Found a bug, after a conflagration explosion aborted for lack of sun :
Animated blocks stuck in real one. They hurt and push you back if you walk on it
Found a bug, after a conflagration explosion aborted for lack of sun :
Animated blocks stuck in real one. They hurt and push you back if you walk on it
all water with in the nuclear bombs radition should turn to nuclear waist and burn through dirt,
and it should have a glow maybe? and have a lava kind of damage. great mod by the way. heres some pork
in my creative test world i made a base full of icbms with fragmentation missles and set them to explode
10 blocks from the ground. best explosion ever. and 4 villages where leveled. sometimes the nuke
isnt the best way to go.
I installed UE 0.30 and then ICBM 0.34 and I got a blackscreen.
Funny thing is, without ICBM it works perfectly, only after I add ICBM along with the UE then I get a black screen. Does it have something to do with me installing modloader as well as forge? All my other mods work fine though...
Edit: GAH I AM STUPID...I just had to add a 'z' to the front of the zip file of the ICBM mod for it to work. Wonder why it didn't have that there in the first place.
Edit Again: Time to bring on the boom boom!
Last Edit: I suggest u fix your config file..it's quite screwed up for me...it only generates up to the clashed block ID so I have to fix, reload minecraft, fix, reload minecraft, until finally all the block IDs are fixed. Plus when your mod has a block ID clash it gives a black screen instead of the regular java message.
Ok now I have a new problem...my game runs out of memory pretty fast when I'm using missiles and stuff from this mod. This never happens with IC2 nukes though...is there some kind of problem with the mod that causes it to use up a ton of memory?
all water with in the nuclear bombs radition should turn to nuclear waist and burn through dirt,
and it should have a glow maybe? and have a lava kind of damage. great mod by the way. heres some pork
Yummy pork! And yes, I agree with the glow! But a glow fainter than redstone torch.
I installed UE 0.30 and then ICBM 0.34 and I got a blackscreen.
Funny thing is, without ICBM it works perfectly, only after I add ICBM along with the UE then I get a black screen. Does it have something to do with me installing modloader as well as forge? All my other mods work fine though...
Edit: GAH I AM STUPID...I just had to add a 'z' to the front of the zip file of the ICBM mod for it to work. Wonder why it didn't have that there in the first place.
Edit Again: Time to bring on the boom boom!
Last Edit: I suggest u fix your config file..it's quite screwed up for me...it only generates up to the clashed block ID so I have to fix, reload minecraft, fix, reload minecraft, until finally all the block IDs are fixed. Plus when your mod has a block ID clash it gives a black screen instead of the regular java message.
Ok now I have a new problem...my game runs out of memory pretty fast when I'm using missiles and stuff from this mod. This never happens with IC2 nukes though...is there some kind of problem with the mod that causes it to use up a ton of memory?
I just made the proximity detector. How would you guys want it to be like? I currently have it so you can set it how far it can detect.
Also just did antimatter. Made a bunch of endless bedrock holes...
This is cool ! For the proximity detector, a setting for the frequency is good but I think a filter setting would be cool too (select only target players, monsters, mobs, etc...)
This is cool ! For the proximity detector, a setting for the frequency is good but I think a filter setting would be cool too (select only target players, monsters, mobs, etc...)
Woot \o/
Animated blocks stuck in real one. They hurt and push you back if you walk on it
Hmm where does this happen? Try reloading world.
I thought that you meant for the conflag missile to fail when the sun sets?
He meant a bug that stops blocks from moving.
and it should have a glow maybe? and have a lava kind of damage. great mod by the way.
10 blocks from the ground. best explosion ever. and 4 villages where leveled. sometimes the nuke
isnt the best way to go.
I installed UE 0.30 and then ICBM 0.34 and I got a blackscreen.
Funny thing is, without ICBM it works perfectly, only after I add ICBM along with the UE then I get a black screen. Does it have something to do with me installing modloader as well as forge? All my other mods work fine though...
Edit: GAH I AM STUPID...I just had to add a 'z' to the front of the zip file of the ICBM mod for it to work. Wonder why it didn't have that there in the first place.
Edit Again: Time to bring on the boom boom!
Last Edit: I suggest u fix your config file..it's quite screwed up for me...it only generates up to the clashed block ID so I have to fix, reload minecraft, fix, reload minecraft, until finally all the block IDs are fixed. Plus when your mod has a block ID clash it gives a black screen instead of the regular java message.
I am simultaneously everywhere and nowhere at the same time
Yummy pork! And yes, I agree with the glow! But a glow fainter than redstone torch.
Use UE 0.3.1 and ICBM 0.3.5.
And...?
Fixed in the next release.
Also just did antimatter. Made a bunch of endless bedrock holes...
This is cool ! For the proximity detector, a setting for the frequency is good but I think a filter setting would be cool too (select only target players, monsters, mobs, etc...)
I am simultaneously everywhere and nowhere at the same time
Hmm I will do that then.
You can.
Thank you!
You can download the mod from the mod's download page? (duh) http://calclavia.com/icbm/?page=downloads