But i have a problem. I stoped playing minecraft since around augest. (i sort of play minecraft in waves of like one or two months.) Well i used to play pixelmon. And it was amazing. it is even more amazing now. anyway, i deleted everything in my .minecraft, installed forge and pixelmon and came across an error. i fixed it by downgrading to 6.1.2. now when i start it up, no mods are running. I installed forge and pixelmon again by overwriting there files. what should I do?
no idea if this will help.
Refreshing local version list...
Launcher 1.2.5 (through bootstrap 5) started on windows...
Current time is Sep 29, 2013 9:27:30 PM
System.getProperty('os.name') == 'Windows 8'
System.getProperty('os.version') == '6.2'
System.getProperty('os.arch') == 'x86'
System.getProperty('java.version') == '1.7.0_25'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '32'
Refreshing remote version list...
Refresh complete.
Loaded 2 profile(s); selected 'Forge'
Refreshing auth...
Logging in with access token
Delta time to compare resources: 393 ms
Download job 'Resources' skipped as there are no files to download
Job 'Resources' finished successfully
im not sure why this happens but after a while of playing pixelmon most of the trainers and pixelmon turn into weird stick looking things. Any imput would be appreciated. btw ive triend reinstalling it and im running optifine c4 whick says it is compatible with pixelmon.
Try increasing the amount of memory allocated to minecraft
The Meaning of Life, the Universe, and Everything.
Join Date:
2/11/2012
Posts:
56
Minecraft:
ShalimarX
Member Details
Really is no way to increase chances. Just hang out in a jungle and keep battling all the locale pixelmon. It'll eventually appear unless you're extremely unlucky.
The only place to download this from officially is our own website, the one linked in a very large link in the first post
Hey Maso, I just wanted to repost my problem since there hasn't been an answer yet. Whenever I go into a battle, if TMI's overlay is enabled, it overlaps most of the battle screen, so it's hard to tell my pokemon's current HP. On which end is this problem occurring?
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
Hey Maso, I just wanted to repost my problem since there hasn't been an answer yet. Whenever I go into a battle, if TMI's overlay is enabled, it overlaps most of the battle screen, so it's hard to tell my pokemon's current HP. On which end is this problem occurring?
Hey guys, really enjoying the mod so far! Had a bit of trouble finding a PkmnCenter (searched for a good hour in plains and deserts whit no results... but found 2 like 25 blocks away from each other in a taiga/forest... I guess i'm very lucky in my badluck haha) but other than that everything else is amazing.
I've got a little problem whit black and green cooked apricorns though, I can't create discs form them like I did from the pink, white, red and blue ones. Putting 3 in a line in a workbench doesn't do anything, where lining only 2 makes it so I can combine them into one... tried once by curiosity but really it does just make me loose one.
Not sure if it's a bug or if for some reason it's supposed to be like that. Any idea?
Hey guys, really enjoying the mod so far! Had a bit of trouble finding a PkmnCenter (searched for a good hour in plains and deserts whit no results... but found 2 like 25 blocks away from each other in a taiga/forest... I guess i'm very lucky in my badluck haha) but other than that everything else is amazing.
I've got a little problem whit black and green cooked apricorns though, I can't create discs form them like I did from the pink, white, red and blue ones. Putting 3 in a line in a workbench doesn't do anything, where lining only 2 makes it so I can combine them into one... tried once by curiosity but really it does just make me loose one.
Not sure if it's a bug or if for some reason it's supposed to be like that. Any idea?
I do agree that the combine 2 cooked apricorns into one is a weird thing to have, but as far as green and black discs, there aren't any.
Green and black apricorns are meant to be used in combination with other colors to make pokeballs. Green/Yellow/Green makes a nest ball and Black/Blue/Black makes a net ball, and I'm sure there are other examples for those two colors. Just experiment with color combinations or visit the Pixelmon Wiki for recipes
is it normal that the regular mobs dont spawn and if it is can i change that setting
yes it is normal the creator of pixlemon configured the mod so no monster can bother you even on hard difficulty you are not having any promblems it is how the mod is coded and configured i read the codes cause i didn't understand but i hope this helped
But i have a problem. I stoped playing minecraft since around augest. (i sort of play minecraft in waves of like one or two months.) Well i used to play pixelmon. And it was amazing. it is even more amazing now. anyway, i deleted everything in my .minecraft, installed forge and pixelmon and came across an error. i fixed it by downgrading to 6.1.2. now when i start it up, no mods are running. I installed forge and pixelmon again by overwriting there files. what should I do?
no idea if this will help.
