new attack? ooooooooOOOOOOOOOooooooooooo , i will get home tommorow ˙(im on vacation right now so, yeah) i could show you the pic of my mutant minecraft mobs stks whatever crap , oh, and if ya done, and....if 1.5 isnt realesed then, could you make an second version for 1.4.7? like you did on all the other ones, oh and whats "speed production"? making it very quick or what o_e, oh, okay, good luck
Edit: I have one more suggestion for the ME:
Wraith Of the aund (pun of aura and end)
First, he does his scream as shown on the imgur pic package of the ME, then it gets louder, and then it gets night, that creepy sound plays that is played if walking around in caves, the ME gets his aura (Giant version), then the ME dissapears, his aura but is still there, lightning comes around the player, everywhere where the lightning strikes, new auras do spawn, all auras ram the player, doing 2 hearts of damage per sec. lasts 3 secs. while doing it, the ME appears GIIIIAAAAAANTTTTTTTTTTTTTT in front of the player, while holding his arms like if doing his block throw attack, and laughs veeeeeeeeeeeeerryyyyyyyyyyyyyyyyyy scaaaaaaaaaaaryyyyyyyyyyyyyyyyyyyyyy (Like MUHAIHIAHIAHIHAIHAIHAIHAIHHAHAHAHAHIHIHIAHHA (the I's are creepy, the others not)), the sky turns white, and lightning strikes veerryyyyyyy heavily while doing the attack, (may be hard to do, but its just an suggestion)
Well, I don't really think that's creepy. He should give all the mobs a creepy sound. Frightening when in caves. The MZ a roar like RRRAAAAHH and the MC a roar like rerererrerrerrereheheehehYYYAAAAHH.
Forge is working but when I add mutant creatures to the mod folder minecraft crashes. Please help- here's the crash log:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 23/02/13 9:50 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:658)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V
at mutantcreatures.MutantCreatures.init(MutantCreatures.java:87)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 390641232 bytes (372 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.17.534 Minecraft Forge 6.6.0.503 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
MutantCreatures [Mutant Creatures] (Mutant Creatures v1.2.0 mc1.4.6.zip) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: Intel 945GM GL version 1.4.0 - Build 8.14.10.1930, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Ok This is awesome I am making a map and probably will add this mod into it as wellAnd I will Make another post when it is completed and leave a link to it down below. Still not finished.
love the mob^^ to bad M enderman doesnt do anything yet
little critisisum/idea: the head of the snow golum looks a bit weart...also when you look at his head from a higher angle you can look right to the ground tro his mouth and eye hols.
would it be nice to make the head looks like a jack 'o lanturn block with a eye glow effect just like enderman has...?
As you can see,the mutant enderman seems to have telekinesis.
Q: Can you make a mutant <creature>? A: I'm planning on making a mutant for most of the creatures in minecraft. Please do not flood me with suggestions unless I am currently working on the mob you're talking about. Make sure your ideas haven't already been repeated. I will not make mutant boss mobs because they are already bosses, and too hard for me to make even better ."
Hey Hippo, I feel the Enderman will be launched soon(I speak Portuguese, I think this is wrong... "launched"). Any idea the next mutant? Skeleton, Spider, SLIME?
Mutant Slime would be funny xD
Could you fix the egg bug? i cant get my pet
This is a nice mod... but horribly it crashed when i spawned 1000 creeper mutants with SPC
You don't need to put it on your head for it to hatch. Just wait for a bunch of days(be patient.) and you'll see your creeper minion right on the spot.
Forge is working but when I add mutant creatures to the mod folder minecraft crashes. Please help- here's the crash log:
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 23/02/13 9:50 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:658)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V
at mutantcreatures.MutantCreatures.init(MutantCreatures.java:87)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 390641232 bytes (372 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.17.534 Minecraft Forge 6.6.0.503 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
MutantCreatures [Mutant Creatures] (Mutant Creatures v1.2.0 mc1.4.6.zip) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: Intel 945GM GL version 1.4.0 - Build 8.14.10.1930, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Hum. I'm rather sure this is the fault of the Special Mobs mod, but upon using it, I cannot get any of the Mutants besides the Snow Golem to be created from Chemical X. I assume this is because the Special Mobs essentially removes the default Zombie/Creeper/(eventually) Enderman, and puts in a different one with a different ID. I will ask the other modder about it as well if it's because of his mod. (Seeing as it probably is, I'll go put a post there as well...)
