[p]I have a few suggestions for updating this mod for 1.15 minecraft.[/p]
Bowl + paper + two sticks = toy boat which can be used by the little people[/p]
Little people can latch onto arrows, fireworks, fireballs, snowballs, ender-pearls, eyes of ender and throwing potions as they go by via jumping and using the string to latch on[/p]
Minecarts, boats and saddles can now hold multiple little people at once[/p]
Mushrooms and mycelium cause nausea for little people[/p]
Shulkers do not notice little people[/p]
Little people can hide inside decapitated skulls[/p]
Little people can sit on sun flowers[/p]
Lead + arrow = Rope arrow that the little people can use to climb things[/p]
Little people can control smaller mounts like parrots, bats, rabbits, chickens, foxes, bees and tamed cats with a lead[/p]
Endermites and angry bees do notice little people[/p]
Lilypads do not break under little people[/p]
Multiple little people can hide behind a shield[/p]
Little people can climb banners using swords in both hand slots[/p]
Little people can ride polar bears[/p]
Instead of paper, carpets are now parachutes for the little people[/p]
Food now fills varying amounts of hunger for both giants and little people[/p]
Giants can use boats and minecarts as water-skis and roller-skates respectively[/p]
Giants are no longer hurt as easily[/p]
Giants crush bone blocks, ender dragon eggs and decapitated heads/skulls when they pick them up or hit them (heads will give you bones and rotten flesh, skulls and bone blocks give you bones and dragon eggs give you nothing)[/p]
Giants and normal sized people can use leads on people smaller then them so they do not lose track of them[/p]
Tools, armor and weaponry are sized appropriately for all sizes while all other items are not, However separate tools and weapons have to be built for the varying sizes[/p]
Giants can pick up and eat any living thing if they so desire (be a freakin titan why not also fills varying hunger points depending on creatures size) with the exception of other players if pvp is off[/p]
Giants accidentally (or on purpose) crush trees, ice spikes, boulders and villager houses (or any other wooden and or stone structure) when they step on them (yes this does damage them and yes it does drop the blocks)[/p]
Giant animals can carry multiple little people[/p]
Elytra do not work for giants at all and they work too well for little people[/p]
Little people get damaged easier by falling where as giant people are the opposite[/p]
Little people get launched farther in explosions while giants barely move at all[/p]
Giants do not get hurt as easily from stepping or jumping off a small cliff[/p]
[p]Note: i am NOT one of the developers of this mod these are suggestions they are typed the way they are because it was easier for me to look back on and correct spelling mistakes.[/p]
Bowl + paper + two sticks = toy boat which can be used by the little people[/p]
Little people can latch onto arrows, fireworks, fireballs, snowballs, ender-pearls, eyes of ender and throwing potions as they go by via jumping and using the string to latch on[/p]
Minecarts, boats and saddles can now hold multiple little people at once[/p]
Mushrooms and mycelium cause nausea for little people[/p]
Shulkers do not notice little people[/p]
Little people can hide inside decapitated skulls[/p]
Little people can sit on sun flowers[/p]
Lead + arrow = Rope arrow that the little people can use to climb things[/p]
Little people can control smaller mounts like parrots, bats, rabbits, chickens, foxes, bees and tamed cats with a lead[/p]
Endermites and angry bees do notice little people[/p]
Lilypads do not break under little people[/p]
Multiple little people can hide behind a shield[/p]
Little people can climb banners using swords in both hand slots[/p]
Little people can ride polar bears[/p]
Instead of paper, carpets are now parachutes for the little people[/p]
Food now fills varying amounts of hunger for both giants and little people[/p]
Giants can use boats and minecarts as water-skis and roller-skates respectively[/p]
Giants are no longer hurt as easily[/p]
Giants crush bone blocks, ender dragon eggs and decapitated heads/skulls when they pick them up or hit them (heads will give you bones and rotten flesh, skulls and bone blocks give you bones and dragon eggs give you nothing)[/p]
Giants and normal sized people can use leads on people smaller then them so they do not lose track of them[/p]
Tools, armor and weaponry are sized appropriately for all sizes while all other items are not, However separate tools and weapons have to be built for the varying sizes[/p]
Giants can pick up and eat any living thing if they so desire (be a freakin titan why not also fills varying hunger points depending on creatures size) with the exception of other players if pvp is off[/p]
Giants accidentally (or on purpose) crush trees, ice spikes, boulders and villager houses (or any other wooden and or stone structure) when they step on them (yes this does damage them and yes it does drop the blocks)[/p]
Giant animals can carry multiple little people[/p]
Elytra do not work for giants at all and they work too well for little people[/p]
Little people get damaged easier by falling where as giant people are the opposite[/p]
Little people get launched farther in explosions while giants barely move at all[/p]
Giants do not get hurt as easily from stepping or jumping off a small cliff[/p]
[p]Note: i am NOT one of the developers of this mod these are suggestions they are typed the way they are because it was easier for me to look back on and correct spelling mistakes.[/p]
will this work for 1.7.10 and higher ?
No, this is a 1.6.4 latest version mod.
Check out my mod! You can find it on CurseForge here:
https://www.curseforge.com/minecraft/mc-mods/the-spookjams-mod
when I try to click the links on any browser or device it says can't connect to server or server refused connection ;-;
Use the mirror download links. Uncle Mion's website is no longer operational.
Check out my mod! You can find it on CurseForge here:
https://www.curseforge.com/minecraft/mc-mods/the-spookjams-mod