The name says it all.
I wanted the shaders to work with MagicLauncher so I packaged them.
I distribute them here with the following reservations:
- I will not maintain the files for future versions
- I will not answer replies on this thread
- All recognition of effort belongs to Daxnitro and SonicEther
Installation:
1. Download and Install MagicLauncher
2. Download Optifine and Install in MagicLauncher (Make a note of which version you have)
3. Download the Shader Core (engine) for your Optifine Version and Install in MagicLauncher
4. Download the Shader that you want to use and Install in MagicLauncher
5. Enjoy
Pretty awesome work, dude. I'll give them a shot when I get home. Even if my framerate will be too low for actual play, it'll still make it a lot easier to use the shaders for screenshots and then disable them for regular gameplay
Thanks for this, I've been trying to get them to work forever and this worked flawlessley... well, maybe not flawlessley... I'm trying to figure out how to make them not so damn bright.
Rollback Post to RevisionRollBack
Mystic's Universe -- Minecraft, Mass Effect, Skyrim, Game Reviews and more --
Mediafire had my Adfly links blocked.
I don't know the reason but I do know it happened quite a bit to other people.
I moved to another online provider and the situation seems back to normal.
Edit: MediaFire just informed me that they had a computer glitch.
All is back to normal for them too.
T Your ML compatible files are a hidden gem, I can't.. rather I won't stop telling people about you. OptiFine changed the whole game, the shader developers flipped it on it's head, ML has started a revolution, and YOU packaged it up neatly for everyone to consume. Well done, this thread and your services deserve more notice IMO. Just wanted to say thanks again for both your service and support to the MC community.
Help! I don't know why this is happening, I do all the steps but for some reason nothing at all changes... Help please! Any advice?
EDIT: I watched the video, I've literally done everything in the steps but when I try it out nothing changes! Ah don' git it.
Thanks so much for this, seriously appreciate it. I typically use Magic Launcher so its great to have everything (almost, damn you GUIAPI) fit right into it. I remember trying the shaders a few versions back and getting some crashes, but for whatever reason I'm running 47 mods (including RP2, BC, TC, etc.) on a modded JAR and this is running without a hitch (so far, haven't tested extensively). I certainly don't expect you to keep it up, but I hope you do
Thanks again!
Edit:
Scratch that, I do crash periodically and seemingly randomly strangely enough. Must be some kind of tick update that triggers it, who knows. If anyone wants to have a stab at it or has perhaps seen it (doubt it, google search didn't yield much) it just yields an Already Tessellating error. I'll investigate some more in the next day or two and post any findings While it works though, the game looks stunningly good, like a whole new game.
Wow, It works perfectly. I was really impressed.
Thanks for making this handy package!
Should have got more people to know about your work.
I hope you can keep update with future shaders.
I wanted the shaders to work with MagicLauncher so I packaged them.
I distribute them here with the following reservations:
- I will not maintain the files for future versions
- I will not answer replies on this thread
- All recognition of effort belongs to Daxnitro and SonicEther
Installation:
1. Download and Install MagicLauncher
2. Download Optifine and Install in MagicLauncher (Make a note of which version you have)
3. Download the Shader Core (engine) for your Optifine Version and Install in MagicLauncher
4. Download the Shader that you want to use and Install in MagicLauncher
5. Enjoy
Your world should look like this: My Server
Need a hand?
video should help!
Cores: (Place one of the following under Optifine in MagicLauncher)
For OptiFine HD A2 Standard
--> Daxnitro's Shader Core [1.2.5].zip
For OptiFine HD A2 Smooth
--> Daxnitro's Shader Core S [1.2.5].zip
For OptiFine HD A2 Multi-Core
--> Daxnitro's Shader Core M [1.2.5].zip
Shaders: (Choose ONE)
It will say there's no mod, that's because it's only preferences files.
Sonic Ether's Shader [Default] [1.2.5]
Sonic Ether's Shader [Lite] [1.2.5]
Sonic Ether's Shader [Ultra] [1.2.5]
Sonic Ether's Shader [Ultra DOF] [1.2.5]
Sonic Ether's Shader [Ultra No Motion Blur or DOF] [1.2.5]
Optional Shaders: (Put one of these after your shader if you feel like it)
Sonic Ether's Shader [No Waving Objects] [1.2.5]
Sonic Ether's Shader [Waving Grass and Leaves] [1.2.5]
Sonic Ether's Shader [Waving Grass no Waving Leaves] [1.2.5]
Further Information about the shader can be found on SonicEther's original thread.
Permissions:
A little mad because I was going to swap to another optifine package.
*edit*
Looks like the links are back up not sure what happened adfly said they were requested to be off.
Mediafire had my Adfly links blocked.
I don't know the reason but I do know it happened quite a bit to other people.
I moved to another online provider and the situation seems back to normal.
Edit: MediaFire just informed me that they had a computer glitch.
All is back to normal for them too.
Kudos!
EDIT: I watched the video, I've literally done everything in the steps but when I try it out nothing changes! Ah don' git it.
Pls. help...
hughwoodbury: are you using an un-moded Minecraft.jar?
Thanks again!
Edit:
Scratch that, I do crash periodically and seemingly randomly strangely enough. Must be some kind of tick update that triggers it, who knows. If anyone wants to have a stab at it or has perhaps seen it (doubt it, google search didn't yield much) it just yields an Already Tessellating error. I'll investigate some more in the next day or two and post any findings
Thanks for making this handy package!
Should have got more people to know about your work.
I hope you can keep update with future shaders.