Unfortunately with minecraft 1.2.5 we had run out of entity ids so we'll be overwriting some of mo' creatures. Happily though in 1.3.2 there are now more than 128 available so shouldn't have that problem
Not sure if anyone else had a problem with the integrated mod updater the server version of Pixelmon, but I sure did. When starting my server, I would get an endless spamming of thread execute 900 something-or-other errors. I decided to delete the 2 mod updater classes in the zip file, along with the vazkii folder. That got rid of the mod updater completely I believe. I think the mod updater has issues with Forge 3.3.8.164 or something. Oh well, seems like it's all working now. Also, I am using the mob-spawner 1.5.1 file that comes with Mo' Creatures instead of the older version that PixelMon uses and I do see some Pixelmon creatures. Not sure if I'm going to see some conflicts. I did put down an Arbok spawner item and pigs came out of it, so I don't know...
Just a question that my curiosity can't hold in any longer.
About how long will it take until The version for 1.3.2 is out?
Edit*
What i meant was, how long it would take for Pixelmon to be able to play on 1.3.2
That is a fine question to ask. At this stage it is nearly playable. Will depend how long it takes to get some of the other functionality back into it but hopefully I'll get a version to beta testers after the weekend
That is a fine question to ask. At this stage it is nearly playable. Will depend how long it takes to get some of the other functionality back into it but hopefully I'll get a version to beta testers after the weekend
thats what i like about you mr. m normaly modders would get mad when that question is asked but not you also congrads on having a child (well you didnt have it but you know what i mean)
Damnit.
Can't decide if I want to get this mod or Clay Soldiers when it comes out.
EEERGH. I'll wait and look out for mod compatibility first, I don't want the same thing that happened to me last night to happen when the mods come out. >:/
Hey, I was looking on youtube for reviews of your mod to try to get more of a feel for it. I had already seen your battling system (kinda cool and nostalgic to make a turn by turn, even though its in a real time game) And I found a very extensive one, but it slightly conflicts with what i've seen elsewhere. But, it's two weeks old (the video) so, I don't know what's been updated from yet. He doesnt pull his punches on his ratings, but he seems fair. I'll link the video below....
Anyway, What i wanted to ask is simple. In the battling system, Do we have animations for the attacks?
Also, Lunatone looks exactly like i saw on your forum and I hope endlessly that I get one in the game (probably going to try spawning it for my first pokemon xD) It looks so awesome!
Hey, I was looking on youtube for reviews of your mod to try to get more of a feel for it. I had already seen your battling system (kinda cool and nostalgic to make a turn by turn, even though its in a real time game) And I found a very extensive one, but it slightly conflicts with what i've seen elsewhere. But, it's two weeks old (the video) so, I don't know what's been updated from yet. He doesnt pull his punches on his ratings, but he seems fair. I'll link the video below....
Anyway, What i wanted to ask is simple. In the battling system, Do we have animations for the attacks?
Also, Lunatone looks exactly like i saw on your forum and I hope endlessly that I get one in the game (probably going to try spawning it for my first pokemon xD) It looks so awesome!
thats funny thats my video (by the way most of the battle system hasnt changed and some moron hit f5 on the video and locked the veiws at 305 >.> )
Regarding animations in battle, we are actually working on a system to set them up. The leap forward you see when pokemon attack right now is actually one of the animations we have, among others. It'll take a bit to get fully set up, and right now we are working on getting Pixelmon for Minecraft 1.3.2 set up. Mr.M has been doing an amazing job, only a couple major things left and then we need to do a bug sweep (:
Hmm... I thought the wiki was updated properly. I assume that's what I get for not checking myself. I'll fix it personally. No, Nidoran is not in the mod yet, but we have two models and we plan on setting up a poll so people can decide which they like more.
EDIT: ah, here we go, i knew something was wrong. We had switched wiki's and the link was the old one. I'll update the main thread with the new one. keep in mind it's a bit bare in places as it is much newer then that one, but it is updated.
I think you guys misunderstood the poll thing lol. We have two Nidoran males to decide from lol. Of course we plan on putting both Genders, as they lead to two seperate (but awesome) pokemon lines.
Say hi to 682 for me.
It worked...
BAD NEWS!
It only worked for half a minute before it conflicted with MoC. >.<
Say hi to 682 for me.
There goes mod compatibility... welp, time to start weeding out rejects.
Say hi to 682 for me.
That is a fine question to ask. At this stage it is nearly playable. Will depend how long it takes to get some of the other functionality back into it but hopefully I'll get a version to beta testers after the weekend
Former Lead Modeler of Pixelmon
Can't decide if I want to get this mod or Clay Soldiers when it comes out.
EEERGH. I'll wait and look out for mod compatibility first, I don't want the same thing that happened to me last night to happen when the mods come out. >:/
Say hi to 682 for me.
We now have pokemon properly rendering and all our items are now registered properly and working. Throwing pokeballs works fine. Next step the guis!
Ah, the demon GUI's!
Anyway, What i wanted to ask is simple. In the battling system, Do we have animations for the attacks?
Also, Lunatone looks exactly like i saw on your forum and I hope endlessly that I get one in the game (probably going to try spawning it for my first pokemon xD) It looks so awesome!
Former Lead Modeler of Pixelmon
EDIT: ah, here we go, i knew something was wrong. We had switched wiki's and the link was the old one. I'll update the main thread with the new one. keep in mind it's a bit bare in places as it is much newer then that one, but it is updated.
http://pixelmon.wikia.com/wiki/Pixelmon_Wiki
Say hi to 682 for me.
Former Lead Modeler of Pixelmon
I'd vote Nidoran M, his full evolution looks less weird and is badass.
Say hi to 682 for me.