Alright, I have all the right stuff, and when I install the mods it works. But, when I make a new world, my minecraft crashes. Anybody got some help for this?
Alright, I have all the right stuff, and when I install the mods it works. But, when I make a new world, my minecraft crashes. Anybody got some help for this?
had the same bug yesterday, I reinstalled all from a clean .jar and with no changes it works.
Not compatible with pipes. Imagine putting an entire missile in a pipe. How can that not crash the game?
And what about putting missile into wooden chest....
But anyway make it pipe unconnectable if you want (but I would like to automate my missile launch so it would be nice if it worked) but at least make it that it does not crash all because it even corrupted the save.
And can the coal generator or battery box explode for any reasons ?
had the same bug yesterday, I reinstalled all from a clean .jar and with no changes it works.
And what about putting missile into wooden chest....
But anyway make it pipe unconnectable if you want (but I would like to automate my missile launch so it would be nice if it worked) but at least make it that it does not crash all because it even corrupted the save.
And can the coal generator or battery box explode for any reasons ?
I am thinking of having a machine called the missile loader that loads launchers or some type of conveyor belt for it.
The coal generator and battery box can explode if you use a voltage of electricity too high. But I am not sure WHY it would do that (most voltage are 120v in UE probably some add-on gave you a higher voltage and screwed it up).
Alright, I have all the right stuff, and when I install the mods it works. But, when I make a new world, my minecraft crashes. Anybody got some help for this?
Try clean jar no other mods with a new world and see if it works. If so then complain to me
I am thinking of having a machine called the missile loader that loads launchers or some type of conveyor belt for it.
The coal generator and battery box can explode if you use a voltage of electricity too high. But I am not sure WHY it would do that (most voltage are 120v in UE probably some add-on gave you a higher voltage and screwed it up).
Looking forward to this missile launcher because I really need it for my RP2 computer controlled base with integrated missile launcher and automated defense system.
And about the explosion I was asking that because it appear that mine exploded. I just aligned 5 coal generator wired to a single battery box, is that to much for it? And if so how to regulate the voltage in the circuit ?
Looking forward to this missile launcher because I really need it for my RP2 computer controlled base with integrated missile launcher and automated defense system.
And about the explosion I was asking that because it appear that mine exploded. I just aligned 5 coal generator wired to a single battery box, is that to much for it? And if so how to regulate the voltage in the circuit ?
I am working on that for the next update Friday it will show the voltage.
I finally got it to work, with a new minecraft.jar. I have no idea what was wrong before because they were fresh also. Anyway, thanks for the great mod. Time for me to build a base a blow it up.
I finally got it to work, with a new minecraft.jar. I have no idea what was wrong before because they were fresh also. Anyway, thanks for the great mod. Time for me to build a base a blow it up.
Really nice work, especially for a first mod. All of those TNT mods are kind-of boring, in that they basically duplicate TNT. I like the vanilla-feeling radiation from nukes, and REALLY like missles. I can't wait for this to be in SMP, imagine nuking someone's base, oh the rage. Also, in both EMP explosives, EMP towers, And Incendiary missles, you have mentioned force fields. Is this something you are hoping to include, or already working on? I was just really interested, since you have missles and force-fields in the same wiki, and I love strategetic warfare. Sorry for the long post, and again, REALLY great mod.
Really nice work, especially for a first mod. All of those TNT mods are kind-of boring, in that they basically duplicate TNT. I like the vanilla-feeling radiation from nukes, and REALLY like missles. I can't wait for this to be in SMP, imagine nuking someone's base, oh the rage. Also, in both EMP explosives, EMP towers, And Incendiary missles, you have mentioned force fields. Is this something you are hoping to include, or already working on? I was just really interested, since you have missles and force-fields in the same wiki, and I love strategetic warfare. Sorry for the long post, and again, REALLY great mod.
