The Meaning of Life, the Universe, and Everything.
Join Date:
5/10/2014
Posts:
63
Location:
somewhere, in the world...
Minecraft:
tc2142
Member Details
today i was playing around with your mod, placed down a tv, and got an idea:
when the mod is first run, it creates a folder in .minecraft called 'Tv', and if you make a .gif animation of a certain size and drag/drop the .gif into the Tv folder, your animation will show up on a tv in game when right clicked on, then i got another idea: a tv gui: the idea is when you right click a tv, instead of showing an animation it opens a gui with all the default animations and any animations in the Tv folder in .minecraft in a scroll-down list, so this way you wont have to cycle though all the animations to get to the one you want, you can just right click the tv and pick an animation right away!
today i was playing around with your mod, placed down a tv, and got an idea:
when the mod is first run, it creates a folder in .minecraft called 'Tv', and if you make a .gif animation of a certain size and drag/drop the .gif into the Tv folder, your animation will show up on a tv in game when right clicked on, then i got another idea: a tv gui: the idea is when you right click a tv, instead of showing an animation it opens a gui with all the default animations and any animations in the Tv folder in .minecraft in a scroll-down list, so this way you wont have to cycle though all the animations to get to the one you want, you can just right click the tv and pick an animation right away!
Hi. Mr. CrayFish. I have a problem with my world and this furniture..
I can't remove the mailbox in my world.. if I'm trying to break it... it says (You need to unlock the mailbox to destroy it. Crouch and Right
Click with your bare hand to unlock)
I do it.. But nothing happens.. AND there was another message if I right clicking on it (This mailbox belongs to error (Contact Admin)
Mr. CrayFish please.. HELP.. I don't know what to do !
Get yourself a hammer from tmi/cheats/creative menu, and right-click it. Or, use MCEdit to move it to where you want.
P.S. Not a good idea to capitalize the first letter of every word, it kinda makes it hard to read.
I stumbled across this great-looking mod and downloaded the 1.7.10 for my 1.7.2Minecraft, but unfortunately it crashes my game. So I tried the 1.7.2 version but got the same result. Here's the crash report on my end:
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java.lang.RuntimeException: Duplicate stat id: "TranslatableComponent{key='achievement.install', args=[], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}" and "TranslatableComponent{key='achievement.install', args=[], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}" at id achievement.install
at net.minecraft.stats.StatBase.func_75971_g(SourceFile:42)
at net.minecraft.stats.Achievement.func_75971_g(SourceFile:54)
at com.mrcrayfish.furniture.FurnitureAchievements.loadAchievements(FurnitureAchievements.java:48)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:449)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor5.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:690)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:527)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
The MineBay config isn't currently in this version of my mod. v3.3.6 will have a new and improved config api, which includes ways to change minebay items.
please PLEASE make you mod work with build craft pipes. it would make getting water to a tub or sink on a second floor much easier than having to make the floor about 3. 5 blocks thick
I'm having a problem with achievements.I clearly have the first achivement(well,it didn't highlight anything) but after crafting a hedge,nothing shows up.Requesting help on how to get the "You've Been Installed" achivement.
(Btw I use this and Enchanced Biomes,tell me if its a problem with compatibility)
I'm having a problem with achievements.I clearly have the first achivement(well,it didn't highlight anything) but after crafting a hedge,nothing shows up.Requesting help on how to get the "You've Been Installed" achivement.
(Btw I use this and Enchanced Biomes,tell me if its a problem with compatibility)
It's currently bugged and will hopefully be fixed in the next update. It's supposed to automatically trigger when you first start the world.
I'm having a problem with achievements.I clearly have the first achivement(well,it didn't highlight anything) but after crafting a hedge,nothing shows up.Requesting help on how to get the "You've Been Installed" achivement.
(Btw I use this and Enchanced Biomes,tell me if its a problem with compatibility)
Okay, so I'm building a treehouse, and I put some jungle and birch fences in as supports, and even a few in as railings. However, after getting this mod, ALL OF THEM TURNED TO CURTAINS. Could you please fix this? It looks like you replaced all the other fences with the curtain, or the game couldn't find it anymore and chose the first thing it could.
Okay, so I'm building a treehouse, and I put some jungle and birch fences in as supports, and even a few in as railings. However, after getting this mod, ALL OF THEM TURNED TO CURTAINS. Could you please fix this? It looks like you replaced all the other fences with the curtain, or the game couldn't find it anymore and chose the first thing it could.
Did your fences come from vanilla or a mod? And are you using 1.6 or 1.7? Or, by some chance, are you using 1.8?
Minecraft is phasing out ID numbers, so conflicts like this shouldn't happen in later versions of the game. You really need to give more information than what you currently have here, though. "Fix this problem" doesn't explain how the problem came about so that it can be pinpointed, recreated, and solved.
Well, what happened was I was first using 1.8 vanilla. Then, disgusted that, somehow, Mojang STILL didn't put actual furniture into the game yet, I went and got the modded version. Sorry, shoulda said that first, huh? ^^;
Well, what happened was I was first using 1.8 vanilla. Then, disgusted that, somehow, Mojang STILL didn't put actual furniture into the game yet, I went and got the modded version. Sorry, shoulda said that first, huh? ^^;
Then you need to downgrade to the proper version. 1.7 vanilla doesn't have customized fences. So there's nothing Mr Crayfish can do about them being replaced from a downgraded map.
when the mod is first run, it creates a folder in .minecraft called 'Tv', and if you make a .gif animation of a certain size and drag/drop the .gif into the Tv folder, your animation will show up on a tv in game when right clicked on, then i got another idea: a tv gui: the idea is when you right click a tv, instead of showing an animation it opens a gui with all the default animations and any animations in the Tv folder in .minecraft in a scroll-down list, so this way you wont have to cycle though all the animations to get to the one you want, you can just right click the tv and pick an animation right away!
oh wow thats a great idea
I really don't know what to do in this sig...
Get yourself a hammer from tmi/cheats/creative menu, and right-click it. Or, use MCEdit to move it to where you want.
P.S. Not a good idea to capitalize the first letter of every word, it kinda makes it hard to read.
Please read THIS before making a suggestion
And support the ability to add paintings and records!
Its fixed in the next update
Nice haircut, lovely mod!
some mods don't have configs this may just be your case
I think the Minebay config is in the next update, not the current version.
(Btw I use this and Enchanced Biomes,tell me if its a problem with compatibility)
It's currently bugged and will hopefully be fixed in the next update. It's supposed to automatically trigger when you first start the world.
Oh dang was wishing to collect the achievements @.@
Its fixed in an update coming soon. Its just taking a while because I'm actually adding some cool features along side the bug fix.
Did your fences come from vanilla or a mod? And are you using 1.6 or 1.7? Or, by some chance, are you using 1.8?
Minecraft is phasing out ID numbers, so conflicts like this shouldn't happen in later versions of the game. You really need to give more information than what you currently have here, though. "Fix this problem" doesn't explain how the problem came about so that it can be pinpointed, recreated, and solved.
Then you need to downgrade to the proper version. 1.7 vanilla doesn't have customized fences. So there's nothing Mr Crayfish can do about them being replaced from a downgraded map.