Refreshing local version list...
Launcher 1.2.5 (through bootstrap 5) started on windows...
Current time is Sep 29, 2013 9:27:30 PM
System.getProperty('os.name') == 'Windows 8'
System.getProperty('os.version') == '6.2'
System.getProperty('os.arch') == 'x86'
System.getProperty('java.version') == '1.7.0_25'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '32'
Refreshing remote version list...
Refresh complete.
Loaded 2 profile(s); selected 'Forge'
Refreshing auth...
Logging in with access token
Delta time to compare resources: 393 ms
Download job 'Resources' skipped as there are no files to download
Job 'Resources' finished successfully
you get that cause when you join the server you must be running a forge client with pixlemon installed on the client
So i ( I meaning my sister ) installed this mod earlier, and minecraft opened fine and stuff, the world loaded fine, but when i tried to choose my first pokemon, it crashes. Heres the crash report:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
java.lang.NullPointerException
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:81)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:64)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:31)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:84)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1111)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:81)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:64)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:31)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:84)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1111)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetServerHandler@c48d24
Stacktrace:
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 86029664 bytes (82 MB) / 282402816 bytes (269 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 3036 (170016 bytes; 0 MB) allocated, 2728 (152768 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.04 FML v6.2.34.799 Minecraft Forge 9.10.0.799 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.34.799} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.799} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pixelmon{2.3.1} [Pixelmon] (1.6.2-Forge9.10.0.799.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1156 (64736 bytes; 0 MB) allocated, 1013 (56728 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['kirby_kirby'/212, l='New World', x=56.50, y=66.00, z=258.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Hi im a mac user and after watching a bunch of people play pixelmon i really wanted to try it out for myself. So i download forge no problem then i downloaded pixelmon no prob. I watched a tutorial on how to do this but when they start up a new world and choose their starter they continue on playing but when i do it my minecraft crashes. Please help I've spent so long scouring the forms for an answer.
I posted this before, but I got no reply. Don't worry I wont post again if nobody answers...
Pokemon follow really slowly, is this intentional? If it is I would like if they followed.
Or maybe you could toggle their behavior, I dunno. Please answer this time, someone.
Rollback Post to RevisionRollBack
Because why not put the RPG test thing on my signature?
So far this is the greatest mod ever and I enjoy it more than the last actual Pokemon game I played. I was lucky enough to find a shiny Ekans this morning.
Bug: Stand on apricorn bush, right click bush, booted client side for "Flying is not allowed on this server!"
Bug: I threw a Pokemon at a Golbat while an aggressive Golbat was coming at me. The Pokemon I threw battled the Golbat I attacked while my lead Pokemon battled the Golbat that attacked me. After I finished my battle, my lead was stuck in a battle that I had no part in. I fixed this by attacking the offending Golbat and after defeating it, my lead was free.
I would like some of the HMs from the games to be in this mod purely based on their usefulness in battle. Surf and Waterfall are the two strongest water attacks with 100% accuracy. Surf is the best SpcAtk and Waterfall is the best Atk. Obviously there wouldn't be a use outside of battle, but their in battle use is why I'd like to see them.
Mewtwo is not in game yet. What are the plans for him?
The nether is empty. Why not put fire types including the legendary Moltres in it?
And for a really weird suggestion... I really like Team Rocket and love how they farmed Slowpoke tails in Gold and Silver. In the same way shears remove wool from Mareeps, is it possible to program the shears to work on Slowpokes as well and remove their tail? The tail would be a food item similar to beef.
If you read this far, thank you. And again, I love this mod.
Bug: Stand on apricorn bush, right click bush, booted client side for "Flying is not allowed on this server!"
I don't think it's a bug, if you look at the trees you cna see that they are not complete bocks. Just enable flying on your server in the server properties file.
And for a really weird suggestion... I really like Team Rocket and love how they farmed Slowpoke tails in Gold and Silver. In the same way shears remove wool from Mareeps, is it possible to program the shears to work on Slowpokes as well and remove their tail? The tail would be a food item similar to beef.
yes it is normal the creator of pixlemon configured the mod so no monster can bother you even on hard difficulty you are not having any promblems it is how the mod is coded and configured i read the codes cause i didn't understand but i hope this helped
you get that cause when you join the server you must be running a forge client with pixlemon installed on the client
I din't join a server. i installed pixelmon and forge and selected to play as forge. but when i started my game, forge and pixelmon were not there and there was no "mods" option.
no idea if this will help.
Refreshing local version list...
Launcher 1.2.5 (through bootstrap 5) started on windows...