No, your long post is fine Thank you. I am not YET working on force fields. It is part of my planned updates of course. I also like strategic warfare and not just pure bombing and destruction. No fun to that. I come from a RTS background so I like to have some challenges and hard-core thinking going on when I play games.
Im calling your B.S. Once a week you are adding explosives that do incredibly amazing things to minecraft. every WEEK, not once a month.
By "so fast" I meant what Bl4ckHole said: "Working on the Missile Loader?". I can't make two machines, AND an explosive a week. My plan is an update every Friday with a new explosive and a machine + bug fixes.
I heard you like screenshots, altough I have no way of uploading them,
Oh by the way, people who think some of the explosives are useless, go to a village, place frag explosives (One) in every house, then set them off. I have a screenshot of that, lol, it's worse than you think. Then again, a nuke can flatten a village, or at least part of it...
EMP explosives are underrated, but honestly I don't receive any visual effect for them, and am wondering if there is one. If not, could you add one? Just a flash or something, so people can see an EMP has hit.
Sonic explosives are a laugh, imagine the griefing capabilities.
I feel like chemical/contaigious explosives are the same thing. Can you prove me wrong?
I was wondering if you could somehow make nuclear/contaigious/chemical explosives decay tree trunks as well, just an OCD thing, I can suffer it if not.
Some of the Wiki crafting recipes don't show for me. Is that something you mean to do, or is there a problem on my side?
I heard you like screenshots, altough I have no way of uploading them,
Oh by the way, people who think some of the explosives are useless, go to a village, place frag explosives (One) in every house, then set them off. I have a screenshot of that, lol, it's worse than you think. Then again, a nuke can flatten a village, or at least part of it...
EMP explosives are underrated, but honestly I don't receive any visual effect for them, and am wondering if there is one. If not, could you add one? Just a flash or something, so people can see an EMP has hit.
Sonic explosives are a laugh, imagine the griefing capabilities.
I feel like chemical/contaigious explosives are the same thing. Can you prove me wrong?
I was wondering if you could somehow make nuclear/contaigious/chemical explosives decay tree trunks as well, just an OCD thing, I can suffer it if not.
Some of the Wiki crafting recipes don't show for me. Is that something you mean to do, or is there a problem on my side?
Once again, really good mod. (Almost forgot )
Each explosive is supposed to have their advantage and disadvantage. The nuke is destructive but expensive. In survival mode not everyone gets to make a nuke. Maybe only one nuke gets made in an entire warfare.
EMP explosion should be buffed visually. It doesn't look epic enough lol. I might do some lightning effects or electric zaps in the future. In the next update contagious and chemical explosive will also blind and confuse you and your screen will blur. So watch out Sonic explosive will have the blocks rotating around in the next update making it visually even better. P.S the flying blocks will deal damage when they smash you.
And no. The decay is supposed to make only leaves go away and leave the trunks. That is so it looks ugly enough. I also have some OCD so I have to bear with it but it's for the common good
The manual should show all recipes. Tell me which ones don't show and I'll make it show...
Also, thank you for supporting the mod by wearing the mod banner in your signature. The mod needs more exposure and I appreciate it.
Sure. The more exposure the better. The main thing I don't have that the big explosives mod have are views.
yes but you don't want the really big players (not gonna say their names, but everyone in minecraftia now the two ppl im talking about) to do reviews until ICBM's is fully released
yes but you don't want the really big players (not gonna say their names, but everyone in minecraftia now the two ppl im talking about) to do reviews until ICBM's is fully released
Well yeah of course. But I want to get not-so-big people to do reviews on ICBM so it will increase the popularity of the mod in general.
Case: In Win GT1
Processer: AMD 8320 8-Core
Motherboard: MSI 970 Gaming
Graphics Card: MSI GTX 970 Gaming 4GB
Memory: 16 GB G.Skill Sniper Series
Storage: 1TB Seagate Hybrid Hard Drive
Power Supply: Corsair 500W
had the same bug yesterday, I reinstalled all from a clean .jar and with no changes it works.
