That wasn't the point. Because Nuclear missles do so much damage to the terrain, only the most dedicated and careful should be able to use it. Perhaps set the nuke flight path and leave it with the original inaccuracy so that griefers have to do a quadratic formula to hit their target? More work for griefers, so they can't use them easily...
Nuclear missiles are pretty expensive. If grifters can created uranium, then they must've played very legit and long
Look awesome ! When can we expect to start playing around with this neat little tool ?
Expect around Sunday. But I don't have much gurentee. I'm still not really experienced in modding and only done it for 4 weeks. So I will bump into errors which might slow the process down...
Yes, but some griefers are willing to wait to become ops before wreaking havok. I think that even after spending all that time, missiles should still have to be carefully targeted. On a separate note, what if the nuke also left between 5 and 10 blocks of uranium ore, set a small radius of blocks on fire, and destroys all redstone wiring within a wide radius (Real nukes cause an EMP)Yes, but some griefers are willing to wait to become ops before wreaking havok. I think that even after spending all that time, missiles should still have to be carefully targeted. On a separate note, what if the nuke also left between 5 and 10 blocks of uranium ore, set a small radius of blocks on fire, and destroys all redstone wiring within a wide radius (Real nukes cause an EMP)
And i like the screen shot of the new explosion. Does your mod keep others from using the champagne bottle in ships and boats? I'll check and see.
Yes, but some griefers are willing to wait to become ops before wreaking havok. I think that even after spending all that time, missiles should still have to be carefully targeted. On a separate note, what if the nuke also left between 5 and 10 blocks of uranium ore, set a small radius of blocks on fire, and destroys all redstone wiring within a wide radius (Real nukes cause an EMP)
And i like the screen shot of the new explosion. Does your mod keep others from using the champagne bottle in ships and boats? I'll check and see.
I'm not really sure what you mean in the last sentence. But it's true that it's too destructive for grifters. But once again, why would you give strangers OP rights? Also, even without my mod installed, griefers can simply use the normal TNT and cause massive destruction. You don't need missiles for griefers to destroy a server.
hmm.. this is strange..
do you know why its causing this?
**EDIT** LOLOL sorry.. missed it, its fixed now, I thought it would mean something else though
Mods loaded: 13
ModLoader 1.2.5
mod_MinecraftForge 3.1.3.105
mod_ModLoaderMp 1.2.5v1
mod_MoreExplosives Release 2.0.2 for Minecraft 1.2.5
mod_TooManyItems 1.2.5 2012-04-13
mod_CraftingTableIII (Beta1.8, MC1.2.5)
mod_DoggyTalents 1.2.5
mod_ExplosivesPlus Explosives+ v3.3 by Pheenixm
FreeRunner's Mod 1.2.5 v3.1.0
mod_ICBM 0.2.8
mod_Minions 1.2.4 @ MC 1.2.5
mod_RCM RC Mod v2 by Skerp
mod_TwilightForest 1.9.0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 285923f1 --------
Generated 5/30/12 8:06 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_30, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce GTX 550 Ti/PCIe/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.ExceptionInInitializerError
at mod_ICBM.load(mod_ICBM.java:27)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.IllegalArgumentException: Slot 201 is already occupied by [email protected] when adding [email protected]
at pb.<init>(Block.java:249)
at pb.<init>(Block.java:281)
at ICBMBlock.<init>(ICBMBlock.java:29)
at ICBMBlockGlassPressurePlate.<init>(ICBMBlockGlassPressurePlate.java:16)
at ICBMBlock.<clinit>(ICBMBlock.java:17)
... 8 more
--- END ERROR REPORT 6da33034 ----------
Please make this compatible with industrial craft's electricity or buildcraft's engines, so you can go into the technik pack!!
I understand your excitement ..............but he is busy as stated above so you're gonna have to wait until he stabilizes this mod into a beta at the very least before he will even think about possibly maybe potentially considering the idea to add SMP. Bl4ckHole and I are hard at work pointlessly telling people to wait, so try not to use up all our "wait" comments at once.
*If you managed to read this far, you earned 3.1415 points....you can spend these anywhere internet points are taken. No refunds. *
I understand your excitement ..............but he is busy as stated above so you're gonna have to wait until he stabilizes this mod into a beta at the very least before he will even think about possibly maybe potentially considering the idea to add SMP. Bl4ckHole and I are hard at work pointlessly telling people to wait, so try not to use up all our "wait" comments at once.
