This is my first mod ever posted on the Minecraft Forums.
What does this mod do?
This mod will make you(the player) a cow! When you are a cow, all mobs in the overworld will not attack you. Instead, you and the other mobs will have to fight Steve, a new mob. He will attack any mob. Steve also drops cooked porkchops and wood. There is also some Steve houses that will generate with great treasure. So be a mob and start striking Steve!
Screenshots:
Videos:
Installation Tutorial and mod Review by pin3applecrew
Watch this mod review by Olumbe
It also explains the installation.
Changelog:
v1.2:
- Fixed bugs
- Updated to Minecraft 1.3.2
- Randomized what Steve drops and he also drops new items
v1.1:
- Made chests in Steve House randomized
- Made Steve House look better
- Steve do not despawn anymore
- Made Steve spawn a little less
- Fixed some bugs(Hopefully)
- Made Steve's house rare
- Wheat is now edible
v1.0: -First Release
Installation:
Step1: Go to your .minecraft and go into the mincraft.jar.(Type search %appdata% and click Roaming for windows)
Step2: Delete Meta-Inf if you haven't done so yet.
Step3: Install Modloader.
Step4: Download my mod and drag all the classes in it into the minecraft.jar.
Step5: Start Minecraft and Play!Enjoy!!
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Banners:
If you'd like to support me, please put this code in your forum signature.
If you have any suggestions or found any bugs please let me know. If you want to support this mod, please Donate for more updates. It would really mean a lot to me because I do this on my own time.
Ok, this is creepy. I swear, earlier today I was thinking "what if there was a mod, that lets you be the animals and you fight against steve." Few hours later, I come across this thread. I HAVE TO check this mod out. +1 for having the same mindset
Ok, I have played the mod. There are a few suggestions I want to make, to make the mod a bit better. Some of these suggestion might be..... hard to full-fill.
1.) lot O' steves: I not very sure where I stand on this, but sometimes, LOTS of steves pop up out of no where. I'm kinda neutral about this, but i want a army of steves to be a rare thing, not just a normal daily thing.
2.) Despawning steves: I can say for a fact that, these guys despawn VERY quickly. Like when i die from an army of them, then go back to where i died, THERE WILL BE NONE OF THEM LEFT. I want to go back and battle for my stuff too :C
Maybe make it to where they don't despawn so quickly/easily?
3.) Upgraded steves: Maybe have it so that some Steves are more powerful/armored then the default? (I haven't play the mod too long, i'm not sure if this isn't already in there). Like, have some Steves with stone tools, some with a bit of leather armor, and (on very rare occations) some Steves with diamond swords/armor.
4.) Steve villages: I think you know what I mean when i say villages. You know, have houses and what not, with Steves as residents.
In the Village, have the head steve wait for you in his castle. Have a few Steve-guards around the village, with bow and arrows.
5.)The Steve houses already in-game: If you think the suggestion above was too crazy, then here's one that you might settle for. I don't really like the steve houses. I found a few, and they all had the same items in them. First of all, I think there are too many items in the chest. Some houses should have less items then others. A LOT LESS. You should make all the chest randomized, kinda like the chests in the dungeons. Another thing, most of the houses i've encountered where a bit dug into the ground, blocking the doors and what-not. Maybe a randomized variety of houses too?
6.)Followers: basically, it would be the abilty to get other mobs to follow you, so they can help you to put the hurt on Steve. It would be like the way you tame wolfs. Maybe use gold to "tame" other mobs? The stronger the mob, the more gold it takes. for example: sheep would only take one piece of gold, but a zombie would take 2. a skeleton, 5. Other cows, 1. Endermen, 15. creepers, 4. Just an idea that i thought would be cool.
aaaaaaaaaaaaand, I think that's all the suggestions i have for this mod. I wish I could mod, so i could do these changes myself, but alas, I know nothing about modding :C
welp, have a good one
i support the top guys suggestion for the second one and if u can just put a extra feature where they get to pick up your items and use them to kill u :DDDDDDDDDDDDD
Ok, I have played the mod. There are a few suggestions I want to make, to make the mod a bit better. Some of these suggestion might be..... hard to full-fill.
1.) lot O' steves: I not very sure where I stand on this, but sometimes, LOTS of steves pop up out of no where. I'm kinda neutral about this, but i want a army of steves to be a rare thing, not just a normal daily thing.
2.) Despawning steves: I can say for a fact that, these guys despawn VERY quickly. Like when i die from an army of them, then go back to where i died, THERE WILL BE NONE OF THEM LEFT. I want to go back and battle for my stuff too :C
Maybe make it to where they don't despawn so quickly/easily?
3.) Upgraded steves: Maybe have it so that some Steves are more powerful/armored then the default? (I haven't play the mod too long, i'm not sure if this isn't already in there). Like, have some Steves with stone tools, some with a bit of leather armor, and (on very rare occations) some Steves with diamond swords/armor.
4.) Steve villages: I think you know what I mean when i say villages. You know, have houses and what not, with Steves as residents.
In the Village, have the head steve wait for you in his castle. Have a few Steve-guards around the village, with bow and arrows.
5.)The Steve houses already in-game: If you think the suggestion above was too crazy, then here's one that you might settle for. I don't really like the steve houses. I found a few, and they all had the same items in them. First of all, I think there are too many items in the chest. Some houses should have less items then others. A LOT LESS. You should make all the chest randomized, kinda like the chests in the dungeons. Another thing, most of the houses i've encountered where a bit dug into the ground, blocking the doors and what-not. Maybe a randomized variety of houses too?
