Just tried it, and it works with these mods:
Equivalent Exchange 2
Thaumcraft 2
RedPower 2
NEI (Not Enough Items)
Buildcraft
Somnia
Flouting Dungeons
Rei's Minimap
Mystcraft
InvTweak (Item Sorting mod)
Hugh Trees
ExtraBiomesXL
And a large list of visual + quick fix mods
Current Goals for this mod:
Make a huge army of Creeper Girls!
And here is a idea. Maybe the Peaceful Creeper Girl can have a passive ability to make Creepers Passive within 10 Blocks of her? owo
That's quite out of my league to be honest. I can make them keep their distance (similar to Ocelot and Creeper behavior) but I do not see any real point in doing that. Or maybe that is just me.
Edit:
One thing bothers me... They steal sounds from Vanilla mobs o-o You can probably fix that in a later update, but I have played around in Creative world and I like it. owo
That was actualy intentional . Can't leave all the mobs making no sound.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/9/2012
Posts:
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I really want to use this mod in a Let's Play or something like that, but I'll wait until later. My collection of "to be added" mods keeps getting bigger (although this one might replace one of the others simply because this adds challenge and the other one doesn't really.)
That's quite out of my league to be honest. I can make them keep their distance (similar to Ocelot and Creeper behavior) but I do not see any real point in doing that. Or maybe that is just me.
I know what you mean, I was just wanting to see some special reason to go hunting for eggs besides having Monster girl pets. ^-^
That was actualy intentional . Can't leave all the mobs making no sound.
I know, but maybe later on you can make their own sounds instead of having them steal the sounds. I mean, Zombie girl really don't sound much like a girl, and the Spider girl sounds really annoying when you get close enough to hear them...
OMFG! you got most of these from the Monster Girl series and the Monster Encyclopedia!!!! i LOVE that! you know what would be cool? a Slime! (human form) and yeah, maybe she has a barrier, and i just noticed the Tier system. but maybe the higher the tier, the lower spawn rate they have? cause having 5 preistess in one place would make no sense unless they're having a "magical" meeting.
oh, and BTW you need to make some of the mobs ACTUALLY peaceful, because mobs like the Creeper Girl dissapear when you turn it to peaceful, so that means you made them not attack, when you were supposed to code it so that the game will think she is an animal mob.
I really want to play this mod, but I have no idea how to install it.
I just started playing Minecraft again since 1.1. Adding mods must have changed or something...
Rollback Post to RevisionRollBack
They say you measure a man by the risks he takes. I think it would be much easier with a yardstick.
Really great start, your modelling skills are amazing. My suggestion is that you maybe add some buildings or structures the monster girls spawn around instead of them just wandering around. Maybe even a taming/befriending system, it'd be neat to have them as companions and build them rooms in your house.
Hey everyone. I am converting my Mod Spotlight as of right.... NOW ! I shall post the link when I upload. This is an awesome mod. I just have a little concern that you will see in my video.
I really want to play this mod, but I have no idea how to install it.
I just started playing Minecraft again since 1.1. Adding mods must have changed or something...
Not really, just make sure everything is up to date... make sure Modloader is installed into the minecraft.jar (make sure to delete the META file in the jar), run Minecraft once to create a mod folder, then put Gilmore of Gaia into the folder.
I did some work, and now bring you a list of all the heath for all the mobs added by this mod!
Note #1: Health is measured 1 Health = 1/2 A heart.
Note #2: This is Spoiler content, do not look in the spoiler unless you want to know this information.
Backpack Steve is missing, due to me not being able to find him...
Suggestion: Lower the heath of the Dark Knight or lower their attack speed if they are summoned by the Dullahan, due to the running into them in cave, it is a very low chance of survival if they are all such high tier with no weaknesses...
