Terms of Use
This mod "Jammy Furniture Mod" (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod") is sole property of the Mod author "Jammy780" (henceforth "Owner" or "The Owner"). To use the mod you must follow by the rules;
1. Do not decompile or modify the source code unless advanced permission has been given from The Owner.
2. Do not claim the work as your own.
3. Always link back to this main forum post on minecraftforum.net
4. Only download the mod from the main forum thread or the official website (http://www.jammy780.co.uk/jfm)
Mod Packs
If you wish to create a mod pack containing my Mod then you may do so, however you must;
1. Always link back to the main forum thread on minecraftforum.net
2. Always link back to the main website (http://www.jammy780.co.uk/jfm).
3. Never make money from my Mod.
4. Always private message The Owner of the usage of the mod, even if the mod pack is not finished.
5. Always private message The Owner once you have compiled and released your mod pack.
i know i may sound like i'm a bitching little brat here, but forge compatibility would make this mod a lot more, usable for people who have lots of mods installed
Really? In that case, I'll have to look into making my mod compatible with forge. Thanks for your comment (I'm not sure when it will happen though)
yeah it will, forge will get you infinite sprite indices so it won't make minecraft crash over lack of spite indices. Block ID's and Item ID's (i hope) can be changed in the properties file so people can make this mod compatible with other mc forge mods!
Ohhh! I see I was wondering what it did, I've looked at it before but I didn't really understand it, I'll try to do this before I do server-side then. Thank you so much for your input!
YES YES YES!! AWESOME this mods looks great. Too bad I cant download (im using forge mods) I will bookmark this and hopefully it will be available for people who use forge.
Im downloading it. regardless of "forge" compatibility. not only is it to hard to find funiture mods. but this cant be his first mod. its to good! EDIT: I LOVE IT!!!~ EDIT EDIT: the mod isnt compatible with Blockalot i dont think, heres my error
java.lang.IllegalArgumentException: Slot 202 is already occupied by JAMMY780.JAMMY780_BlockClockTop@913dc1 when adding mods.blockalot.BlockBlockalot@16d8196
at ox.<init>(SourceFile:312)
at ox.<init>(SourceFile:332)
at mods.blockalot.BlockBlockalot.<init>(BlockBlockalot.java:10)
at mod_blockalot.load(mod_blockalot.java:84)
at ModLoader.init(ModLoader.java:890)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:267)
at net.minecraft.client.Minecraft.run(SourceFile:650)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT d31ff9a2 ----------
nope i deleted my jar and reloaded it, then deleted everything in my mods folder(other than jammy), fixed everything possible, and it still didn't workfound out why!the world plus mod doesnt include qg.classnever min d that wasnt it
have any other mods installed? it might be because it has same id block number.
nope i deleted my jar and reloaded it, then deleted everything in my mods folder(other than jammy), fixed everything possible, and it still didn't work
found out why!
the world plus mod doesnt include qg.class
never min d that wasnt itnever mind that still didnt workl
nope i deleted my jar and reloaded it, then deleted everything in my mods folder(other than jammy), fixed everything possible, and it still didn't work
found out why!
the world plus mod doesnt include qg.class
never min d that wasnt it
nope i deleted my jar and reloaded it, then deleted everything in my mods folder(other than jammy), fixed everything possible, and it still didn't work
nope i deleted my jar and reloaded it, then deleted everything in my mods folder(other than jammy), fixed everything possible, and it still didn't work
found out why!
the world plus mod doesnt include qg.class
never min d that wasnt it
nope i deleted my jar and reloaded it, then deleted everything in my mods folder(other than jammy), fixed everything possible, and it still didn't work
found out why!
the world plus mod doesnt include qg.class
never min d that wasnt it
then its the way you put it in. all i did was make a new jar, put in modloader, then i downloaded the one that has the mod and the world save, extract the folder, theres another zip (thats the mod) and a folder, put the folder in the saves then open up the zip and open up minecraft.jar and put it inside there, then deleted that META-INF and it works.
to Jammy780, this mod is great!! be even better if the stove be able to cook and the lights turn on
i loaded everyhting correctly, went into the world, and nothing was there! I then went into creative, nothing was there, then i tried crafting the items, and it didnt work! somebody please help!
YES!! IT'S OUT!! I made a video on it as soon as I saw it!! It's 18 minutes long, and It's a little bit unorganized, but I was too excited to organize everything! I'll leave you the link as soon as I upload it to youtube! It'll be up tomorrow probably!
Thanks! What do you mean though?
Really? In that case, I'll have to look into making my mod compatible with forge. Thanks for your comment (I'm not sure when it will happen though)
Thanks
Ohhh! I see I was wondering what it did, I've looked at it before but I didn't really understand it, I'll try to do this before I do server-side then. Thank you so much for your input!
java.lang.IllegalArgumentException: Slot 202 is already occupied by JAMMY780.JAMMY780_BlockClockTop@913dc1 when adding mods.blockalot.BlockBlockalot@16d8196
at ox.<init>(SourceFile:312)
at ox.<init>(SourceFile:332)
at mods.blockalot.BlockBlockalot.<init>(BlockBlockalot.java:10)
at mod_blockalot.load(mod_blockalot.java:84)
at ModLoader.init(ModLoader.java:890)
at ModLoader.addAllRenderers(ModLoader.java:186)
at aho.<init>(aho.java:79)
at aho.<clinit>(aho.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:267)
at net.minecraft.client.Minecraft.run(SourceFile:650)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT d31ff9a2 ----------
(Sorry about the links, idk how to get rid of em.
EDIT: nevermind, im gonna try it right now with a new Minecraft.jar
found out why!
the world plus mod doesnt include qg.class
never min d that wasnt itnever mind that still didnt workl
Same thing happend here
it closes with no error
then its the way you put it in. all i did was make a new jar, put in modloader, then i downloaded the one that has the mod and the world save, extract the folder, theres another zip (thats the mod) and a folder, put the folder in the saves then open up the zip and open up minecraft.jar and put it inside there, then deleted that META-INF and it works.
to Jammy780, this mod is great!! be even better if the stove be able to cook and the lights turn on
1. ItemSpritesAPI (Currently updated by Coupon22)
2. Jeb/Notch's (Forgot?) new method of loading sprites which will hopefully be released soon
Nice mod for your first!