Here I post all of my mods. Be sure to install Risugami's ModLoader, because it is needed for all my mods to work.
Creative Inventory Adder:
I've decided to continue the old Creative API, since it won't be updated anymore. If you are a modder, feel free to use this API for your mods. If you want to include the source code because you don't want users to be installing so much mods, you are welcome to do so, as long as you mention that you are using the API somewhere. This mod does not do anything, but it lets modders add their own blocks and items to the creative inventory in an organized way.
Neo-Flat World: This mod is very simple, yet very useful. Have you ever been annoyed because the superflat world doesn't have enough underground space? Well, that problem is over. In the world type settings, now you can select the "Neo-Flat" option when you create a new world. It has 64 dirt blocks before the bedrock layer. I know this mod is very simple, and therefore I welcome suggestions for it. Feel free to post them on this thread!
I actually really like the Neo-Flat mod, not so much for the building space (though that's nice to have too) but because if the world is at level 65, there won't be the stupid Slime Apocalypseyou always get on regular Superflat worlds. I like to test large structure concepts and play with villages in flat worlds, but I hate slimes on the best day, so Neo-Flat saves me a lot of annoyance.
I don't have any real suggestions, but I do have a nitpick and a musing out loud. The nitpick is that technically, according to internal Minecraft logic, a perfectly flat but normal world would have blocks up to 63, not 64. 64 is "ground level" in that it's the level you're at while standing on the ground, not the level of the ground itself. The musing... I would really like to be able to generate a world with zero terrain noise or caverns (hate running into caves, or worse yet, ravines, while trying to make a basement), but that does have all the superficial features of a normal world, like biomes, long grass, flowers, trees, cacti, oceans, rivers, and such (obviously the water would be either one block deep or a uniform depth throughout). That way there would be varied scenery without losing the best aspect of Superflat, that you don't have to terraform the ground to create good building space.
Oh, and a Neo-Flat desert would be cool too. I always thought that a desert biome would look a lot more natural in the Superflat style than plains.
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"Sometimes, I just wanna give up, say 'I'm done with this mess' and go to bed. But you know what; you can't shrug off your responsibilities. You got to pull yourself up and meet the challenges head on. That's the only way you're gonna get ahead in life."