Is it just me, or the last update has been a looooooooooooooooooong time ago? Seriously... np if youre working on how to fix the pokedex and stuff, although...
Is it just me, or the last update has been a looooooooooooooooooong time ago? Seriously... np if youre working on how to fix the pokedex and stuff, although...
I don't know whether you're really impatient or you just haven't realized that this mod was updated like a few days ago
The last update was 9 days ago. Seriously is that already too long??? You should go check on the progress of some of the other mods on these forums (not naming any names).
Anyway, the next release is being worked on (as always). From what I've been doing it could probably be titled "The Interface Update" but there may be more added by other people. Lots of exciting stuff going on though and I'm sure you'll all be happy with it when it's done
This mod is awesome, but I am running in to the pokedex problem. I get like shadowy, transparent 3d models. Could it be because I downloaded the newest version of forge, rather than the older version that it is in the download link, in this topic? I only got the newer one because the link for forge was broke when I went to download everything, and so I went for the latest version on the wiki.
Other than that, everything works beautifully and I'm really excited to be following this mod. I already baught this game for xbox, but I decided to buy it for my pc as well, simply because of a youtube video that I saw about this pokemon on minecraft buisiness. This is a truly valid version of what Nintendo should've done a long time ago. And if Nintendo does ever make a 3d pokemon game, it wont be +Minecraft, so u guys may still have them beat.
Correct. Also Disable doesn't work, but I spent a fair while puzzling over that move and Its beyond me. There are a couple of moves at the moment that don't do anything, just the very different and unique ones. Any that you find, PM me, it will help me track down the in-game moves that need immediate doing
Rollback Post to RevisionRollBack
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Correct. Also Disable doesn't work, but I spent a fair while puzzling over that move and Its beyond me. There are a couple of moves at the moment that don't do anything, just the very different and unique ones. Any that you find, PM me, it will help me track down the in-game moves that need immediate doing
sorry, i dont play the mod, im waiting for the secret things, and villages and better leveling distrabution
Hey, great mod you got there! A bit buggy, but that's to be expected for a mod still deep in it's development stage. I'd offer to help, but I know nothing about coding, unfortunately. However, I'll pass on any bugs I notice.
The only solid bug I've encountered so far is that when an evolutionary stone is used on an alternate coloured mob, the evolution is normally coloured.
Also, not a bug, but I use SingePlayerCommands alongside this mod, and I'm sure I'm not the only one. The /spawn command conflicts with that from SPC, so can I recommend changing the command, to something like /create or /pixelmon? Or, even better, is there any way I can change the command alias myself?
This mod is awesome, but I am running in to the pokedex problem. I get like shadowy, transparent 3d models. Could it be because I downloaded the newest version of forge, rather than the older version that it is in the download link, in this topic? I only got the newer one because the link for forge was broke when I went to download everything, and so I went for the latest version on the wiki.
Other than that, everything works beautifully and I'm really excited to be following this mod. I already baught this game for xbox, but I decided to buy it for my pc as well, simply because of a youtube video that I saw about this pokemon on minecraft buisiness. This is a truly valid version of what Nintendo should've done a long time ago. And if Nintendo does ever make a 3d pokemon game, it wont be +Minecraft, so u guys may still have them beat.
Oh, Im sorry, I missed your post. First off, thank you so much! We do try to make the game as close to what it should always have been your support really does help
I'm not really sure about that bug. I havent played the mod since 1.6, I think? Anyway, is this with the pokemon that are in game or what?
Rollback Post to RevisionRollBack
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Minecraft has stopped running because it encountered a problem; Unexpected error
This error has been saved to C:\Users\TheAdmin\AppData\Roaming\.minecraft\crash-reports\crash-2012-10-11_09.30.16-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone.
--- BEGIN ERROR REPORT 23b44e37 --------
Generated 11-10-12 09:30
java.lang.NullPointerException
at codechicken.nei.LayoutManager.guiTick(LayoutManager.java:741)
at codechicken.nei.forge.GuiContainerManager.guiTick(GuiContainerManager.java:417)
at aqh.c(GuiContainer.java:453)
at net.minecraft.client.Minecraft.l(Minecraft.java:1500)
at net.minecraft.client.Minecraft.J(Minecraft.java:845)
at net.minecraft.client.Minecraft.run(Minecraft.java:775)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 28221c8b ----------
what does this mean seriously?
First off, use spoilers. That is huge.. Seriously, edit your post and spoiler it. It seems like you have a lot of falling blocks... when did this happen?
Also! Everyone! I have fixed the overly high levels of wild pokemon now, running your game should download the change automatically.
It means, for one thing, that you have effectively spammed our forum thread with a massive error report that you didn't put in spoilers. It also means that you have NEI installed which doesn't play nice with later versions of forge
It means, for one thing, that you have effectively spammed our forum thread with a massive error report that you didn't put in spoilers. It also means that you have NEI installed which doesn't play nice with later versions of forge
Well said
Rollback Post to RevisionRollBack
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
This mod is awesome, but I am running in to the pokedex problem. I get like shadowy, transparent 3d models. Could it be because I downloaded the newest version of forge, rather than the older version that it is in the download link, in this topic? I only got the newer one because the link for forge was broke when I went to download everything, and so I went for the latest version on the wiki.
Other than that, everything works beautifully and I'm really excited to be following this mod. I already baught this game for xbox, but I decided to buy it for my pc as well, simply because of a youtube video that I saw about this pokemon on minecraft buisiness. This is a truly valid version of what Nintendo should've done a long time ago. And if Nintendo does ever make a 3d pokemon game, it wont be +Minecraft, so u guys may still have them beat.
