This thread was marked as Locked by master801.
1.6.4
Forge
SMP
LAN
Additional details as mentioned:
// You should try our sister game, Minceraft!
Time: 1/17/13 11:57 AM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: iv.resizeTo(F)V
at gm.a(ServerConfigurationManager.java:100)
at bec.b(SourceFile:73)
at net.minecraft.server.MinecraftServer.r(SourceFile:762)
at net.minecraft.server.MinecraftServer.q(SourceFile:679)
at bdz.q(IntegratedServer.java:124)
at net.minecraft.server.MinecraftServer.run(SourceFile:613)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_04, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 306660912 bytes (292 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: Packet171EntitySize, ModLoader, EntityRendererProxy, ...]
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
ModLoader: Mods loaded: 2
ModLoader 1.4.7
mod_Gulliver 0.11 (MC 1.4.6)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Very likely; Jar signature invalidated
Install Gulliver after ModLoader.
Ok thank you so much for the chat!
P.S. How do I add a banner? I would love to support your (amazing) mod.
Would it be possible to have sticks be used as makeshift weapons that do more damage than punching when you are small, or would that be to clay soldierish?
- You'll have to find a different way of taking down a Creeper
- Holding a Stick (or other "pointy" Item) already gives tiny players greater range and attack power than punching empty-handed. Plus they help you open Doors and Chests. Everyone should have one
The main new thing is picking up smaller entities, which I finally got implemented!
Because it adds a new packet, you will need to have the Gulliver v0.12 client to connect to any Gulliver v0.12 servers or LAN servers.
Anyway, please give it a try, and let me know if you have problems - there are still a few relatively minor glitches I have to work out with the new feature, so it'll be great to have people beta testing it. Enjoy!
P.S. I really can't wait to see some vids of the new feature in action
Try left-clicking while holding an entity
You can also right-click on a block to place the entity there. It's very convenient
wanna play with me? give me a pm
Glad you asked
If a player holding something takes damage (as in just enough to lose health/get knockback), then they'll drop whatever they're holding. So if you've been grabbed, keep hitting them until they drop you. (It may take a while if you're a lot smaller, but it's possible.)
If for some reason you don't want to get dropped when they get hurt, hold String or a Slimeball (like when riding them.) Doing that will also prevent them from tossing or throwing you - they'll have to either drop you or place you, so you won't get quite as hurt.
Thank you!
-Chikkenslayer
ok thanks because i was experimenting on ways to kill things with picking them up several involved not dropping/throwing them so i had fun
wanna play with me? give me a pm
No.
Cool
Is their any command codes for setting the base size of entities? I remember seeing something like '/setentitybasesize' or something like that, but have never tried using it.
It's not intentional. Is it the block that you were pointing at when you threw? If you have problems with clicks happening twice, like with bad lag, then it could just be left-clicking the block after releasing the held mob.
Hmmm, I didn't have that trouble in testing. But it's definitely harder to pick up much smaller things since you have to aim more carefully. Could that be the problem?
There isn't a command for changing the default base size of mob types, but you can certainly make yourself a giant and have a nice rampage