Also, I am working on a little special something for the Mobs ;P But I do need their Strength (how much damage they do), Armor, Speed and a good picture of them. ^-^ A downward angle from the side would be good enough, but anything will do. ^-^
YAY! we're all thinking the same thing! shh... dont tell anyone... but a lot of the monsters in the encyclopedia i think are sexy... (dont we all think that?) XD
also with the Slime girls you should make them bounce a tiny bit when they walk, like normal slimes except they dont jump... which means they dont jiggle as much. and make different colored ones also. that would be cool.
YAY! we're all thinking the same thing! shh... dont tell anyone... but a lot of the monsters in the encyclopedia i think are sexy... (dont we all think that?) XD
also with the Slime girls you should make them bounce a tiny bit when they walk, like normal slimes except they dont jump... which means they dont jiggle as much. and make different colored ones also. that would be cool.
Well, I think that first part might be alittle hard, but making them different colors would work if you have RandomMobs installed (selects a random skin for the mob) by labeling the name of the skin with a number after the name. Example: slime, slime2, slime3, etc.
Well, I think that first part might be alittle hard, but making them different colors would work if you have RandomMobs installed (selects a random skin for the mob) by labeling the name of the skin with a number after the name. Example: slime, slime2, slime3, etc.
aah, yeah. and also an Alureae, they will shoot arrow projectiles that will "poison" you but it will only bring you closer to them so they can attack you. and they only spawn in Plains, Jungles, and Forests. if it's possible there could be different sizes. but i think that would be a bit hard to code. yes i am looking in the pedia for ideas. XD
My mod spotlight is uploading. You can click my sig. to get there. It should be up in a few minutes. I will be gone for a while, so I just wanted you to know it will be up.
My mod spotlight is uploading. You can click my sig. to get there. It should be up in a few minutes. I will be gone for a while, so I just wanted you to know it will be up.
Is this the first mod review? Because all I see on your Channel is Map review/let's plays...o.o
I know, but maybe later on you can make their own sounds instead of having them steal the sounds. I mean, Zombie girl really don't sound much like a girl, and the Spider girl sounds really annoying when you get close enough to hear them...
I might remove the living noises they make when they are idle. The only problem would be they could sneak up to you without noticing them.
OMFG! you got most of these from the Monster Girl series and the Monster Encyclopedia!!!! i LOVE that! you know what would be cool? a Slime! (human form) and yeah, maybe she has a barrier, and i just noticed the Tier system. but maybe the higher the tier, the lower spawn rate they have? cause having 5 preistess in one place would make no sense unless they're having a "magical" meeting.
Yeah, I have no idea what is wrong with the spawning system. Sometimes in the high hills you only see Valkyries everywhere (Even if the spawn rate is set to its lowest). I'm not sure if it is my coding problem, or if its Minecrafts problem.
Really great start, your modelling skills are amazing. My suggestion is that you maybe add some buildings or structures the monster girls spawn around instead of them just wandering around. Maybe even a taming/befriending system, it'd be neat to have them as companions and build them rooms in your house.
Also slime girls.
I suck at building. Actually, I might consider it. It depends really. The companion system might be something I will experiment with after 1.3 is released.
Slime girls? Not quite sure about its AI or its model. Still, something I will play around with and hope I make something out of it.
Suggestion: Lower the heath of the Dark Knight or lower their attack speed if they are summoned by the Dullahan, due to the running into them in cave, it is a very low chance of survival if they are all such high tier with no weaknesses...
Also, I am working on a little special something for the Mobs ;P But I do need their Strength (how much damage they do), Armor, Speed and a good picture of them. ^-^ A downward angle from the side would be good enough, but anything will do. ^-^
Yeah, I might consider that. They are suppose to be support units, not the same stats as the summoner .
That's quite out of my league to be honest. I can make them keep their distance (similar to Ocelot and Creeper behavior) but I do not see any real point in doing that. Or maybe that is just me.
That was actualy intentional . Can't leave all the mobs making no sound.
Profile pic by Cheshirette c:
I know what you mean, I was just wanting to see some special reason to go hunting for eggs besides having Monster girl pets. ^-^
I know, but maybe later on you can make their own sounds instead of having them steal the sounds. I mean, Zombie girl really don't sound much like a girl, and the Spider girl sounds really annoying when you get close enough to hear them...
only 2 of them are. he got the others from the same author.