Current time is Sep 29, 2013 9:27:30 PM
System.getProperty('os.name') == 'Windows 8'
System.getProperty('os.version') == '6.2'
System.getProperty('os.arch') == 'x86'
System.getProperty('java.version') == '1.7.0_25'
System.getProperty('java.vendor') == 'Oracle Corporation'
System.getProperty('sun.arch.data.model') == '32'
Refreshing remote version list...
Refresh complete.
Loaded 2 profile(s); selected 'Forge'
Refreshing auth...
Logging in with access token
Delta time to compare resources: 393 ms
Download job 'Resources' skipped as there are no files to download
Job 'Resources' finished successfully
get an animated Pokemon at http://www.pkparaiso.com/xy/sprites_pokemon.php?cid=2#chunk2
Try increasing the amount of memory allocated to minecraft
Can someone please help me.
http://youtu.be/fE5bVWDRjlI
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out
https://minecraftnoobtest.com/test.php
Don't click this link, HE is haunting it...
TMI
I've got a little problem whit black and green cooked apricorns though, I can't create discs form them like I did from the pink, white, red and blue ones. Putting 3 in a line in a workbench doesn't do anything, where lining only 2 makes it so I can combine them into one... tried once by curiosity but really it does just make me loose one.
Not sure if it's a bug or if for some reason it's supposed to be like that. Any idea?
I do agree that the combine 2 cooked apricorns into one is a weird thing to have, but as far as green and black discs, there aren't any.
Green and black apricorns are meant to be used in combination with other colors to make pokeballs. Green/Yellow/Green makes a nest ball and Black/Blue/Black makes a net ball, and I'm sure there are other examples for those two colors. Just experiment with color combinations or visit the Pixelmon Wiki for recipes
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 9/30/13 3:32 PM
Description: Ticking memory connection
java.lang.NullPointerException
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:81)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:64)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:31)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:84)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1111)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:81)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:64)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:31)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:84)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1111)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:61)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetServerHandler@c48d24
Stacktrace:
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.6.0_31, Sun Microsystems Inc.
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun Microsystems Inc.
Memory: 86029664 bytes (82 MB) / 282402816 bytes (269 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 3036 (170016 bytes; 0 MB) allocated, 2728 (152768 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.04 FML v6.2.34.799 Minecraft Forge 9.10.0.799 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.34.799} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.799} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pixelmon{2.3.1} [Pixelmon] (1.6.2-Forge9.10.0.799.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1156 (64736 bytes; 0 MB) allocated, 1013 (56728 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['kirby_kirby'/212, l='New World', x=56.50, y=66.00, z=258.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
I really don't know what I'm doing with my life
Pokemon follow really slowly, is this intentional? If it is I would like if they followed.
Or maybe you could toggle their behavior, I dunno. Please answer this time, someone.
I've got a little suggestion!
How about making fire pokemon spawn in the nether?
And/or maybe ghost pokemon
Bug: Stand on apricorn bush, right click bush, booted client side for "Flying is not allowed on this server!"
Bug: I threw a Pokemon at a Golbat while an aggressive Golbat was coming at me. The Pokemon I threw battled the Golbat I attacked while my lead Pokemon battled the Golbat that attacked me. After I finished my battle, my lead was stuck in a battle that I had no part in. I fixed this by attacking the offending Golbat and after defeating it, my lead was free.
I would like some of the HMs from the games to be in this mod purely based on their usefulness in battle. Surf and Waterfall are the two strongest water attacks with 100% accuracy. Surf is the best SpcAtk and Waterfall is the best Atk. Obviously there wouldn't be a use outside of battle, but their in battle use is why I'd like to see them.
Mewtwo is not in game yet. What are the plans for him?
The nether is empty. Why not put fire types including the legendary Moltres in it?
And for a really weird suggestion... I really like Team Rocket and love how they farmed Slowpoke tails in Gold and Silver. In the same way shears remove wool from Mareeps, is it possible to program the shears to work on Slowpokes as well and remove their tail? The tail would be a food item similar to beef.
If you read this far, thank you. And again, I love this mod. Not yet.
I don't think it's a bug, if you look at the trees you cna see that they are not complete bocks. Just enable flying on your server in the server properties file.
Mewtwo is in the game he just does not spawn. To spawn him use /pokespawn mewtwo
That's f***** up!
I din't join a server. i installed pixelmon and forge and selected to play as forge. but when i started my game, forge and pixelmon were not there and there was no "mods" option.
get an animated Pokemon at http://www.pkparaiso.com/xy/sprites_pokemon.php?cid=2#chunk2