Yeah same here using Id resolver... maybe setting another manual id would fix this, I'l try.
Fixed: Open JammyFurnitureMod.conf using a text editor and add a 0 to all id whit only 3 digit (Ex.: 219 become 2019) then delete your IDResolverknownIDs.properties and IDResolvermodPriorities.properties and start your Minecraft again. Allow idresolver to automatically attribute id in order to all conflicting mods and everything should load fine after that. Had another error with the Lamps0.6 mod but had to remove it in order to load beside that everything is now a ok!
WARNING: Deleting your IDResolver config will mess up your world if it change the order of the loaded mods. Make sure you automatically attribute id in the same order you did before.
To all of you using id resolver and getting that conflict... and to jammy..
i would highly suggest you go to the id resolver priority settings config and change the priority of jammy furniture to 1,, it is defaulted at 0.
I had this same problem when i was trying to figure out how to get this mod to work after i changed the jammy config block one wood conflict.
This is a similar problem as the one buildcraft use to have in older releases. It is quite simple, as the priority determines witch mods load first and the higher the number the mod is set to the more priority it gets, the one with the highest priority gets loaded first, if jammy is left at 0 it will be loaded last and then you will get this error.
In order to change this priority setting when using id resolver you will need to go to your minecraft folder then the config folder and then the priorities file normally by {%appdata% / .minecraft / config / id resolver priorities.config}
i will include a copy of my id resolver priority config file feel free to copy and paste it right into yours if you want or just use it as a reference. make sure to save it when you are done.. this should fix the error.
After i fixed the id resolver priority config and the jammy config i have had no crashes, just a couple of bugs, but no crashes at all. the bugs i have noticed are
1 when sitting on furniture for a long period of time you will suddenly stand up, but you are still attached to the furniture.
2 you cant get water from the sink with a empty bucket.
3 if you shift click the middle of the clock it will save chunks and go to the main menu, but if you just click the clock middle without the shift it works just fine,,, so with ONLY a regular right click it works..
i hope this helps.
Note i am currently running 138 mods successfully with jammy furniture so i am sure if we work together we can get everyone up and running.
here is my last run log from forge with those 138 mods, for reference and proof that most of the mods available are compatible with jammy furniture mod. i am running minecraft 1.4.5 and id resolver with multi mc and forge .388
wouldnt it be nice if mods were automatically updated by a code in minecraft that pointed to the changes required for the mod to be updated? what if we could write a code that would do that?? would you want it to be part of the minecraft main release??
So, if Iam playing in survival and i want to know a crafting recipe I have to install TMI and make cheats ruining all the game?
Actually, you should use NEI. It has an option to run in "Recipe Mode", wherein all features but looking up recipes are disabled. Recipe mode can even be locked through the configuration file, so that you cannot switch it into cheat mode even if you wanted to, using the "lockmode" option.
I like the new bits you've added in.
But I have only one problem with one of the new items, the radio, when turned on it's allot louder than
anything going on around it but not as loud as the dishwasher.
I had to move about 20 - 40 blocks away to make it nearly silent.
Also aside from just deco blocks what are the basket blocks used for?
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Frewell to IZOD Indy Car Driver Dan Wheldon 1976 - 2011
I've looked around A TON for a crafting recipe guide for the the latest version of this mod and i haven't found anything to date. So if anybody has a link that would be great.
I've looked around A TON for a crafting recipe guide for the the latest version of this mod and i haven't found anything to date. So if anybody has a link that would be great.
wouldnt it be nice if mods were automatically updated by a code in minecraft that pointed to the changes required for the mod to be updated? what if we could write a code that would do that?? would you want it to be part of the minecraft main release??
OK, I don't know what happened but I suddenly got this bug, I was looking into Creative Inv. since I was planning to build a house, when suddenly the roofings became all gray (like with the mob heads but they're fixed now). I tried removing some mods I've added if it's causing this but that wasn't it. What's going on?
EDIT: I found what's causing this. It was the Tropicraft Mod.
this is a really cool mod but if i am using another mod like mo creatures which adds more food is there a way to configure the cooker so it recognizes the new items as food?
Found out that my problem with couches having dirt textures is some sort of conflict with Nightshade_Proleath's Forgotten Nature mod. Seems like a problem with the custom log types. Any ideas how I can resolve this conflict?
Fixed: Open JammyFurnitureMod.conf using a text editor and add a 0 to all id whit only 3 digit (Ex.: 219 become 2019) then delete your IDResolverknownIDs.properties and IDResolvermodPriorities.properties and start your Minecraft again. Allow idresolver to automatically attribute id in order to all conflicting mods and everything should load fine after that. Had another error with the Lamps0.6 mod but had to remove it in order to load beside that everything is now a ok!
