.scala:216)
at scala.collection.SeqViewLike$AbstractTransformed.max(SeqViewLike.scala:43)
at codechicken.multipart.TileMultipart.getLightValue(TileMultipart.scala:170)
at codechicken.multipart.BlockMultipart.getLightValue(BlockMultipart.scala:231)
at net.minecraft.world.World.func_98179_a(World.java:3415)
at net.minecraft.world.World.func_72936_c(World.java:3543)
at net.minecraft.world.World.func_72969_x(World.java:3402)
at net.minecraft.world.World.func_72903_x(World.java:3235)
at net.minecraft.world.World.func_72893_g(World.java:3278)
at net.minecraft.world.WorldServer.func_72893_g(WorldServer.java:332)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:199)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:657)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at scala.collection.TraversableOnce$class.max(TraversableOnce.scala:216)
at scala.collection.SeqViewLike$AbstractTransformed.max(SeqViewLike.scala:43)
at codechicken.multipart.TileMultipart.getLightValue(TileMultipart.scala:170)
at codechicken.multipart.BlockMultipart.getLightValue(BlockMultipart.scala:231)
at net.minecraft.world.World.func_98179_a(World.java:3415)
at net.minecraft.world.World.func_72936_c(World.java:3543)
at net.minecraft.world.World.func_72969_x(World.java:3402)
at net.minecraft.world.World.func_72903_x(World.java:3235)
at net.minecraft.world.World.func_72893_g(World.java:3278)
at net.minecraft.world.WorldServer.func_72893_g(WorldServer.java:332)
at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:199)
-- Affected level --
Details:
Level name: world
All players: 1 total; [GCCorePlayerMP['meddigo'/4699, l='world', x=-139.34, y=69.00, z=86.06]]
Chunk stats: ServerChunkCache: 410 Drop: 0
Level seed: 1260338307906247262
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-248,64,16), Chunk: (at 8,4,0 in -16,1; contains blocks -256,0,16 to -241,255,31), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 45670978 game time, 42733277 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 2988 (now: true), thunder time: 18993 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:657)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:276)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Linux (amd64) version 2.6.32-504.30.3.el6.x86_64
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 10004224 bytes (9 MB) / 351735808 bytes (335 MB) up to 2077753344 bytes (1981 MB)
JVM Flags: 8 total; -Xmx2048M -Xms32M -XX:+DisableExplicitGC -XX:+UseParNewGC -XX:+UseConcMarkSweepGC -XX:+CMSClassUnloadingEnabled -XX:MinHeapFreeRatio=5 -XX:MaxHeapFreeRatio=10
AABB Pool Size: 1268 (71008 bytes; 0 MB) allocated, 33 (1848 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 2, tallocated: 64
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 108 mods loaded, 108 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.49.965} [Forge Mod Loader] (minecraft_server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.965} [Minecraft Forge] (minecraft_server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics-Core{rv14.finale3} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{57.6.3} [Immibis's Microblocks] (immibis-microblocks-57.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.8} [Not Enough Items] (notenoughitems 1.6.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.4} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerCrystalsCore{1.1.8} [PowerCrystals Core] (powercrystalscore-1.1.8-9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AppliedEnergistics{rv14.finale3} [Applied Energistics] (appeng-rv14-finale3-mc16x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{4.2.2} [BuildCraft] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UniversalElectricity{3.1.0} [Universal Electricity] (universal-electricity-3.1.0.66-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CalclaviaCore{1.2.0} [CalclaviaCore] (calclavia core-1.2.0.299-main.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AtomicScience{1.2.0} [Atomic Science] (atomic-science-1.2.0.63-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Autoutils{1.0.1} [Autoutils] (autoutils-1.6.4-1.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.28.37} [Backpack] (backpack-1.28.37-1.6.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ComputerCraft{1.58} [ComputerCraft] (ComputerCraft1.58.