yea, the install if pretty heafty with four requirement APIs. Have you asked any of the owners of those APIs if you can bundle them in your download rather than having to have players go download them? I really like this mod, but I feel the four mod requirement could scare people away.
installation isnt "Hard" just a matter of incresing the amount of files your putting in, though downloading each of them is different. half the reason why i was able to make a merged download of the rendering(since i didnt use one of them much)
I have a idea on summoning with runes there can be different types of elementals basically elementals are like iron golem's but their are different types like fire,water,holy,wind. fire can be crafted with a fire rune when right clicking on an iron golem then it will turn into a burning iron golem you can also bring it back and put it back into the summoning rune and then right click again and then the fire elemental will come back and help you when the elemental is damaged the amount of uses of the summoning rune goes down. this basically goes for all the elementals but just with different runes and they all have unique ability's such as the fire one set's the mob on fire the water ones slows mobs down idk really have any ideas of what the others can do
well i was going(later maybe) to add elementals, just simply summoned with special runes, and maybe also a ritual of some kind, also another thing to add was totems, they have slots to put runes in and debilitate/support entities depending on the runes.
Your mod is not compatible with Optifine HD_B2. I'm not sure about the other Optifine versions.
When installed with Optifine the players hand goes wonky and after about a minute or so in-game the framerate goes south for the winter and Minecraft crashes with a out of memory error.
Tried running your mod without the Gary's Renderhooks thing, but ofcourse it won't run.
Could you please release a compatibiliy patch please? Would really love to try this mod.
Not sure if this has already been suggested but here:
When you craft tools with hot metal, rather than just getting those tools, you get hot tools, which are effectively useless. To make them usable, you must right click a cauldron filled with water with it, wait 25 or so seconds, then right click the cauldron again. You will then get the cooled, normal tool. Crafting a cauldron of water together with a block of snow gets you an icy cauldron, which reduces the wait to 10 or so seconds.
Is good? :>
Your mod is not compatible with Optifine HD_B2. I'm not sure about the other Optifine versions.
When installed with Optifine the players hand goes wonky and after about a minute or so in-game the framerate goes south for the winter and Minecraft crashes with a out of memory error.
Tried running your mod without the Gary's Renderhooks thing, but ofcourse it won't run.
Could you please release a compatibiliy patch please? Would really love to try this mod.
Lady E
How can a patch be made if i dont know what the problem is? if its caused by renderhooks. thats something you should tell garyCXJK
Not sure if this has already been suggested but here:
When you craft tools with hot metal, rather than just getting those tools, you get hot tools, which are effectively useless. To make them usable, you must right click a cauldron filled with water with it, wait 25 or so seconds, then right click the cauldron again. You will then get the cooled, normal tool. Crafting a cauldron of water together with a block of snow gets you an icy cauldron, which reduces the wait to 10 or so seconds.
Is good? :>
Thats what i initially was going to do, and make a bucket that tools are cooled in. (or just a watersource) same with cooling ingots.
Yea, seems the Garys Renderhooks is making your mod not work with several mods that do any render alterations. Optifine for sure and seems Better Dungeons (or 'Chocolate' dungeon mod) doesn't work with it either. The issue is instantly noticeable as you can barely see your fist when you first log in. This is followed by about 2-3 minutes of OK play time until the game begins to stutter and then crash to a memory leak screen.
We were building a new mod comp with MineFantasy along with a few other mods and after a couple of hours of process of elimination, this is what we've found.
hey uh.. back up your world before installing the new update.. a bit of a chunk problem i found
should be fixed now(though Tanningracks dont remember the direction their facing)
by the way; small problem with the warpick when it comes to mining.. dont use it to mine for now*Fixed
When installed with Optifine the players hand goes wonky and after about a minute or so in-game the framerate goes south for the winter and Minecraft crashes with a out of memory error.
Tried running your mod without the Gary's Renderhooks thing, but ofcourse it won't run.
Could you please release a compatibiliy patch please? Would really love to try this mod.
Lady E
When you craft tools with hot metal, rather than just getting those tools, you get hot tools, which are effectively useless. To make them usable, you must right click a cauldron filled with water with it, wait 25 or so seconds, then right click the cauldron again. You will then get the cooled, normal tool. Crafting a cauldron of water together with a block of snow gets you an icy cauldron, which reduces the wait to 10 or so seconds.
Is good? :>
Indeed, I do!
How can a patch be made if i dont know what the problem is? if its caused by renderhooks. thats something you should tell garyCXJK
Thats what i initially was going to do, and make a bucket that tools are cooled in. (or just a watersource) same with cooling ingots.
We were building a new mod comp with MineFantasy along with a few other mods and after a couple of hours of process of elimination, this is what we've found.
-PF
Ive also set up some video demonstrations for the methods (forging, enchanting and tanning) need a video maker to create these
hey uh.. back up your world before installing the new update.. a bit of a chunk problem i foundshould be fixed now(though Tanningracks dont remember the direction their facing)