More to the point, there seems to be a strange conflict between this mod and the Invasion Mod. The Zombies and another mob I have forgotten conflict with the Mutant Zombie and Creeper. I'm rather sure this is once again rather on their part, since they didn't leave a config file to edit the IDs of the Mobs it adds... Now that I think about, I'm going to uninstall that mod and take this one back.
Despite all that, this is an amazing mod. The Mutant Enderman looks like it's coming along very nicely. An attack where it'll take up to four blocks or so, and attack you with them? Sounds awesome. Keep up the good work, but no rush.
Rollback Post to RevisionRollBack
Back in these for'ms here, and mods have been updated, mods have been created, and mods have died. The circle of life continues.
Mutant iron golems should be huge and be able to stomp on things to kill them. And there could be mutant villagers, and they live apart from the rest of the village, in an insane asylum made of white wool. They look all demented and are hostile. Mutant witches should use chemX instead of potions.
The Meaning of Life, the Universe, and Everything.
Join Date:
12/1/2012
Posts:
208
Member Details
I found a HILARIOUS bug. In the invasion mod, if you activate the stable invasion mode... No invasion mobs will spawn but mutant creepers and zombies. But the funny part is... The mutant creeper acts like a zombie and the mutant zombie acts like a pig. XD
Well, I don't really think that's creepy. He should give all the mobs a creepy sound. Frightening when in caves. The MZ a roar like RRRAAAAHH and the MC a roar like rerererrerrerrereheheehehYYYAAAAHH.
DEATH TO THE GREENBLOODS(Creepers)!!!
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 23/02/13 9:50 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:658)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207)
at net.minecraft.client.Minecraft.a(Minecraft.java:456)
at asq.a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:744)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.NoSuchMethodError: cpw.mods.fml.common.registry.GameRegistry.addRecipe(Lur;[Ljava/lang/Object;)V
at mutantcreatures.MutantCreatures.init(MutantCreatures.java:87)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:485)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:657)
... 5 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_15, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 390641232 bytes (372 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.17.534 Minecraft Forge 6.6.0.503 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
MutantCreatures [Mutant Creatures] (Mutant Creatures v1.2.0 mc1.4.6.zip) Unloaded->Constructed->Pre-initialized->Errored
LWJGL: 2.4.2
OpenGL: Intel 945GM GL version 1.4.0 - Build 8.14.10.1930, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
As you can see,the mutant enderman seems to have telekinesis.
...
"FAQ
Q: Can you make a mutant <creature>?
A: I'm planning on making a mutant for most of the creatures in minecraft. Please do not flood me with suggestions unless I am currently working on the mob you're talking about. Make sure your ideas haven't already been repeated. I will not make mutant boss mobs because they are already bosses, and too hard for me to make even better ."
Look at the FAQ or get out....
i don't really think I'll be able to make it laugh lol
@mosterhunter
I was hoping to finish up one of all the mobs before making other forms. it's a lot of work :/
@Triplor
Which version of forge do you have?
@Golum_Mechanic
I wasn't aware of that, but I'll try to fix it
@deadmeat
cool
@Nukeatomic
hmm that's a nice idea, maybe i'll add that
Mutant Slime would be funny xD
This is a nice mod... but horribly it crashed when i spawned 1000 creeper mutants with SPC
What if it took a 4x4 area, and had it float, so he could ride it in the air!
Plz reply!
You don't need to put it on your head for it to hatch. Just wait for a bunch of days(be patient.) and you'll see your creeper minion right on the spot.
DEATH TO THE GREENBLOODS(Creepers)!!!
How did you install forge?
DEATH TO THE GREENBLOODS(Creepers)!!!
I've still got a bit of work to do. I'd say i'm about 70% done with the enderman
I think launched can kinda be used that way
@ipe
It has been fixed in the next update
@hac
that'd be pretty cool, but I think a flying mutant enderman would be a bit too scary xD
@Deathicon
I think it does, but I can't personally teach you how to install it. there are many tutorials out there
More to the point, there seems to be a strange conflict between this mod and the Invasion Mod. The Zombies and another mob I have forgotten conflict with the Mutant Zombie and Creeper. I'm rather sure this is once again rather on their part, since they didn't leave a config file to edit the IDs of the Mobs it adds... Now that I think about, I'm going to uninstall that mod and take this one back.
Despite all that, this is an amazing mod. The Mutant Enderman looks like it's coming along very nicely. An attack where it'll take up to four blocks or so, and attack you with them? Sounds awesome. Keep up the good work, but no rush.
Back in these for'ms here, and mods have been updated, mods have been created, and mods have died. The circle of life continues.
http://www.youtube.com/watch?v=AxqQT3UvXkM
DEATH TO THE GREENBLOODS(Creepers)!!!