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{4.2.2} [BC Builders] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{4.2.2} [BC Energy] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{4.2.2} [BC Factory] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{4.2.2} [BC Transport] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded{1.6.4R2.7.8} [MineFactory Reloaded] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{2.0.0.5} [CoFH Core] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NetherOres{1.6.2R2.2.2} [Nether Ores] (netherores-2.2.2-55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.0.0.250} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{3.0.0.6} [Thermal Expansion] (thermalexpansion-3.0.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BigReactors{0.3.0A} [Big Reactors] (bigreactors-0.3.0A.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{v5.3(1.6.4)} [bspkrsCore] (bspkrscorev5.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{4.2.2} [BC Silicon] (BUILDCRAFT-A-1.6.4-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Additional-Buildcraft-Objects{1.0.7.560} [Additional Buildcraft Objects] (buildcraft-Z-additional-buildcraft-objects-1.0.7.560.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{2.0.8} [Carpenter's Blocks] (carpentersblocks v2.0.8 - MC 1.6+.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.3} [ChickenChunks] (ChickenChunks 1.3.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHLoot{2.0.0.5} [CoFH Loot] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHMasquerade{2.0.0.5} [CoFH Masquerade] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHSocial{2.0.0.5} [CoFH Social] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHWorld{2.0.0.5} [CoFH World] (cofhcore-2.0.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CCTurtle{1.58} [ComputerCraft Turtles] (ComputerCraft1.58.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{57.1.94} [Immibis Core] (immibis-core-57.1.94.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DimensionalAnchors{57.1.95} [Dimensional Anchors] (dimensional-anchor-57.1.95.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
dimdoors{1.6.4-R2.2.3} [Dimensional Doors] (dimensionaldoors-2.2.3-336.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderStorage{1.4.3.5} [EnderStorage] (EnderStorage 1.4.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EE3{0.1} [Equivalent Exchange 3] (equivalentexchange3-1.6.4-0.1.140.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LogisticsPipes|Main{0.7.4.dev.205} [Logistics Pipes] (logisticspipes-mc1.6.4-0.7.4.dev.205.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.2a} [Waila] (waila_1.5.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
extracells{1.6.8f} [ExtraCells] (extracells-1.6.8f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mystcraft{0.10.12.01} [Mystcraft] (mystcraft-uni-1.6.4-0.10.12.01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.4} [OpenMods] (openmodslib-0.4b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.3.7.32} [ProjectRed] (ProjectRedBase-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.3.7.32} [ProjectRed-Transmission] (ProjectRedIntegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheralCore{0.3.3} [OpenPeripheralCore] (openperipheralcore-0.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.0.1} [Extra Utilities] (extrautils-1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore{2.0.12} [Galacticraft Core] (galacticraft-1.6.4-2.0.12.1026.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftMars{2.0.12} [Galacticraft Mars] (galacticraft-planets-1.6.4-2.0.12.1026.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GregsLighting{1.9.1} [Greg's Lighting] (GregsLighting-1.9.1-mc1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.4.1.697} [Iron Chest] (ironchest-universal-1.6.4-5.4.1.697.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFR Compat Forestry Trees{1.0} [MFR Compat Forestry Trees] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFR Compat Extra Trees{1.0} [MFR Compat Extra Trees] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAppliedEnergistics{1.6.4R2.7.8} [MFR Compat: Applied Energistics] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatAtum{1.6.4R2.7.8} [MFR Compat: Atum] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBackTools{1.6.4R2.7.8} [MFR Compat: BackTools] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatBuildCraft{1.6.4R2.7.8} [MFR Compat: BuildCraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatChococraft{1.6.4R2.7.8} [MFR Compat: Chococraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatExtraBiomes{1.6.4R2.7.8} [MFR Compat: ExtraBiomes] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestry{1.6.4R2.7.8} [MFR Compat: Forestry] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForestryPre{1.6.4R2.7.8} [MFR Compat: Forestry (part 2)] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatForgeMicroblock{1.6.4R2.7.8} [MFR Compat: ForgeMicroblock] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatIC2{1.6.4R2.7.8} [MFR Compat: IC2] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatMystcraft{1.6.4R2.7.8} [MFR Compat: Mystcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatPams{1.6.4R2.7.8} [MFR Compat: Pam's Mods] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.3.7.32} [ProjectRed-Exploration] (ProjectRedWorld-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatProjRed{1.6.4R2.7.8} [MFR Compat ProjectRed] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRailcraft{1.6.4R2.7.8} [MFR Compat: Railcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatRP2{1.6.4R2.7.8} [MFR Compat: RP2] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatSufficientBiomes{1.6.4R2.7.8} [MFR Compat: Sufficient Biomes] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThaumcraft{1.6.4R2.7.8} [MFR Compat: Thaumcraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatThermalExpansion{1.6.4R2.7.8} [MFR Compat: Thermal Expansion] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatTwilightForest{1.6.4R2.7.8} [MFR Compat: TwilightForest] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatVanilla{1.6.4R2.7.8} [MFR Compat: Vanilla] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFactoryReloaded|CompatXyCraft{1.6.4R2.7.8} [MFR Compat: XyCraft] (minefactoryreloaded-2.7.8-482.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MFFS{3.6.2} [Modular Force Field System] (modular-force-field-system-3.6.2.56-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
numina{0.1.2-55} [Numina] (numina-1.6.2-0.1.2-55.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
powersuits{0.10.0-91} [MachineMuse's Modular Powersuits] (modularpowersuits-1.6.4-0.10.0-91.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.1.0.6} [NEI Plugins] (neiplugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OCS{1.6.4.1} [OpenCCSensors] (OPENCCSENSORS-1.6.4.1B.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenPeripheral{0.1.3} [OpenPeripheralAddons] (openperipheraladdons-0.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
powersuitaddons{@VERSION@} [Andrew's Modular Powersuits Addons] (powersuitaddons-1.6.4-884.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bau5_ProjectBench{1.8.0} [Project Bench] (ProjectBench-1.6.2-v1.8.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{4.3.7.32} [ProjectRed-Transportation] (ProjectRedMechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.3.7.32} [ProjectRed-Compatibility] (ProjectRedCompat-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.3.7.32} [ProjectRed-Integration] (ProjectRedIntegration-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.3.7.32} [ProjectRed-Illumination] (ProjectRedLighting-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{4.3.7.32} [ProjectRed-Expansion] (ProjectRedMechanical-BETA-1.6.4-4.3.7.32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
QuantumCraft{1.1} [qCraft] (qcraft1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Redstone Arsenal{1.0.0.0} [Redstone Arsenal] (RedstoneArsenal-1.0.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JAKJ_RedstoneInMotion{2.3.0.0} [Redstone In Motion] (redstoneinmotion_2.3.0.0_mc1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simplyjetpacks{0.1.4} [Simply Jetpacks] (simplyjetpacks-0.1.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.b10} [Steve's Carts 2] (stevescarts2.0.0.b10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
tradeboothmod{0.6.4.2} [Trade Booth Mod] (tradebooth.0.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TreeCapitator{Forge 1.6.4.r09} [Treecapitator] (TREECAPITATOR.FORGE.1.6.4.R09.UNIVERSAL.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Vending{1.1.1} [Vending] (vending-1.6.4-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{1.6.2 v1.13.5} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.0.0.250} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.0.0.250} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 570 (31920 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 6; [GCCorePlayerMP['meddigo'/4699, l='world', x=-139.34, y=69.00, z=86.06]]
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
the question i have is: will it be updated for 1.8.x?
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Curse PremiumBut neither Greg's Lighting or Floodlights is updated to 1.12.1 yet
http://www.youtube.com/carstorm85
Personal Website
http://www.atsbusinessandgames.com