SWEET! also are the other grenades still in creative?
edit:No I cannot seem to find the rounds for the railgun.
I'm not gona have people spamming nuke grenades. Too overpowered. Also the rounds for railgun is in the item section (right after the grenades) in the creative menu.
I'm not gona have people spamming nuke grenades. Too overpowered. Also the rounds for railgun is in the item section (right after the grenades) in the creative menu.
It would be creative only, If your a creative server with this 1. Why? 2. Its your own fault.
I use singeplayer so if they blow up there own base they can blame themselves =P
It would be creative only, If your a creative server with this 1. Why? 2. Its your own fault.
I use singeplayer so if they blow up there own base they can blame themselves =P
Even so, no one would hold a nuclear grenade in hand...
Hei Folks! As Calclavia is a lazy ass, i decided to do some fire tests with the railgun
Test 1
Target: 5 blocks thick iron Wall
Results: Wall blown to hell, damage on the other side of the wall.
Test 2
Target: 7 blocks thick iron wall.
Results: see test 1, wall showed no resistance
Test 3
Target: Frustrated, i aimed the gun at a sand mountain
Results: Half of the Mountain blown. Surpassed all expectations
Conclusion
The railgun exceeded all expectations, demonstrating firepower and penetration, and the commission has awarded the RailGun (property of Calclavia Industries), the official seal of awesomeness.
Congratulations. A cookie will be rewarded to the developer team on the end of times.
I didn't need to do tests. I knew it would do that without tests. Thanks for the seal of awesomeness and the theoretical cookie that I will never receive.
Even so, no one would hold a nuclear grenade in hand...
Use the newest Forge
You're happy right? How's the UE mod thing coming? Have you decided on making anything yet?
I didn't need to do tests. I knew it would do that without tests. Thanks for the seal of awesomeness and the theoretical cookie that I will never receive.
Also, that's why you need diamonds to craft this.
I would give you a cookie but I ate it.
Also I launched a railgun at a zeppelin (not a zeppelin mod one) at it had a big hole and it reached a ship and made a hole in its sail
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT f93769aa --------
Generated 7/14/12 12:51 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6500M/5600/5700 Series version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoClassDefFoundError: forge/NetworkMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.NetworkMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 21 more
--- END ERROR REPORT aa87fa1b ----------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d3ccaf37 --------
Generated 7/13/12 6:52 PM
Minecraft: Minecraft 1.2.5
OS: Mac OS X (x86_64) version 10.7.4
Java: 1.6.0_33, Apple Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 320M OpenGL Engine version 2.1 NVIDIA-7.18.18, NVIDIA Corporation
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Thread.java:680)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:474)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.load(Loader.java:385)
... 5 more
Caused by: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:247)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 11 more
--- END ERROR REPORT 868f3ebb ----------
Hey Cal, just had a thought. Have you talked to Chickenbones about implementing an NEI module for this mod (and UE, by extension)? If not, I'd suggest doing so - it'd save having to constantly re-open the pages detailing the recipes.
Rollback Post to RevisionRollBack
This is a signature. I didn't intend it to be, but it is.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d3ccaf37 --------
Generated 7/13/12 6:52 PM
Minecraft: Minecraft 1.2.5
OS: Mac OS X (x86_64) version 10.7.4
Java: 1.6.0_33, Apple Inc.
VM: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 320M OpenGL Engine version 2.1 NVIDIA-7.18.18, NVIDIA Corporation
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Thread.java:680)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:474)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.load(Loader.java:385)
... 5 more
Caused by: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:247)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 11 more
--- END ERROR REPORT 868f3ebb ----------
Hey Cal, just had a thought. Have you talked to Chickenbones about implementing an NEI module for this mod (and UE, by extension)? If not, I'd suggest doing so - it'd save having to constantly re-open the pages detailing the recipes.
Either 16x16 or 32x32. You have one hour. Make a railgun and not a stick.
That will be hard
Its not quite a stick but it still is not that good:
I would take it if nobody else trys if I were you.
Meh. It's alright the next release will have a better texture for it.
Sorry, got lazy
I am simultaneously everywhere and nowhere at the same time
It was mostly ment to be a temporary until a better can be made.
OH WTF BOOM!! I just suck D:.
THANK YOU! You saved this ICBM release
Meh. It's alright. My textures are just as bad as yours. That's why I'm the coder and not the artist.
It will be released today around 5 minutes ago.
ICBM 0.3.7 released! (13th July, 2012)
SWEET! also are the other grenades still in creative?
edit:No
edit: Railgun confuses me.
I'm not gona have people spamming nuke grenades. Too overpowered. Also the rounds for railgun is in the item section (right after the grenades) in the creative menu.
It would be creative only, If your a creative server with this 1. Why? 2. Its your own fault.
I use singeplayer so if they blow up there own base they can blame themselves =P
I am using mod TooManyItems, and some grenades are without their images.
Appears something transparent in their place.
Anyone who can help, give it a click and help them grow!
Even so, no one would hold a nuclear grenade in hand...
Use the newest Forge
You're happy right? How's the UE mod thing coming? Have you decided on making anything yet?
I didn't need to do tests. I knew it would do that without tests.
Also, that's why you need diamonds to craft this.
I would give you a cookie but I ate it.
Also I launched a railgun at a zeppelin (not a zeppelin mod one) at it had a big hole and it reached a ship and made a hole in its sail
Mods loaded: 2
ModLoader 1.2.5
mod_TooManyItems 1.2.5 2012-04-13
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT f93769aa --------
Generated 7/14/12 12:51 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon HD 6500M/5600/5700 Series version 4.2.11631 Compatibility Profile Context, ATI Technologies Inc.
java.lang.NoClassDefFoundError: forge/NetworkMod
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at ModLoader.addMod(ModLoader.java:289)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.NetworkMod
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 21 more
--- END ERROR REPORT aa87fa1b ----------
The recommended or the last, which contains bugs?
If recommended, I already downloaded and is the one I am using.
EDIT:
I downloaded the latest version of the Forge, and the same thing happened.
Anyone who can help, give it a click and help them grow!
4 mods loaded
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (minecraft.jar)
mod_ICBM : Loaded (ICBM)
mod_BasicComponents : Loaded (UniversalElectricity)
mod_UniversalElectricity : Loaded (UniversalElectricity)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d3ccaf37 --------
Generated 7/13/12 6:52 PM
Minecraft: Minecraft 1.2.5
OS: Mac OS X (x86_64) version 10.7.4
Java: 1.6.0_33, Apple Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
LWJGL: 2.4.2
OpenGL: NVIDIA GeForce 320M OpenGL Engine version 2.1 NVIDIA-7.18.18, NVIDIA Corporation
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Thread.java:680)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:474)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.attemptDirLoad(Loader.java:463)
at cpw.mods.fml.common.Loader.load(Loader.java:385)
... 5 more
Caused by: java.lang.NoClassDefFoundError: cpw/mods/fml/common/mod_BasicComponents (wrong name: mod_BasicComponents)
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at java.lang.ClassLoader.loadClass(ClassLoader.java:295)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:247)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 11 more
--- END ERROR REPORT 868f3ebb ----------
Update forge.
? I can get the stuff fine.