You should put pictures up....I know there is a video but I don't waste my time with something I'm not even slightly interested in when first seeing. I don't want to listen to some guy ramble on about details. You want people to download your mod get their attention with pictures then lure them into watching a video.( I wrote this and still did not take time to watch the video haha)
You should put pictures up....I know there is a video but I don't waste my time with something I'm not even slightly interested in when first seeing. I don't want to listen to some guy ramble on about details. You want people to download your mod get their attention with pictures then lure them into watching a video.( I wrote this and still did not take time to watch the video haha)
Alright, they will for sure take the time to post pictures for the you and the 10 odd people with an attention span worse then a partially autistic guy with ADHD (such as me) that can't take the time to watch a video, they will for sure miss you.
Alright, they will for sure take the time to post pictures for the you and the 10 odd people with an attention span worse then a partially autistic guy with ADHD (such as me) that can't take the time to watch a video, they will for sure miss you.
Well you know when it's half an hour - few blocks or whatever I don't even know
That just doesn't seem worth it
Just giving advice I was lured into the page with a short description from a mod pack then....no pictures 28 min video read the description it just wasn't enough to keep me looking...
I aim to please ... and occasionally mentally scar. "Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
On further poking at the config file, I see now why people say relays are the issue and not the collectors. Adjusting the machineFactor setting has no effect on the bonus EMC per second that each collector gives a relay. I still think I'd like to find a way to ban collectors from the server entirely. I'd like creating the end-game items to be about processing, refining, and condensing massive amounts of resources, instead of setting up some solar panels and idling long enough. Time to start poking at the classes.
On further poking at the config file, I see now why people say relays are the issue and not the collectors. Adjusting the machineFactor setting has no effect on the bonus EMC per second that each collector gives a relay. I still think I'd like to find a way to ban collectors from the server entirely. I'd like creating the end-game items to be about processing, refining, and condensing massive amounts of resources, instead of setting up some solar panels and idling long enough. Time to start poking at the classes.
In your server mod_EE.props you can disable collectors. It's always been an option in the server config.
In your server mod_EE.props you can disable collectors. It's always been an option in the server config.
Oh. Well then. I'm a dumb :-P I was getting a client set up so I could just package it up and send it to my pals with all the mods installed and configured and tested, then I was going to get the server side going and make sure it all plugged in. This is what I get for trying to use SSP as a testbed for SMP.
Thanks again for the quality mod and your awesome support of it!
I have found my new favorite method of overseas travel: Quantum leggings and a Zero Ring on AOE
Oh my god... That would work, wouldn't it? The best thing is that the Zero Ring doesn't even cost EMC... And I learned today that Speed potions actually affect your speed by a magnitude instead of just a "+ X amount of KPH" so while you might go 5 KPH faster with a Speed II potion in vanilla, while sprinting in Quantum Leggings on ice, you practically teleport! Also, the boots from TC also boost your speed cap, thus even more zoomzoom.
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Thoughts? Suggestions? Random acts of petty fanboyish hatred?
In your server mod_EE.props you can disable collectors. It's always been an option in the server config.
What's the syntax for that. I uploaded the config files from my client to the server so IDs would match and my client has none of the AllowWhatever options in it. The wiki example doesn't list collectors either. Is it just this?
I have Swiftwolves rendering gale and it negates fall damage in the normal world, but if i fall in the Nether i take normal damage..
Fly around is still working in the nether.
I've been taking massive falling damage in the Nether using that ring, even if I land very softly.
I am having a problem with EE.
Whenever I try to make or spawn an alchemcial chest or use a transmutation table i crash with an error message saying: java.lang.nullpointerexception
does anyone know what I can do to fix this?
I've been trying for a while without success to get a Philosopher's Stone to work in a BC Automatic Crafting Table. Apparently the old work-a-round where you get "undamaged" p-stones into the crafting table and an attached chest no longer works?
Maybe I'm just doing something wrong? Anyone have it working with the current version?
Rollback Post to RevisionRollBack
Hey Noobs: When you have to post an error log please use the spoiler tag like this:
Just found the new topic, glad to see things are keeping updated!
One question, though; is there anywhere where info for all of the EE stuff is kept now? The wiki seems to have been all but forgotten about, so far as I can tell, and the initial post doesn't have a whole lot either.
I noticed that my Alchemical bag had disappeared, so I crafted a new one of the same color and found the old one in the shared inventory. Wasn't there a safeguard against this?
I noticed that my Alchemical bag had disappeared, so I crafted a new one of the same color and found the old one in the shared inventory. Wasn't there a safeguard against this?
Do we need a safeguard? I kinda really like that if I die in lava or something and can't get my bag back, all I have to do is make another and get it and all the stuff in it back.
Do we need a safeguard? I kinda really like that if I die in lava or something and can't get my bag back, all I have to do is make another and get it and all the stuff in it back.
He means that he wants an idiot proof mechanism to prevent putting a bag in a bag... yo i heard you like bags so...
Alright, they will for sure take the time to post pictures for the you and the 10 odd people with an attention span worse then a partially autistic guy with ADHD (such as me) that can't take the time to watch a video, they will for sure miss you.
Well you know when it's half an hour - few blocks or whatever I don't even know
That just doesn't seem worth it
Just giving advice I was lured into the page with a short description from a mod pack then....no pictures 28 min video read the description it just wasn't enough to keep me looking...
This is epic! Someone's going to have an entire mobile city next..
http://www.minecraftforum.net/topic/1189510-minecraft-with-mead-meadcraft/
"Because it's your right as an American to butcher the English language."
This is my baby, please support her and get her into vanilla:
I believe it teaches your Transmutation Tablet all possible items.
thanks heaps
In your server mod_EE.props you can disable collectors. It's always been an option in the server config.
Oh. Well then. I'm a dumb :-P I was getting a client set up so I could just package it up and send it to my pals with all the mods installed and configured and tested, then I was going to get the server side going and make sure it all plugged in. This is what I get for trying to use SSP as a testbed for SMP.
Thanks again for the quality mod and your awesome support of it!
Oh my god... That would work, wouldn't it? The best thing is that the Zero Ring doesn't even cost EMC... And I learned today that Speed potions actually affect your speed by a magnitude instead of just a "+ X amount of KPH" so while you might go 5 KPH faster with a Speed II potion in vanilla, while sprinting in Quantum Leggings on ice, you practically teleport! Also, the boots from TC also boost your speed cap, thus even more zoomzoom.
What's the syntax for that. I uploaded the config files from my client to the server so IDs would match and my client has none of the AllowWhatever options in it. The wiki example doesn't list collectors either. Is it just this?
I've been taking massive falling damage in the Nether using that ring, even if I land very softly.
Whenever I try to make or spawn an alchemcial chest or use a transmutation table i crash with an error message saying: java.lang.nullpointerexception
does anyone know what I can do to fix this?
(If you have one)
I am the author of the Minecraft mod Blood Magic! Find out more about this mod here: http://www.minecraftforum.net/topic/1899223-
Maybe I'm just doing something wrong? Anyone have it working with the current version?
One question, though; is there anywhere where info for all of the EE stuff is kept now? The wiki seems to have been all but forgotten about, so far as I can tell, and the initial post doesn't have a whole lot either.
Do we need a safeguard? I
kindareally like that if I die in lava or something and can't get my bag back, all I have to do is make another and get it and all the stuff in it back.He means that he wants an idiot proof mechanism to prevent putting a bag in a bag... yo i heard you like bags so...