Hello everyone, this is my first mod. I am just learning Java, and I decided to take a break from the text-based adventure game that I was making to make a Minecraft mod. The main reason behind that was since my game is basically five games in one, as it randomizes five twenty-year periods for you to randomly play in, and programming five games at once is hectic. I'll probably get my friend to help me with that project. Anyway, my first mod idea was a legacy mode, since a lot of code for that was already in. The legacy mode would use old mob AI and other old AIs. I couldn't figure that out, so I worked on this. It worked out well. I still have more stuff to put in, and updates should come soon.
What is this mod?
This mod makes Wolves and Skeletons enemies, since wolves like bones and, well, skeletons are made of bones. When wolves kill skeletons, as wolves now kill skeletons, skeletons drop the normal arrows, but three times the bones. Wild wolves attack cows and pigs in this mod as well, just like they attack sheep. Skeletons also avoid wolves, but once the wolf attacks, the skeleton fights back. Wolves also focus on attacking skeletons over other mobs if they are tamed or not. In the 1.1 update, when animals are killed by wolves they drop no XP or Items. When a tamed wolf kills a mob, however, they do drop items, and three times the amount of items that they would normally drop. In the 1.13 update, cows drop 0-2 raw beef instead of 1-3. Also in this update, a config file called mod_WolvesvsSkeletons.cfg has been added, and in it you can turn the mod on or off. Do not turn it off via ModLoader!
This mod will not be compatible with any mod that edits Wolf, Skeleton, Cow, Pig, Sheep, Entity, or Living Entity properties. In terms of class files, these are acq.class, cu.class, nn.class, qr.class, un.class, xr.class, and yo.class.
Video:
V1.1 for Minecraft 1.2.4
Direct Link:
V1.0 for Minecraft V1.2.3
Direct Link:
Please note that in the video the mods Single Player Commands, Rei's Minimap, InGame Info, and TooManyItems are shown. I did not make those mods.
Installation
V1.13 for Minecraft 1.2.5
Windows:
Prerequisite: Have ModLoader installed.
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be acq.class, cu.class, nn.class, qr.class, un.class, xr.class, yo.class, and mod_WolvesvsSkeletons.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop acq.class, cu.class, nn.class, qr.class, un.class, xr.class, yo.class, and mod_WolvesvsSkeletons.class into the archive. 9. Delete the META-INF folder.
10. Close up the archiver. You're done!
V1.1 or V1.11 or V1.12 for Minecraft 1.2.4 or 1.2.5
Windows:
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be acq.class, cu.class, qr.class, un.class, xr.class, and yo.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop acq.class, cu.class, qr.class, un.class, xr.class, and yo.class into the archive. 9. Delete the META-INF folder.
10. Close up the archiver. You're done!
V1.0 for Minecraft 1.2.3
Windows:
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be xn.class and yj.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop xn.class and yj.class into the archive. 9. Delete the META-INF folder.
10. Close up the archiver. You're done!
V1.01 for Minecraft 1.2.4
Windows:
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be xr.class and yo.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop xr.class and yo.class into the archive. 9. Delete the META-INF folder.
10. Close up the archiver. You're done!
Anyone willing to make Mac instructions? I would appreciate that a lot.
To-Do List
If "GETTING WORKED ON CURRENTLY" is below an item, it means that it is, well, being worked on at the moment. -Make a config file to configure wolves always focusing on attacking skeletons.
Going to get worked on next
-Make wild wolves kill chickens and mooshrooms
nah...
-Make wolves get a health boost when they kill mobs
GETTING WORKED ON SOON
-Make wolves chase ocelots
GETTING WORKED ON NEXT -When a wild wolf kills a mob, they drop no items
-Make skeletons hold other weapons? I have no idea if this is possible, but the code shows that it might be.
Change Log
V1.13
-ModLoader Compatibility (kind of)
-Animals along with skeletons drop 3x number of items on death by tamed wolf
-Cows drop 0-2 raw beef instead of 1-3
-Config file that can turn mod on and off
-Cows only drop raw beef when killed by a wolf
V1.12
-Compatibility with V1.2.5
-Fixed ALL bugs (that I know of)
V1.11
-Made it so that when tamed wolves kill an animal, it drops items as normal, but if untamed wolf kills an animal, it drops no items.
