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Genetics Mod [1.2.5] v1.0 33 new items 6 new mobs
Poll: What are you most excited for?
Ended May 15, 2014
Poll: Do you like this mod?
Ended May 15, 2014
This thread was automatically marked as Locked.
Ended May 15, 2014
Ended May 15, 2014
~Pers0n9001
Ever wanted to let out your inner mad scientist? Well now you can with the Genetics Mod! Extract animals dna with the dna extractor by right clicking on them. Then mix it with another animal or mob to create a new type of dna! Eventually leading to the spawning of a new hideous creation! Crafting recipes can be found in the pictures album. Theres two ways you can create the mixed dna, one is to put two different dnas in the crafting table and combine them...or you can combine them within the dna extractor! If you guys are getting an error where the models for the mobs arnt working..that is caused by either incompatibility with another mod or you installed modloader after you installed this.
YOU MUST DOWNLOAD MODLOADER FIRST!!!
I
Download: http://www.mediafire...so9doetlu92f574
Pictures: http://imgur.com/a/qAMDV
Plans for the future
- finished
- working on
- planning to add
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- basic combonations of the creeper, spider, zombie, cow, chicken, and pig
- corresponding mob dna extractors
- corresponding altered mob eggs
- new dimesnion for the mobs
- enderman combonations
- smp compatability
- more mob combos
Known Bugs
-The "pet" zombie creep, you punch it once and it'll follow you around. If you punch it a second time it will finally explode
-Spider creep hitbox, the spider creep can get stuck in a one block wide hole....so I just gotta fix that up.
More Mod Reviews and Showcases
Lets hope you can make it server sompatible in the future
I'd like to congratulate pers0n9001 on the completion (completion used loosely) of this mod, as a lot of hard work went into it, and if for any reason anyone is dissatisfied, there may very well be updates. For those of you complaining that there aren't more combinations, we will add some, just probably in small waves. There is a possible total of about 500 combinations, all of which would need texturing of the mob and corresponding items as well as coding. Please be patient. Thanks
Ugh
Thanks
Sorry
If you guys know how to fix this type of error I would gladly restart it, cuase I'm REALLY dissapointed that it hasnt worked out
The thing is....is that I do know what is going on, but I have absolutely no idea how to fix it. The whole thing happens when it's recompiling, my edits to the render manager to make the mobs have models etc doesnt seem to be updated with the new code.
Now if you could make custom parts of DNA being mixed up (E.G Zombie with spider legs!) this would be BEST MOD EVER!