*If you managed to read this far, you earned 3.1415 points....you can spend these anywhere internet points are taken. No refunds. *
I be compatible with Buildcraft. I am not sure about industrialcraft because they have fairly strict terms and will restrict my mod if I use their API.
Not soon, calclavia said he will release the SMP version after completing the SSP one, so don't expect it to soon
Thanks for helping me reply!
I know a lot of people are waiting for the next release, but I am currently having a lot of troubles coding it. The missile flies weird and in a triangle way, the machines don't rotate properly etc. It's not easy to fix all these problems. Until I can meet the standards of the next version, I can not release v0.3.0. It will be a fairly big release considering it adds electricity to the mod, includes new missile flight path calculations, new launchers and a radar that rotates (but won't work in the next release). A lot of other changes are listed in the change log section if you really want to know. Also, trying to redesign the wiki to be more user friendly.
Im getting frustrated no matter what browser i use, i get a blank black page that says icbm
Sorry people! The website had some sort of error and it somehow crashed. I was trying to reprogram it to be better yesterday. JavaScript and PHP can turn retarded sometimes. I did a quick fix and now it should work!
Can you make an EMP rocket that when it explodes it will remove redstone, doors etc. ?
That would be sooooooo epic
for you !
Thanks for the diamonds As for EMP I am not sure what it would do exactly. I would need people's opinion on it. It will for sure disrupt electricity, but I am not sure about doors...
Edit: I created a poll on the first page of the forum which you can vote on what effects will EMP have.
I cannot download the newest versions of the mod, When ever i go to the page it just shows a blank where the downloads are supposed to be, and it just says show older versions or something. Help?
Literally dying of anticipation over here...
Nuclear missiles are pretty expensive. If grifters can created uranium, then they must've played very legit and long
Haha, I'm not immortal I can't work 24/7, but I will try my best of course.
Expect around Sunday. But I don't have much gurentee. I'm still not really experienced in modding and only done it for 4 weeks. So I will bump into errors which might slow the process down...
And i like the screen shot of the new explosion. Does your mod keep others from using the champagne bottle in ships and boats? I'll check and see.
I'm not really sure what you mean in the last sentence. But it's true that it's too destructive for grifters. But once again, why would you give strangers OP rights? Also, even without my mod installed, griefers can simply use the normal TNT and cause massive destruction. You don't need missiles for griefers to destroy a server.
do you know why its causing this?
**EDIT** LOLOL sorry.. missed it, its fixed now, I thought it would mean something else though
Not soon, calclavia said he will release the SMP version after completing the SSP one, so don't expect it to soon
I understand your excitement
*If you managed to read this far, you earned 3.1415 points....you can spend these anywhere internet points are taken. No refunds. *
I be compatible with Buildcraft. I am not sure about industrialcraft because they have fairly strict terms and will restrict my mod if I use their API.
Thanks for helping me reply!
I know a lot of people are waiting for the next release, but I am currently having a lot of troubles coding it. The missile flies weird and in a triangle way, the machines don't rotate properly etc. It's not easy to fix all these problems. Until I can meet the standards of the next version, I can not release v0.3.0. It will be a fairly big release considering it adds electricity to the mod, includes new missile flight path calculations, new launchers and a radar that rotates (but won't work in the next release). A lot of other changes are listed in the change log section if you really want to know. Also, trying to redesign the wiki to be more user friendly.
I agree. I just can't stop looking at them
cool mod though
Can you make an EMP rocket that when it explodes it will remove redstone, doors etc. ?
That would be sooooooo epic
Im getting frustrated no matter what browser i use, i get a blank black page that says icbm
Sorry people! The website had some sort of error and it somehow crashed. I was trying to reprogram it to be better yesterday. JavaScript and PHP can turn retarded sometimes. I did a quick fix and now it should work!
EMP is tier 3. You saw he picture I sent you right? It's going to look really cool with lighting flashing around it when the EMP tower is charged.
And yes, nukes are already included.
Thanks!
Thanks for the diamonds
Edit: I created a poll on the first page of the forum which you can vote on what effects will EMP have.