WARNING: Deleting your IDResolver config will mess up your world if it change the order of the loaded mods. Make sure you automatically attribute id in the same order you did before.
To all of you using id resolver and getting that conflict... and to jammy..
i would highly suggest you go to the id resolver priority settings config and change the priority of jammy furniture to 1,, it is defaulted at 0.
I had this same problem when i was trying to figure out how to get this mod to work after i changed the jammy config block one wood conflict.
This is a similar problem as the one buildcraft use to have in older releases. It is quite simple, as the priority determines witch mods load first and the higher the number the mod is set to the more priority it gets, the one with the highest priority gets loaded first, if jammy is left at 0 it will be loaded last and then you will get this error.
In order to change this priority setting when using id resolver you will need to go to your minecraft folder then the config folder and then the priorities file normally by {%appdata% / .minecraft / config / id resolver priorities.config}
i will include a copy of my id resolver priority config file feel free to copy and paste it right into yours if you want or just use it as a reference. make sure to save it when you are done.. this should fix the error.
#IDResolver Known / Set IDs file. Please do not edit manually.
#Mon Nov 26 11:16:36 EST 2012
ImmibisPeripherals=0
mod_DesertCotton=0
PaintMod=0
mod_maze=0
MoreExplosives=0
mod_mushroomTorch=0
CampfireMod=0
ThermalExpansion=0
mod_MoreBows=0
ShowOnlyConflicts=false
PortalGun=0
IC2=0
EndStoneCore=0
ThermalExpansionEnergy=0
BuildCraftSilicon=1
PetBatMod=0
Extrabiomes=0
Forestry=0
mod_CraftableMobSpawners=0
Corners=0
TubeStuff=0
KinyoshiMods_ChertCraft=0
ComputerCraft=0
Mystcraft=0
ObsidianCore=0
StevesCarts=0
BuildCraftBuilders=1
IntCorners=0
WirelessRedstoneCore=0
MoDrinks=0
ShowTickMM=true
MinionsCore=0
CheckForLooseSettings=true
Railcraft=0
NetherrackCore=0
mod_DesertGrund=0
ImmibisCore=0
BuildCraftFactory=1
Backpack=0
JammyFurnitureModCore=1
BuildCraftEnergy=1
CrossbowModCore=0
Paintball=0
BuildCraftCore=1
NetherOresCore=0
ModRegistry=0
BuildCraftTransport=1
MagicYarn=0
mod_usefulfood=0
PowerConverterCore=0
Slopes=0
KinyoshiMods_CornNuts=0
ShowTickRS=true
LogisticsPipes=0
CCTurtle=0
BetterWorldCoreBlocks=0
ThermalExpansionFactory=0
AdvancedMachines=0
TF2SentryMod=0
SecretRooms=0
MineFactoryReloadedCore=0
ARSMod=0
RopesPlusCore=0
IronChest=0
GlowstoneCore=0
WirelessRedstoneAddons=0
After i fixed the id resolver priority config and the jammy config i have had no crashes, just a couple of bugs, but no crashes at all. the bugs i have noticed are
1 when sitting on furniture for a long period of time you will suddenly stand up, but you are still attached to the furniture.
2 you cant get water from the sink with a empty bucket.
3 if you shift click the middle of the clock it will save chunks and go to the main menu, but if you just click the clock middle without the shift it works just fine,,, so with ONLY a regular right click it works..
i hope this helps.
Note i am currently running 138 mods successfully with jammy furniture so i am sure if we work together we can get everyone up and running.
here is my last run log from forge with those 138 mods, for reference and proof that most of the mods available are compatible with jammy furniture mod. i am running minecraft 1.4.5 and id resolver with multi mc and forge .388
click here for the log/ list.
and here is a screen shot of my main menu witch shows the 138 mods loaded
Uploaded with ImageShack.us
Happy Modding,
Jeremiah Raab
aka:BullFrog13x4
I tried the recipes and most work, but the new receipes for the armchair and sofa parts would not work for me.
Ah yes! Sorry about that I had to edit some of the recipes when I was doing them. I will update the mod later
Actually, you should use NEI. It has an option to run in "Recipe Mode", wherein all features but looking up recipes are disabled. Recipe mode can even be locked through the configuration file, so that you cannot switch it into cheat mode even if you wanted to, using the "lockmode" option.
But I have only one problem with one of the new items, the radio, when turned on it's allot louder than
anything going on around it but not as loud as the dishwasher.
I had to move about 20 - 40 blocks away to make it nearly silent.
Also aside from just deco blocks what are the basket blocks used for?
http://jammy780.site40.net/jfm/index.php?page=docs
EDIT: I found what's causing this. It was the Tropicraft Mod.
T his site has the old craftings
Game designer, forum stalker.