And what about putting missile into wooden chest....
But anyway make it pipe unconnectable if you want (but I would like to automate my missile launch so it would be nice if it worked) but at least make it that it does not crash all because it even corrupted the save.
And can the coal generator or battery box explode for any reasons ?
I am thinking of having a machine called the missile loader that loads launchers or some type of conveyor belt for it.
The coal generator and battery box can explode if you use a voltage of electricity too high. But I am not sure WHY it would do that (most voltage are 120v in UE probably some add-on gave you a higher voltage and screwed it up).
Try clean jar no other mods with a new world and see if it works. If so then complain to me
Looking forward to this missile launcher because I really need it for my RP2 computer controlled base with integrated missile launcher and automated defense system.
And about the explosion I was asking that because it appear that mine exploded. I just aligned 5 coal generator wired to a single battery box, is that to much for it? And if so how to regulate the voltage in the circuit ?
I am working on that for the next update
Working on the missile loader or the voltage (or both) ?
Case: In Win GT1
Processer: AMD 8320 8-Core
Motherboard: MSI 970 Gaming
Graphics Card: MSI GTX 970 Gaming 4GB
Memory: 16 GB G.Skill Sniper Series
Storage: 1TB Seagate Hybrid Hard Drive
Power Supply: Corsair 500W
Only voltage. I can't develop so fast. I just got the radar working and stuff...
Great. Post a snapshot of the destruction!
You are right, we ask too much of you.But that mean we like what you do ^^
The above mod, my friend, is a boss.
Im calling your B.S. Once a week you are adding explosives that do incredibly amazing things to minecraft. every WEEK, not once a month.
No, your long post is fine
Well thanks
By "so fast" I meant what Bl4ckHole said: "Working on the Missile Loader?". I can't make two machines, AND an explosive a week. My plan is an update every Friday with a new explosive and a machine + bug fixes.
Oh by the way, people who think some of the explosives are useless, go to a village, place frag explosives (One) in every house, then set them off. I have a screenshot of that, lol, it's worse than you think. Then again, a nuke can flatten a village, or at least part of it...
EMP explosives are underrated, but honestly I don't receive any visual effect for them, and am wondering if there is one. If not, could you add one? Just a flash or something, so people can see an EMP has hit.
Sonic explosives are a laugh, imagine the griefing capabilities.
I feel like chemical/contaigious explosives are the same thing. Can you prove me wrong?
I was wondering if you could somehow make nuclear/contaigious/chemical explosives decay tree trunks as well, just an OCD thing, I can suffer it if not.
Some of the Wiki crafting recipes don't show for me. Is that something you mean to do, or is there a problem on my side?
Once again, really good mod. (Almost forgot :P)
The above mod, my friend, is a boss.
Each explosive is supposed to have their advantage and disadvantage. The nuke is destructive but expensive. In survival mode not everyone gets to make a nuke. Maybe only one nuke gets made in an entire warfare.
EMP explosion should be buffed visually. It doesn't look epic enough lol. I might do some lightning effects or electric zaps in the future. In the next update contagious and chemical explosive will also blind and confuse you and your screen will blur. So watch out
And no. The decay is supposed to make only leaves go away and leave the trunks. That is so it looks ugly enough. I also have some OCD so I have to bear with it but it's for the common good
The manual should show all recipes. Tell me which ones don't show and I'll make it show...
Also, thank you for supporting the mod by wearing the mod banner in your signature. The mod needs more exposure and I appreciate it.
Install the UE 0.3.0 and not the latest one.
I can make the mod some publicity on some french minecraft forum I'm used to hanging on if you want
Sure. The more exposure the better. The main thing I don't have that the big explosives mod have are views.
yes but you don't want the really big players (not gonna say their names, but everyone in minecraftia now the two ppl im talking about) to do reviews until ICBM's is fully released
Well yeah of course. But I want to get not-so-big people to do reviews on ICBM so it will increase the popularity of the mod in general.