err i'd like to request a type of tnt that can blow up biomes if its possible example 1 tnt= all the dirt blocks in a (AxAxA) area is removed / all the sand blocks in a(AxAxA) area is removed , the tnt will remove only the type of block it is placed on , please D: make it for me cuz i am trying to do a map and i need that tnt o-o
Looks like a nice mod.
But, i'm not downloading.
I just don't like forge with mods, as you have to wait for it to update and (I always have this problem) it has many bugs in it that make it incompatible with the version of minecraft that i'm running (could be my mods, but forge is supposed to help mods, not hinder them isn't it?)
Would be nice if you didn't have to download forge.
Oh, well.
The doc
I also wanted my mod without forge but the thing is i have 25 block and each TNT need 3 texture which is over the 45 capacity the texture file can handle. ofrge gives you as many as u want
@MinecraftTNTstuff
Thanks dude for your instructions they really helps me.
Another question what ID blocks do you use?? (I have a ID conflicts)
I love your mod.
EDIT
This mod use the following ID's 140-166
I can resolve the conflicts ID changing the ID's of BUILDCRAFT for MC 1.2.5
PD.
Your mod is awesome!!!
SurfaceTNT: From any spot underground this will blow up a 1x1 hole straight to the surface (I tried to code in ladders but they seemed to break when spawned)
Well if you still need help with that i can help you a bit.. You need to use Metadata, Same with torches on walls, meta data is like coloured wool, if you understand me..
Rollback Post to RevisionRollBack
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3
SurfaceTNT: From any spot underground this will blow up a 1x1 hole straight to the surface (I tried to code in ladders but they seemed to break when spawned)
Well if you still need help with that i can help you a bit.. You need to use Metadata, Same with torches on walls, meta data is like coloured wool, if you understand me..
Elaborate on the MetaData in a PM, I've been trying to compress IDs for the longest period of time.
Feel free to make more videos but i am sorry to inform you all that from now on i cannot put more videos on my forum, for now i have enough, but don't give up, if the video is good enough as in it shows the right way to use the tnt's (read Blocks in my forum post) i will put it on my forum.
I have a texture pack, called MarioCraft (it was MrBlaze's but he stopped working on it and let me continue it) and I would like to make texture compatibility with this mod. How exactly would I do this? Great mod by the way.
Sure go ahead, but i have no idea what to do when it comes to TP's, i think what you have to do is open the zip of this mod and scroll down to "TNTtextures" and drag that to your texture pack but I'm probably wrong. Don't listen to my advise.
Everything is better in VR. Everything.
Think i fixed it, try it now
Ahahahaha, I love this.
Thanks dude for your instructions they really helps me.
Another question what ID blocks do you use?? (I have a ID conflicts)
I love your mod.
EDIT
This mod use the following ID's 140-166
I can resolve the conflicts ID changing the ID's of BUILDCRAFT for MC 1.2.5
PD.
Your mod is awesome!!!
Well if you still need help with that i can help you a bit.. You need to use Metadata, Same with torches on walls, meta data is like coloured wool, if you understand me..
I made this map! Please check it out! It's a really awesome map that took me over a year to make! :3

Elaborate on the MetaData in a PM, I've been trying to compress IDs for the longest period of time.
Thank you
">http://www.youtube.com/KongoBoom/" target="" data-ensure-absolute>http://www.youtube.com/KongoBoom/
you sould be proud
">http://www.youtube.com/KongoBoom/" target="" data-ensure-absolute>http://www.youtube.com/KongoBoom/
Sure go ahead, but i have no idea what to do when it comes to TP's, i think what you have to do is open the zip of this mod and scroll down to "TNTtextures" and drag that to your texture pack but I'm probably wrong. Don't listen to my advise.