hey i have something being spammed in the forge logs, FZDS failed to render is being spammed when i walk on a collosus and i breaked 2 of the fractured blocks on the collosus and it still isnt doing anything, any help?
I have a similar issue with the Colossus in the FTB Direwolf20 1.7.10 modpack. I can break the Fractured Dark Iron once in the Colossus and it will fall down as normal, but then when I break a second such block, all it does is animate, swing its arms or legs and start to move around. It never gets past this stage to where it becomes a fightable boss. I've done this with about a dozen of these, with the same outcome. And when it is in this second stage, blocks on it cannot be mined and it cannot attack or be attacked.
I've pretty much given up trying to get one of them to the point where I can fight it like in a Youtube video about it.
So I've been given access to the Factorization GitHub repository and decided to fix a few lingering bugs. neptunepink seems to have given me some kind of approval, so I guess you can call this - Factorization 0.8.109 - the new official 1.7.10 release.
Let the coremod accept certain different patch failures for pseudo-compatibility w/ OptiFine! (For some reason, FZDS works on OptiFine now.) (#4)
Fixed barrel GLAllocation crash bug (#13)
Fixed registering OreDictionary entries too early (#5)
So, it's mostly a bugfix release for the few issues which were reported on GitHub. You can download it here.
Note that the OptiFine compatibility might cause crashes with certain minimap mods. It's one or the other - without access to OptiFine source code, we cannot really do better at this time. (Or you can disable FZDS, but why would you disable FZDS? That'd be a colossal loss which the fate of your modpack could hinge on.)
For those of you who have been awaiting a 1.10+ update, I don't have great news - it's likely not going to happen. Factorization itself is pretty much abandoned. However, I have been taking in some of its features (the Pocket Crafting Table, the barrels, some of the gameplay tweaks) and rewriting them in my own mod called Charset, which is available - in some form - for Minecraft 1.10.2 and 1.12.2. It doesn't really have a website right now, but that's being worked on. More features may come at some point, as well as its own new features.