6.)Followers: basically, it would be the abilty to get other mobs to follow you, so they can help you to put the hurt on Steve. It would be like the way you tame wolfs. Maybe use gold to "tame" other mobs? The stronger the mob, the more gold it takes. for example: sheep would only take one piece of gold, but a zombie would take 2. a skeleton, 5. Other cows, 1. Endermen, 15. creepers, 4. Just an idea that i thought would be cool.
aaaaaaaaaaaaand, I think that's all the suggestions i have for this mod. I wish I could mod, so i could do these changes myself, but alas, I know nothing about modding :C
welp, have a good one
I like all your suggestions, but I might not be able to do all of them.
This is my first mod ever posted on the Minecraft Forums.
What does this mod do?
This mod will make you(the player) a cow! When you are a cow, all mobs in the overworld will not attack you. Instead, you and the other mobs will have to fight Steve, a new mob. He will attack any mob. Steve also drops cooked porkchops and wood. There is also some Steve houses that will generate with great treasure. So be a mob and start striking Steve!
Screenshots:
Videos:
Installation Tutorial and mod Review by pin3applecrew
Watch this mod review by Olumbe
It also explains the installation.
Mod Review by Suttyyy_
Another Mod Review by TacoReviews
Another Mod Review by LinkX24
Spanish Mod Review by Artemosky
Downloads:
Minecraft 1.3.2 Versions:
v1.2 Rar Download : Click Here
v1.2 Zip Download : Click Here
Old Versions
v1.1 : Rar Download : Click Here
Zip Download : Click Here
v1.0 : Rar Download: http://www.mediafire...jxrkgbvagrdpcyd
Zip Download: http://www.mediafire...dfkyd5w932nlb2r
http://bit.ly/MwNoGh
Changelog:
v1.2:
- Fixed bugs
- Updated to Minecraft 1.3.2
- Randomized what Steve drops and he also drops new items
v1.1:
- Made chests in Steve House randomized
- Made Steve House look better
- Steve do not despawn anymore
- Made Steve spawn a little less
- Fixed some bugs(Hopefully)
- Made Steve's house rare
- Wheat is now edible
v1.0: -First Release
Installation:
Step2: Delete Meta-Inf if you haven't done so yet.
Step3: Install Modloader.
Step4: Download my mod and drag all the classes in it into the minecraft.jar.
Step5: Start Minecraft and Play!Enjoy!!
Credits:
Copyright:
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - , Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft (http://www.minecraft.net/copyright.jsp) the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Banners:
If you'd like to support me, please put this code in your forum signature.
If you have any suggestions or found any bugs please let me know.
If you want to support this mod, please Donate for more updates. It would really mean a lot to me because I do this on my own time.
and you didnt use adfly wow your not actually selfish unlike other mod creators
... Mod creators do that so they have motivation to keep the mod running and earn something from their hours of hard work put into it. Don't pout.
i wanna check this mod lolhey,make it configurate,so you can pick up the mob that you like to be
Check my Youtube Channel, RxDTheMinecrafter!
I'm not sure i should do it, because somebody else already did it.
1.) lot O' steves: I not very sure where I stand on this, but sometimes, LOTS of steves pop up out of no where. I'm kinda neutral about this, but i want a army of steves to be a rare thing, not just a normal daily thing.
2.) Despawning steves: I can say for a fact that, these guys despawn VERY quickly. Like when i die from an army of them, then go back to where i died, THERE WILL BE NONE OF THEM LEFT. I want to go back and battle for my stuff too :C
Maybe make it to where they don't despawn so quickly/easily?
3.) Upgraded steves: Maybe have it so that some Steves are more powerful/armored then the default? (I haven't play the mod too long, i'm not sure if this isn't already in there). Like, have some Steves with stone tools, some with a bit of leather armor, and (on very rare occations) some Steves with diamond swords/armor.
4.) Steve villages: I think you know what I mean when i say villages. You know, have houses and what not, with Steves as residents.
In the Village, have the head steve wait for you in his castle. Have a few Steve-guards around the village, with bow and arrows.
5.)The Steve houses already in-game: If you think the suggestion above was too crazy, then here's one that you might settle for. I don't really like the steve houses. I found a few, and they all had the same items in them. First of all, I think there are too many items in the chest. Some houses should have less items then others. A LOT LESS. You should make all the chest randomized, kinda like the chests in the dungeons. Another thing, most of the houses i've encountered where a bit dug into the ground, blocking the doors and what-not. Maybe a randomized variety of houses too?
6.)Followers: basically, it would be the abilty to get other mobs to follow you, so they can help you to put the hurt on Steve. It would be like the way you tame wolfs. Maybe use gold to "tame" other mobs? The stronger the mob, the more gold it takes. for example: sheep would only take one piece of gold, but a zombie would take 2. a skeleton, 5. Other cows, 1. Endermen, 15. creepers, 4. Just an idea that i thought would be cool.
aaaaaaaaaaaaand, I think that's all the suggestions i have for this mod. I wish I could mod, so i could do these changes myself, but alas, I know nothing about modding :C
welp, have a good one
Do you donate when they put a donate button in? CAN you donate?
Some people are simply unable to donate, so these people use adf.ly links in order to help the modder out.
Also, crazy mod dude!
I like all your suggestions, but I might not be able to do all of them.
Sure!:) As long as its good.
If you want me to take it down or tweak anything please let me know! Thanks
It's great!:)
but why?
Cuz if it isnt, ill try this mod for sure! ^^