LoL at people frustrated by my use of sticks for smelting. I had never done the math, actually. Next time I will use planks. Thanks for educating me, actually. XD
LoL at people frustrated by my use of sticks for smelting. I had never done the math, actually. Next time I will use planks. Thanks for educating me, actually. XD
Then how am a friend and I making everything else but it wont let me make an Anti-Matter Relay? I have a energy collector placed and have been using a transmutation tablet for awhile now.
Problem... in smp when i craft the collector i get disconnected with end of stream error.
The server log say not find the item id 180. So i tried to use TMI and the whole "id 180 series" are missing, graphic in TMI is present, but the item is not found by the server (i not changed any id, i had no conflicts).
Another thing the trasmutation tablet don't write "learning" when i put a new item to teach it, but seems learning it.
This is the client modlist from server log:
zortag joined with: [PCcore 2.3 for 1.2.3, PCwireless 2.3 for 1.2.
3, PCtransport 2.3 for 1.2.3, PCmobile 2.3 for 1.2.3, PCmachines 2.3 for 1.2.3,
PClogic 2.3 for 1.2.3, ModLoaderMp 1.2.3v3, TooManyItems 1.2.2/1.2.3 2012-03-03,
MinecraftForge 1.4.1.59, TF2Sentry 1.2.3 by pitman-87, ReiMinimap v3.0_03 [1.2.
3], Armor 1.2.3, Backpack 1.2.3_v2-3, EE 1.4.0.3, Zeppelin 1.2.3.0.27, RCM RC Mo
d v1.4.2, SpawnerGUI 1.2.3, TurretMod 1.2.3 v.2.0, XP Bank 4.5]
2012-03-21 02:38:14 [INFO] zortag joined with mod_PCcore 2.3 for 1.2.3, mod_PCwi
reless 2.3 for 1.2.3, mod_PCtransport 2.3 for 1.2.3, mod_PCmobile 2.3 for 1.2.3,
mod_PCmachines 2.3 for 1.2.3, mod_PClogic 2.3 for 1.2.3, mod_ModLoaderMp 1.2.3v
3, mod_TooManyItems 1.2.2/1.2.3 2012-03-03, mod_MinecraftForge 1.4.1.59, mod_TF2
Sentry 1.2.3 by pitman-87, mod_ReiMinimap v3.0_03 [1.2.3], mod_Armor 1.2.3, mod_
Backpack 1.2.3_v2-3, mod_EE 1.4.0.3, mod_Zeppelin 1.2.3.0.27, mod_RCM RC Mod v1.
4.2, mod_SpawnerGUI 1.2.3, mod_TurretMod 1.2.3 v.2.0
zortag joined with mod_PCcore 2.3 for 1.2.3, mod_PCwireless 2.3 for 1.2.3, mod_P
Ctransport 2.3 for 1.2.3, mod_PCmobile 2.3 for 1.2.3, mod_PCmachines 2.3 for 1.2
.3, mod_PClogic 2.3 for 1.2.3, mod_ModLoaderMp 1.2.3v3, mod_TooManyItems 1.2.2/1
.2.3 2012-03-03, mod_MinecraftForge 1.4.1.59, mod_TF2Sentry 1.2.3 by pitman-87,
mod_ReiMinimap v3.0_03 [1.2.3], mod_Armor 1.2.3, mod_Backpack 1.2.3_v2-3, mod_EE
1.4.0.3, mod_Zeppelin 1.2.3.0.27, mod_RCM RC Mod v1.4.2, mod_SpawnerGUI 1.2.3,
mod_TurretMod 1.2.3 v.2.0
Problem... in smp when i craft the collector i get disconnected with end of stream error.
The server log say not find the item id 180. So i tried to use TMI and the whole "id 180 series" are missing, graphic in TMI is present, but the item is not found by the server (i not changed any id, i had no conflicts).
Another thing the trasmutation tablet don't write "learning" when i put a new item to teach it, but seems learning it.
This is the client modlist from server log:
zortag joined with: [PCcore 2.3 for 1.2.3, PCwireless 2.3 for 1.2.
3, PCtransport 2.3 for 1.2.3, PCmobile 2.3 for 1.2.3, PCmachines 2.3 for 1.2.3,
PClogic 2.3 for 1.2.3, ModLoaderMp 1.2.3v3, TooManyItems 1.2.2/1.2.3 2012-03-03,
MinecraftForge 1.4.1.59, TF2Sentry 1.2.3 by pitman-87, ReiMinimap v3.0_03 [1.2.
3], Armor 1.2.3, Backpack 1.2.3_v2-3, EE 1.4.0.3, Zeppelin 1.2.3.0.27, RCM RC Mo
d v1.4.2, SpawnerGUI 1.2.3, TurretMod 1.2.3 v.2.0, XP Bank 4.5]
2012-03-21 02:38:14 [INFO] zortag joined with mod_PCcore 2.3 for 1.2.3, mod_PCwi
reless 2.3 for 1.2.3, mod_PCtransport 2.3 for 1.2.3, mod_PCmobile 2.3 for 1.2.3,
mod_PCmachines 2.3 for 1.2.3, mod_PClogic 2.3 for 1.2.3, mod_ModLoaderMp 1.2.3v
3, mod_TooManyItems 1.2.2/1.2.3 2012-03-03, mod_MinecraftForge 1.4.1.59, mod_TF2
Sentry 1.2.3 by pitman-87, mod_ReiMinimap v3.0_03 [1.2.3], mod_Armor 1.2.3, mod_
Backpack 1.2.3_v2-3, mod_EE 1.4.0.3, mod_Zeppelin 1.2.3.0.27, mod_RCM RC Mod v1.
