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[1.4.2][SMP] BicBiomeCraft | Adds Over 220+ Biomes!
Poll: Should i add more biomes?
Ended May 15, 2014
Poll: Should i add more trees?
Ended May 15, 2014
Poll: should i add more tools, armor,blocks?
Ended May 15, 2014
I'm not sure this is possible. Mr.Fiber's extra biomes mod also edits some of the class files i have edited in my mod which makes them conflict so inorder for me to make it compatible i would have to rewrite a big chunk of my coding and that takes a really really long time to do. i'm not going to do that at least not anytime soon sorry
Hey guys! I'm working on smp(multiplayer) support right now it might be out in the next update of my mod! anyways there's seem to be a bug right now in the current release very rare though where you just crash while exploring if anyone find this and post it on the page it will help me slot thanks!
is there anyone who can help me with a little problem i have?
heres the link: http://www.minecraftforum.net/topic/1146268-help-pleasebiome-id-limit/page__fromsearch__1
ChangeLog
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BicBiomesCraft V.5.2 (minecraft v.1.2.5)
added particle effects for leaves
added 7 new tool sets - now 8 tool sets in total
added 7 new armor sets - now 8 armor total
added 7 new ores - now 8 ore total
made tung armor much more strong (for boss battle)
gave tung armor and tools glowy
added 14 new biomes
fixed some bugs
added 2 new trees - now 15 new types of trees
added 1 new monster (secret boss)
added 10 new items (god staffs)
wonderers are now rideable!
added SMP support
fixed smp bugs - still very buggy though
made mod not use modloaderMP
to know you installed the mod correctly when you start a new world you should see some changes in the biomes and the whole land itself(like new monsters roaming around or huge trees and mountains). if you do not see these things than follow these steps im not sure if this is going to help though lol.
1: force update to get a fresh new jar
2: open minecraft.jar with winrar or 7zip(make sure your putting it in Minecraft.jar not minecraftBICBOI.jar some people do those)
3: delete META-INF
4: drag all files for modloader into the jar file
5: than do the same for forge-client side
6: drag everything in my class folder of my mod folder into minecraft.jar
it should work you shouldnt get a black screen if you folow this. also to check if you installed this mod correctly try installing toomanyitems to see if my blocks and items are in toomanyitems. if in toomanyitems my blocks and items show up that means you did it correctly
Adds Over 220+ Biomes!
(just wondering from the topic title)
looks interesting
on minecraft version 1.2.3 i did something similar to that. back than i only had 50 biomes it took me a while to list them all... so i decided I wasent going to list them anymore plus its more fun when you find them yourself and about the pictures of every biome well.. that is ever harder to do than listing them lol sorry I'm just not going to list them anymore
no sorry extra biomes and my mod conflict with each other i think. it wouldn't even be able to be capable if i tried because i'm kind of low in biome IDs right now.
Clay soldiers, Millenaire, ComputerCraft, Humans+ are all incapable right now not intill i turn everything i have into meta data. they are conflicting because they use the same Block ID as i do. sorry bro try using a fresh new jar without those mods.
you cant yet I'm not finished with the dimesnions its only used for the nether for now i'm still working on it