Oh, Im sorry, I missed your post. First off, thank you so much! We do try to make the game as close to what it should always have been your support really does help
I'm not really sure about that bug. I havent played the mod since 1.6, I think? Anyway, is this with the pokemon that are in game or what?
Yes, I'm affraid that it's with all of them. Anyway, it's no big deal and I can still see the info, so it still serves its function. I think that I'll try the older version of forge eventually, to see if that helps. But for now, I'm having too much fun with this mod and my save to bother with it at the moment.
Hello! It isnt working so please help, i did everything that i should do but it gives me an error that i need the database or mysql this is what it says: Caused by: java.lang.RuntimeException: Can not start Pixelmon without SQLite jar or database!!! Please reinstall!!
at pixelmon.Pixelmon.preInit(Pixelmon.java:82)
But i put the database in .minecraft, what am i doing wrong? I tried reinstalling but it just doesn't work
did you put the database or the database folder in .minecraft? What forge are you running? Are you on a mac?
Hello! It isnt working so please help, i did everything that i should do but it gives me an error that i need the database or mysql this is what it says: Caused by: java.lang.RuntimeException: Can not start Pixelmon without SQLite jar or database!!! Please reinstall!!
at pixelmon.Pixelmon.preInit(Pixelmon.java:82)
But i put the database in .minecraft, what am i doing wrong? I tried reinstalling but it just doesn't work
Make sure you are using the version of forge listed on the download page. Oh and make sure that when you installed you didn't extract the pixelmon zip into your jar. For some reason people do that and it always crashes like this
im having a problem, when i have my anvil placed with any of the pokeball disc or iron disc, and i start hitting it with the hammer with the left of the mouse my anvil breaks and it doesnt give my disc back. so ive been trying to play survival with this mod put i cannot really do that if i cant craft pokeballs. please help with this issue
im having a problem, when i have my anvil placed with any of the pokeball disc or iron disc, and i start hitting it with the hammer with the left of the mouse my anvil breaks and it doesnt give my disc back. so ive been trying to play survival with this mod put i cannot really do that if i cant craft pokeballs. please help with this issue
-Kevin
This will be due to your version of forge I think (ironic isn't it). Make sure you have the same one that's on the download thread
The last update was 9 days ago. Seriously is that already too long??? You should go check on the progress of some of the other mods on these forums (not naming any names).
Anyway, the next release is being worked on (as always). From what I've been doing it could probably be titled "The Interface Update" but there may be more added by other people. Lots of exciting stuff going on though and I'm sure you'll all be happy with it when it's done
I don't know whether you're really impatient or you just haven't realized that this mod was updated like a few days ago
Anyway, the next release is being worked on (as always). From what I've been doing it could probably be titled "The Interface Update" but there may be more added by other people. Lots of exciting stuff going on though and I'm sure you'll all be happy with it when it's done
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Former Lead Modeler of Pixelmon
Other than that, everything works beautifully and I'm really excited to be following this mod. I already baught this game for xbox, but I decided to buy it for my pc as well, simply because of a youtube video that I saw about this pokemon on minecraft buisiness. This is a truly valid version of what Nintendo should've done a long time ago. And if Nintendo does ever make a 3d pokemon game, it wont be +Minecraft, so u guys may still have them beat.
Correct. Also Disable doesn't work, but I spent a fair while puzzling over that move and Its beyond me. There are a couple of moves at the moment that don't do anything, just the very different and unique ones. Any that you find, PM me, it will help me track down the in-game moves that need immediate doing
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Former Lead Modeler of Pixelmon
Oh yeah... Gotta fix that don't I.. Though armadyl should do it. Thats water under the bridge though, Ill get it done. Stupid powerful rattatas
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
The only solid bug I've encountered so far is that when an evolutionary stone is used on an alternate coloured mob, the evolution is normally coloured.
Also, not a bug, but I use SingePlayerCommands alongside this mod, and I'm sure I'm not the only one. The /spawn command conflicts with that from SPC, so can I recommend changing the command, to something like /create or /pixelmon? Or, even better, is there any way I can change the command alias myself?
Oh, Im sorry, I missed your post. First off, thank you so much! We do try to make the game as close to what it should always have been your support really does help
I'm not really sure about that bug. I havent played the mod since 1.6, I think? Anyway, is this with the pokemon that are in game or what?
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
First off, use spoilers. That is huge.. Seriously, edit your post and spoiler it. It seems like you have a lot of falling blocks... when did this happen?
Also! Everyone! I have fixed the overly high levels of wild pokemon now, running your game should download the change automatically.
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
It means, for one thing, that you have effectively spammed our forum thread with a massive error report that you didn't put in spoilers. It also means that you have NEI installed which doesn't play nice with later versions of forge
Well said
Developer and Sidemod Administrator for the Pixelmon Mod. You know, before we got shut down );
Yes, I'm affraid that it's with all of them. Anyway, it's no big deal and I can still see the info, so it still serves its function. I think that I'll try the older version of forge eventually, to see if that helps. But for now, I'm having too much fun with this mod and my save to bother with it at the moment.
did you put the database or the database folder in .minecraft? What forge are you running? Are you on a mac?
Make sure you are using the version of forge listed on the download page. Oh and make sure that when you installed you didn't extract the pixelmon zip into your jar. For some reason people do that and it always crashes like this
-Kevin
This will be due to your version of forge I think (ironic isn't it). Make sure you have the same one that's on the download thread
*Cough* Pokemobs *Cough*