4.2, mod_SpawnerGUI 1.2.3, mod_TurretMod 1.2.3 v.2.0
zortag joined with mod_PCcore 2.3 for 1.2.3, mod_PCwireless 2.3 for 1.2.3, mod_P
Ctransport 2.3 for 1.2.3, mod_PCmobile 2.3 for 1.2.3, mod_PCmachines 2.3 for 1.2
.3, mod_PClogic 2.3 for 1.2.3, mod_ModLoaderMp 1.2.3v3, mod_TooManyItems 1.2.2/1
.2.3 2012-03-03, mod_MinecraftForge 1.4.1.59, mod_TF2Sentry 1.2.3 by pitman-87,
mod_ReiMinimap v3.0_03 [1.2.3], mod_Armor 1.2.3, mod_Backpack 1.2.3_v2-3, mod_EE
1.4.0.3, mod_Zeppelin 1.2.3.0.27, mod_RCM RC Mod v1.4.2, mod_SpawnerGUI 1.2.3,
mod_TurretMod 1.2.3 v.2.0
Then how am a friend and I making everything else but it wont let me make an Anti-Matter Relay? I have a energy collector placed and have been using a transmutation tablet for awhile now.
Check the settings on the server for the Alternate Relay Recipe, just an idea. I'll look more today.
An... incomplete error report? Please provide the complete modloader.txt and crash log (in spoilers); if you're not sure how/where to find either of these, look it up.
Rollback Post to RevisionRollBack
"Don't know why you should feel that there's something to learn... it's just a game that you play."
Nah, I see a lot of FINE and FINER, but I don't see a FINER THROW, meaning this was a modloader.txt that went perfectly fine up until it crashed. The save chunk crash is typically after-the-fact [loading].
What you'll need to be 100% is the error-test. It's a CMD (batch file) you run that confines **** to a console and tells you what the actual problem is. This one by itself actually never gets to the error. Otherwise, yes, this is exactly what they're looking for. You had the right idea.
-snip-
FINER: THROW
java.lang.NoSuchMethodError: ModLoaderMp.initialize()V
at mod_EE.<init>(mod_EE.java:88)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromModFolder(ModLoader.java:1283)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(Minecraft.java:395)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
-snip-
Nah, I see a lot of FINE and FINER, but I don't see a FINER THROW, meaning this was a modloader.txt that went perfectly fine up until it crashed. The save chunk crash is typically after-the-fact [loading].
EE2 SHOULD be compatible with the latest Forge Recommended (1.4.1.59). However, updating to the latest Forge is the last item on my list of things to do for the EE2 v1.4.1.2 release. I'm LITERALLY doing it right now. If all goes well I'll have a new version up in an hour or so.
OK, thanks for the quick reply (and thanks to Raa too). Can't wait to start playing Minecraft again. Weeeee...
EDIT: And a quick, non-EE-related question (as you people are the only ones i "have faith in" to give good advices on this forum): any suggestions about some mods that "add useful stuff" to Minecraft, which work well with EE (my main mod), besides RP2, IC2, BC and Forestry. If possible, one that adds some ores in (I really like myself some mining). I was planning on trying out Plasmacraft.
Doggy talents and magicats. It gives a real use for dogs and cats, and gives you real companions.
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*Brain asplosion.*
Edit: Back from the hospital. Brain asplosion is painful. More videos, yes?
Edit 2:
Saplings+Sticks = 0.5 items
Wooded Planks = 1.5 items
Most other wood items = 1.5 items
Mushroom Blocks (Silk Touch) = 1.5 items (apparently- says wiki)
Coal+Charcoal = 8 items
Blaze Rod = 12 items
Lava Bucket = 100 items
Xeno...?
...
*tries to comprehend what is going on with the time/space continuum*
[edit] I never imagined x3n0's voice being that awesome.
If you turn up your sound input just a bit, you'd be amazingly spot on.
He's being a bad-ass. What's wrong with that?
Works well for a Let's Play, imo.
Thank you from the people who like to use logistic pipes without big setups to transmute stuff on the fly.
That wouldstill suggest an ID mismatch. Are you sure your client's IDs match the server?
Try it again after getting a copy of the servers mod_EE.props. It is likely an id mismatch between the client and server.
Vanilla issue - nothing to do with EE
Check the settings on the server for the Alternate Relay Recipe, just an idea. I'll look more today.
An... incomplete error report? Please provide the complete modloader.txt and crash log (in spoilers); if you're not sure how/where to find either of these, look it up.
What you'll need to be 100% is the error-test. It's a CMD (batch file) you run that confines **** to a console and tells you what the actual problem is. This one by itself actually never gets to the error. Otherwise, yes, this is exactly what they're looking for. You had the right idea.
Install SDK's ModLoaderMPv3
Weeell... it's not too hard to use Condensers and BC pipes. And the recipes are a lot more flexible that way.
Pipe putting old stuff in -> Condenser -> Wooden pipe pulling new stuff out
KBI Enriched Gravel Mod -- sift out nuggets and chunks and make gravel useful! (Outdated)
Tinker's Construct Recovery Addon -- get back some of your half-used tool materials! (Outdated)
...Pwned?
On that note. I want more X3n0 videos. Just saying.
(From 'Y U NU UPDATE?!' To 'Y U NU UPLOAD?!' )
Doggy talents and magicats. It gives a real use for dogs and cats, and gives you real companions.