V1.1
-Fixed up skeleton drop code (the code that I added in)
-All mobs besides skeletons when killed by wolves will drop no items
EDIT: Tested and approved! Works fine and it's very fun! =D
Great job!!!
Thank you very much! Good for a first mod, eh? I honestly know little Java code so I'm amazed that I pulled this off. But I spent quite a while programming it. Most of that actual time was spent trying to make my editions, but I decided to release a low-content 1.0 version before working on getting more features.
To everyone: If you find any bugs or incompatibilities that I should share on the main page (if you think that saying that it edits Wolf and Skeleton code is not enough), let me know.
Thank you everyone! As far as my updating schedule looks, I'm planning on working on my text adventure game during the week then try to get updates in during the weekends. I might resort to snapshots, or pre-releases, if I am going to update each weekend. Remember, you can always look at the To-Do List to see what I am currently doing or wanting to do.
Right now I am extremely busy, but if I can get the time over the weekend I will be sure to update. Otherwise, enjoy the mod! I'll try to fix some things if I can.
Updated to 1.2.4. I also spent about 45 minutes working on 1.1. I made a pre-release, but since it has no new features yet, just new code that isn't utilized in any way, I didn't release it. I will continue to work on it in the future.
I released a 1.1 update! It's a kind of simple update, but not little enough to make it 1.02. I hope you enjoy the new feature, even though it's against you (since friendly mobs don't drop items or xp when killed by wolves).
EDIT: Thank you everyone for 50 downloads! In my next update I'll start working on configurations with ModLoader... I think. I'll need to look into the code.
Question... If you have a dog tamed.. Do the animals still drop their goodies or no? I might get this mod because I believe dogs should repel a certain mob like the cat does.
Question... If you have a dog tamed.. Do the animals still drop their goodies or no? I might get this mod because I believe dogs should repel a certain mob like the cat does.
-Thanks
SnowMayne
They do not, but by default only wild dogs kill Pigs, Sheep, and Cows. I could program it in, but I didn't think that very often people send their dogs to kill animals. I could add this in a quick 1.11 update, though, if it's necessary.
They do not, but by default only wild dogs kill Pigs, Sheep, and Cows. I could program it in, but I didn't think that very often people send their dogs to kill animals. I could add this in a quick 1.11 update, though, if it's necessary.
You're welcome, I am "doing" homework after all. Just kidding (I am actually doing homework), I just like to see the stats, so I'm checking on my mod every ten minutes or so. I'll try to get in the update by tonight, but I'll need to finish the stuff that I actually need to do first. It shouldn't be hard, as I originally programmed it like that then got rid of the checking if it is wild to test the mod easier. Thank you for checking out the mod.
EDIT: Sorry for not getting it out tonight, for some reason the boolean I am making is static when it shouldn't be, so I'll look into that. It should get released some time during the week. Hopefully I'll have the time.
I have updated the mod to V1.11. In this update, mobs will drop no items when killed by wild wolves, but will drop items when killed by tamed wolves. This has been tested with cows and sheep, since I was short on time. I do not know if this works perfectly with pigs and skeletons, but based off of the programming, I don't see why it wouldn't.
EDIT: Follow the direct link to the YouTube video for now, formatting is screwing me over at the moment.
V1.13 for Minecraft V1.2.5
This mod will not be compatible with any mod that edits Wolf, Skeleton, Cow, Pig, Sheep, Entity, or Living Entity properties. In terms of class files, these are acq.class, cu.class, nn.class, qr.class, un.class, xr.class, and yo.class.
Video:
V1.1 for Minecraft 1.2.4
Direct Link:
Direct Link:
Please note that in the video the mods Single Player Commands, Rei's Minimap, InGame Info, and TooManyItems are shown. I did not make those mods.
Installation
V1.13 for Minecraft 1.2.5
Windows:
Prerequisite: Have ModLoader installed.
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be acq.class, cu.class, nn.class, qr.class, un.class, xr.class, yo.class, and mod_WolvesvsSkeletons.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop acq.class, cu.class, nn.class, qr.class, un.class, xr.class, yo.class, and mod_WolvesvsSkeletons.class into the archive.
9. Delete the META-INF folder.
10. Close up the archiver. You're done!
Windows:
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be acq.class, cu.class, qr.class, un.class, xr.class, and yo.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop acq.class, cu.class, qr.class, un.class, xr.class, and yo.class into the archive.