I just started playing Minecraft again since 1.1. Adding mods must have changed or something...
Also slime girls.
Meta-INF....
AWESOME MOD
I'm not the only one with that though then!
Not really, just make sure everything is up to date... make sure Modloader is installed into the minecraft.jar (make sure to delete the META file in the jar), run Minecraft once to create a mod folder, then put Gilmore of Gaia into the folder.
I did some work, and now bring you a list of all the heath for all the mobs added by this mod!
Note #1: Health is measured 1 Health = 1/2 A heart.
Note #2: This is Spoiler content, do not look in the spoiler unless you want to know this information.
Cactus - 20
Banshee - 80
Bonus Chest - 1
Lock Chest - 1
Reward Chest - 1
Butler - 80
Cenatar - 40
Cobblestone Golem - 50
Creeper Girl (Peaceful) - 40
Dark Knight - 80
Ender Dragon - 200
Dryad - 40
Dullalhan -80
Ender Girl - 40
Gaia Knight - 50
Harpy - 20
Maid - 40
Mermaid - 40
Naga - 80
Princess - 80
Shaman - 80
Siren - 40
Skeley Girl - 20
Spinx - 200
Small Spinx - 40
Spider Girl- 16
Squid Girl - 40
Stone Golem - 80
Succubis - 40
Tigergirl - 40
Valkyrie - 200
Vampire - 40
Werecat - 80
Winged Dispenser - 20
Witch - 60
Zombie Girl - 20
Golem - 80
Backpack Steve is missing, due to me not being able to find him...
Suggestion: Lower the heath of the Dark Knight or lower their attack speed if they are summoned by the Dullahan, due to the running into them in cave, it is a very low chance of survival if they are all such high tier with no weaknesses...
Also, I am working on a little special something for the Mobs ;P But I do need their Strength (how much damage they do), Armor, Speed and a good picture of them. ^-^ A downward angle from the side would be good enough, but anything will do. ^-^
YAY! we're all thinking the same thing! shh... dont tell anyone... but a lot of the monsters in the encyclopedia i think are sexy... (dont we all think that?) XD
also with the Slime girls you should make them bounce a tiny bit when they walk, like normal slimes except they dont jump... which means they dont jiggle as much. and make different colored ones also. that would be cool.
Well, I think that first part might be alittle hard, but making them different colors would work if you have RandomMobs installed (selects a random skin for the mob) by labeling the name of the skin with a number after the name. Example: slime, slime2, slime3, etc.
Also, I think they are smexy too. ;P
aah, yeah. and also an Alureae, they will shoot arrow projectiles that will "poison" you but it will only bring you closer to them so they can attack you. and they only spawn in Plains, Jungles, and Forests. if it's possible there could be different sizes. but i think that would be a bit hard to code. yes i am looking in the pedia for ideas. XD
Is this the first mod review? Because all I see on your Channel is Map review/let's plays...o.o
~backhands for not reading the last 3 pages before posting.~
Edit:
Silentine, I seen on the OP that you mentioned in the a Dungeon... What do you mean? o.o
I might remove the living noises they make when they are idle. The only problem would be they could sneak up to you without noticing them.
Thanks. Looking forward to it .
Yeah, I have no idea what is wrong with the spawning system. Sometimes in the high hills you only see Valkyries everywhere (Even if the spawn rate is set to its lowest). I'm not sure if it is my coding problem, or if its Minecrafts problem.
I suck at building. Actually, I might consider it. It depends really. The companion system might be something I will experiment with after 1.3 is released.
Slime girls? Not quite sure about its AI or its model. Still, something I will play around with and hope I make something out of it.
Yeah, I might consider that. They are suppose to be support units, not the same stats as the summoner .
I based most of their stats on the Zombie.
Tier 2 = 8 damage, 4 defence
Tier 3 = 16 damage, 8 defence
Tier 4 = 16 damage, 8 defence