9. Delete the META-INF folder.
10. Close up the archiver. You're done!
Windows:
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be xn.class and yj.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop xn.class and yj.class into the archive.
9. Delete the META-INF folder.
10. Close up the archiver. You're done!
Windows:
1. Download Wolves vs. Skeletons mod.
2. Extract mod where you please. Inside should be xr.class and yo.class
3. Click on the Windows Start Button and type in the search bar %appdata%
4. Press enter.
5. Double click on the .minecraft folder.
6. Double click on the bin folder.
7. Right click on the minecraft.jar and hover over Open With and then click on WinRAR Archiver OR hover over 7-zip and click Open Archive.
8. Drag and drop xr.class and yo.class into the archive.
9. Delete the META-INF folder.
10. Close up the archiver. You're done!
To-Do List
If "GETTING WORKED ON CURRENTLY" is below an item, it means that it is, well, being worked on at the moment.
-Make a config file to configure wolves always focusing on attacking skeletons.Going to get worked on next
-Make wild wolves kill chickens and mooshrooms
nah...
-Make wolves get a health boost when they kill mobs
GETTING WORKED ON SOON
-Make wolves chase ocelots
GETTING WORKED ON NEXT
-When a wild wolf kills a mob, they drop no items-Make skeletons hold other weapons? I have no idea if this is possible, but the code shows that it might be.
Change Log
V1.13
-ModLoader Compatibility (kind of)
-Animals along with skeletons drop 3x number of items on death by tamed wolf
-Cows drop 0-2 raw beef instead of 1-3
-Config file that can turn mod on and off
-Cows only drop raw beef when killed by a wolf
-Compatibility with V1.2.5
-Fixed ALL bugs (that I know of)
-Made it so that when tamed wolves kill an animal, it drops items as normal, but if untamed wolf kills an animal, it drops no items.
-Fixed up skeleton drop code (the code that I added in)
-All mobs besides skeletons when killed by wolves will drop no items
-Compatibility with 1.2.4
Download
V1.13 for Minecraft 1.2.5
http://www.mediafire.com/?1ll2bx7t0glmhmv
http://www.mediafire.com/?s8m7vv4o42wstcr
http://www.mediafire.com/?fbbl5lbn7c1r755
http://www.mediafire.com/?1c1u25l238c6zd3
http://www.mediafire.com/?wyskmhmyclbfsw4
http://www.mediafire.com/?15lizcf86iazrqp
EDIT: Tested and approved! Works fine and it's very fun! =D
Great job!!!
And even though the darkness dawns... Brighter days will follow!
Thank you very much! Good for a first mod, eh? I honestly know little Java code so I'm amazed that I pulled this off. But I spent quite a while programming it. Most of that actual time was spent trying to make my editions, but I decided to release a low-content 1.0 version before working on getting more features.
To everyone: If you find any bugs or incompatibilities that I should share on the main page (if you think that saying that it edits Wolf and Skeleton code is not enough), let me know.
+1
and downloading AND using
Video Link:
Thank you very much! If you'd like me to put the video in the main/first post, I'd gladly do so.
EDIT: Thank you everyone for 50 downloads! In my next update I'll start working on configurations with ModLoader... I think. I'll need to look into the code.
-Thanks
SnowMayne
They do not, but by default only wild dogs kill Pigs, Sheep, and Cows. I could program it in, but I didn't think that very often people send their dogs to kill animals. I could add this in a quick 1.11 update, though, if it's necessary.
That'd be nice.. ;P
Thanks for replying fast. ;D
You're welcome, I am "doing" homework after all. Just kidding (I am actually doing homework), I just like to see the stats, so I'm checking on my mod every ten minutes or so. I'll try to get in the update by tonight, but I'll need to finish the stuff that I actually need to do first. It shouldn't be hard, as I originally programmed it like that then got rid of the checking if it is wild to test the mod easier. Thank you for checking out the mod.
EDIT: Sorry for not getting it out tonight, for some reason the boolean I am making is static when it shouldn't be, so I'll look into that. It should get released some time during the week. Hopefully I'll have the time.
EDIT: Follow the direct link to the YouTube video for now, formatting is screwing me over at the moment.